int flags = 0) = 0;
// Draw a native wxRadioButton (just the graphical portion)
- virtual void DrawOptionButton(wxWindow* win,
+ virtual void DrawRadioButton(wxWindow* win,
wxDC& dc,
const wxRect& rect,
int flags = 0) = 0;
int flags = 0)
{ m_rendererNative.DrawTextCtrl( win, dc, rect, flags); }
- virtual void DrawOptionButton(wxWindow* win,
+ virtual void DrawRadioButton(wxWindow* win,
wxDC& dc,
const wxRect& rect,
int flags = 0)
- { m_rendererNative.DrawOptionButton( win, dc, rect, flags); }
+ { m_rendererNative.DrawRadioButton( win, dc, rect, flags); }
virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win)
{ return m_rendererNative.GetSplitterParams(win); }