// Use 3D borders on internal controls
wxDIRCTRL_3D_INTERNAL = 0x0080,
// Editable labels
- wxDIRCTRL_EDIT_LABELS = 0x0100
+ wxDIRCTRL_EDIT_LABELS = 0x0100,
+ // Allow multiple selection
+ wxDIRCTRL_MULTIPLE = 0x0200
};
//-----------------------------------------------------------------------------
// Get dir or filename
virtual wxString GetPath() const;
+ virtual void GetPaths(wxArrayString& paths) const;
// Get selected filename path only (else empty string).
// I.e. don't count a directory as a selection
virtual wxString GetFilePath() const;
+ virtual void GetFilePaths(wxArrayString& paths) const;
virtual void SetPath(const wxString& path);
+ virtual void SelectPath(const wxString& path, bool select = true);
+ virtual void SelectPaths(const wxArrayString& paths);
+
virtual void ShowHidden( bool show );
virtual bool GetShowHidden() { return m_showHidden; }
virtual wxTreeCtrl* GetTreeCtrl() const { return m_treeCtrl; }
virtual wxDirFilterListCtrl* GetFilterListCtrl() const { return m_filterListCtrl; }
+ virtual void UnselectAll();
+
// Helper
virtual void SetupSections();
// Collapse the entire tree
virtual void CollapseTree();
-
// overridden base class methods
virtual void SetFocus();