return true;
}
+#ifndef __WXOSX__
+
bool wxUIActionSimulator::MouseDblClick(int button)
{
MouseDown(button);
return true;
}
-bool
-wxUIActionSimulator::MouseDragDrop(long x1, long y1, long x2, long y2,
+bool wxUIActionSimulator::MouseDragDrop(long x1, long y1, long x2, long y2,
int button)
{
MouseMove(x1, y1);
MouseDown(button);
MouseMove(x2, y2);
MouseUp(button);
-
+
return true;
}
+#endif
+
bool
wxUIActionSimulator::Key(int keycode, int modifiers, bool isDown)
{
switch(keycode)
{
case '0':
- keycode = WXK_NUMPAD0;
+ keycode = '0';
break;
case '1':
- keycode = WXK_NUMPAD1;
+ keycode = '1';
break;
case '2':
- keycode = WXK_NUMPAD2;
+ keycode = '2';
break;
case '3':
- keycode = WXK_NUMPAD3;
+ keycode = '3';
break;
case '4':
- keycode = WXK_NUMPAD4;
+ keycode = '4';
break;
case '5':
- keycode = WXK_NUMPAD5;
+ keycode = '5';
break;
case '6':
- keycode = WXK_NUMPAD6;
+ keycode = '6';
break;
case '7':
- keycode = WXK_NUMPAD7;
+ keycode = '7';
break;
case '8':
- keycode = WXK_NUMPAD8;
+ keycode = '8';
break;
case '9':
- keycode = WXK_NUMPAD9;
+ keycode = '9';
break;
case '+':
- keycode = WXK_NUMPAD_ADD;
+ keycode = '+';
break;
case '-':
- keycode = WXK_NUMPAD_SUBTRACT;
+ keycode = '-';
break;
case '.':
- keycode = WXK_NUMPAD_DECIMAL;
+ keycode = '.';
break;
default:
break;