// valid values for Show/HideWithEffect()
enum wxShowEffect
{
+ wxSHOW_EFFECT_NONE,
wxSHOW_EFFECT_ROLL_TO_LEFT,
wxSHOW_EFFECT_ROLL_TO_RIGHT,
wxSHOW_EFFECT_ROLL_TO_TOP,
// ----------------------------------------------------------------------------
extern WXDLLIMPEXP_DATA_CORE(wxWindowList) wxTopLevelWindows;
-extern WXDLLIMPEXP_DATA_CORE(wxList) wxPendingDelete;
+
+// declared here for compatibility only, main declaration is in wx/app.h
+extern WXDLLIMPEXP_DATA_BASE(wxList) wxPendingDelete;
// ----------------------------------------------------------------------------
// wxWindowBase is the base class for all GUI controls/widgets, this is the public
// Create()
wxWindowBase() ;
- // pseudo ctor (can't be virtual, called from ctor)
- bool CreateBase(wxWindowBase *parent,
- wxWindowID winid,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = 0,
- const wxValidator& validator = wxDefaultValidator,
- const wxString& name = wxPanelNameStr);
-
virtual ~wxWindowBase();
// deleting the window
// acceptable size using which it will still look "nice" in
// most situations)
wxSize GetBestSize() const;
-
+
void GetBestSize(int *w, int *h) const
{
wxSize s = GetBestSize();
virtual void SetWindowStyleFlag( long style ) { m_windowStyle = style; }
virtual long GetWindowStyleFlag() const { return m_windowStyle; }
- // just some (somewhat shorter) synonims
+ // just some (somewhat shorter) synonyms
void SetWindowStyle( long style ) { SetWindowStyleFlag(style); }
long GetWindowStyle() const { return GetWindowStyleFlag(); }
bool ProcessWindowEvent(wxEvent& event)
{ return GetEventHandler()->ProcessEvent(event); }
+ // Call GetEventHandler()->ProcessEventLocally(): this should be used
+ // instead of calling ProcessEventLocally() directly on the window
+ // itself as this wouldn't take any pushed event handlers into account
+ // correctly
+ bool ProcessWindowEventLocally(wxEvent& event)
+ { return GetEventHandler()->ProcessEventLocally(event); }
+
// Process an event by calling GetEventHandler()->ProcessEvent() and
// handling any exceptions thrown by event handlers. It's mostly useful
// when processing wx events when called from C code (e.g. in GTK+
virtual void SetNextHandler(wxEvtHandler *handler);
virtual void SetPreviousHandler(wxEvtHandler *handler);
+
+ // Watcom doesn't allow reducing access with using access declaration, see
+ // #10749
+#ifndef __WATCOMC__
protected:
// NOTE: we change the access specifier of the following wxEvtHandler functions
// The same holds for all other wxEvtHandler functions.
using wxEvtHandler::ProcessEvent;
+ using wxEvtHandler::ProcessEventLocally;
+#if wxUSE_THREADS
using wxEvtHandler::ProcessThreadEvent;
+#endif
using wxEvtHandler::SafelyProcessEvent;
using wxEvtHandler::ProcessPendingEvents;
using wxEvtHandler::AddPendingEvent;
using wxEvtHandler::QueueEvent;
+#endif // __WATCOMC__
public:
// dialog units translations
// -------------------------
- wxPoint ConvertPixelsToDialog( const wxPoint& pt );
- wxPoint ConvertDialogToPixels( const wxPoint& pt );
- wxSize ConvertPixelsToDialog( const wxSize& sz )
+ wxPoint ConvertPixelsToDialog( const wxPoint& pt ) const;
+ wxPoint ConvertDialogToPixels( const wxPoint& pt ) const;
+ wxSize ConvertPixelsToDialog( const wxSize& sz ) const
{
wxPoint pt(ConvertPixelsToDialog(wxPoint(sz.x, sz.y)));
return wxSize(pt.x, pt.y);
}
- wxSize ConvertDialogToPixels( const wxSize& sz )
+ wxSize ConvertDialogToPixels( const wxSize& sz ) const
{
wxPoint pt(ConvertDialogToPixels(wxPoint(sz.x, sz.y)));
wxColour GetForegroundColour() const;
// Set/get the background style.
- // Pass one of wxBG_STYLE_SYSTEM, wxBG_STYLE_COLOUR, wxBG_STYLE_CUSTOM
- virtual bool SetBackgroundStyle(wxBackgroundStyle style) { m_backgroundStyle = style; return true; }
- virtual wxBackgroundStyle GetBackgroundStyle() const { return m_backgroundStyle; }
+ virtual bool SetBackgroundStyle(wxBackgroundStyle style)
+ { m_backgroundStyle = style; return true; }
+ wxBackgroundStyle GetBackgroundStyle() const
+ { return m_backgroundStyle; }
// returns true if the control has "transparent" areas such as a
// wxStaticText and wxCheckBox and the background should be adapted
// get the width/height/... of the text using current or specified
// font
- virtual void GetTextExtent(const wxString& string,
- int *x, int *y,
- int *descent = NULL,
- int *externalLeading = NULL,
- const wxFont *theFont = (const wxFont *) NULL)
- const = 0;
+ void GetTextExtent(const wxString& string,
+ int *x, int *y,
+ int *descent = NULL,
+ int *externalLeading = NULL,
+ const wxFont *font = NULL) const
+ {
+ DoGetTextExtent(string, x, y, descent, externalLeading, font);
+ }
wxSize GetTextExtent(const wxString& string) const
{
// simply return the id of the selected item or wxID_NONE without
// generating any events
- int GetPopupMenuSelectionFromUser(wxMenu& menu, const wxPoint& pos)
+ int GetPopupMenuSelectionFromUser(wxMenu& menu,
+ const wxPoint& pos = wxDefaultPosition)
{ return DoGetPopupMenuSelectionFromUser(menu, pos.x, pos.y); }
int GetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y)
{ return DoGetPopupMenuSelectionFromUser(menu, x, y); }
// scrollbars
// ----------
- // does the window have the scrollbar for this orientation?
- bool HasScrollbar(int orient) const
+ // can the window have the scrollbar in this orientation?
+ bool CanScroll(int orient) const
{
return (m_windowStyle &
(orient == wxHORIZONTAL ? wxHSCROLL : wxVSCROLL)) != 0;
}
+ // does the window have the scrollbar in this orientation?
+ bool HasScrollbar(int orient) const;
+
// configure the window scrollbars
virtual void SetScrollbar( int orient,
int pos,
// used only by Windows
virtual bool CanApplyThemeBorder() const { return true; }
+ // returns the main window of composite control; this is the window
+ // that FindFocus returns if the focus is in one of composite control's
+ // windows
+ virtual wxWindow *GetMainWindowOfCompositeControl()
+ { return (wxWindow*)this; }
+
protected:
+ // helper for the derived class Create() methods: the first overload, with
+ // validator parameter, should be used for child windows while the second
+ // one is used for top level ones
+ bool CreateBase(wxWindowBase *parent,
+ wxWindowID winid,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxPanelNameStr);
+
+ bool CreateBase(wxWindowBase *parent,
+ wxWindowID winid,
+ const wxPoint& pos,
+ const wxSize& size,
+ long style,
+ const wxString& name);
+
// event handling specific to wxWindow
- virtual bool TryValidator(wxEvent& event);
- virtual bool TryParent(wxEvent& event);
+ virtual bool TryBefore(wxEvent& event);
+ virtual bool TryAfter(wxEvent& event);
enum WindowOrder
{
// to true
void SendDestroyEvent();
- // returns the main window of composite control; this is the window
- // that FindFocus returns if the focus is in one of composite control's
- // windows
- virtual wxWindow *GetMainWindowOfCompositeControl()
- { return (wxWindow*)this; }
-
// this method should be implemented to use operating system specific code
// to really enable/disable the widget, it will only be called when we
// really need to enable/disable window and so no additional checks on the
// overloaded Something()s in terms of DoSomething() which will be the
// only one to be virtual.
+ // text extent
+ virtual void DoGetTextExtent(const wxString& string,
+ int *x, int *y,
+ int *descent = NULL,
+ int *externalLeading = NULL,
+ const wxFont *font = NULL) const = 0;
+
// coordinates translation
virtual void DoClientToScreen( int *x, int *y ) const = 0;
virtual void DoScreenToClient( int *x, int *y ) const = 0;
// same size as it would have after a call to Fit()
virtual wxSize DoGetBestSize() const;
+ // this method can be overridden instead of DoGetBestSize() if it computes
+ // the best size of the client area of the window only, excluding borders
+ // (GetBorderSize() will be used to add them)
+ virtual wxSize DoGetBestClientSize() const { return wxDefaultSize; }
+
// this is the virtual function to be overriden in any derived class which
// wants to change how SetSize() or Move() works - it is called by all
// versions of these functions in the base class
int maxW, int maxH,
int incW, int incH );
+ // return the total size of the window borders, i.e. the sum of the widths
+ // of the left and the right border in the x component of the returned size
+ // and the sum of the heights of the top and bottom borders in the y one
+ //
+ // NB: this is currently only implemented properly for wxMSW, wxGTK and
+ // wxUniv and doesn't behave correctly in the presence of scrollbars in
+ // the other ports
+ virtual wxSize DoGetBorderSize() const;
+
// move the window to the specified location and resize it: this is called
// from both DoSetSize() and DoSetClientSize() and would usually just
// reposition this window except for composite controls which will want to
int DoGetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y);
#endif // wxUSE_MENUS
+ // layout the window children when its size changes unless this was
+ // explicitly disabled with SetAutoLayout(false)
+ void InternalOnSize(wxSizeEvent& event);
+
+ // base for dialog unit conversion, i.e. average character size
+ wxSize GetDlgUnitBase() const;
+
// the stack of windows which have captured the mouse
static struct WXDLLIMPEXP_FWD_CORE wxWindowNext *ms_winCaptureNext;