#ifdef MSG_NOSIGNAL
#define wxSOCKET_MSG_NOSIGNAL MSG_NOSIGNAL
#else // MSG_NOSIGNAL not available (BSD including OS X)
- #if defined(__UNIX__) && !defined(SO_NOSIGPIPE) && !defined( __VMS )
- #error "Writing to socket could generate unhandled SIGPIPE."
- #error "Please post information about your system to wx-dev."
- #endif
+ // next best possibility is to use SO_NOSIGPIPE socket option, this covers
+ // BSD systems (including OS X) -- but if we don't have it neither (AIX and
+ // old HP-UX do not), we have to fall back to the old way of simply
+ // disabling SIGPIPE temporarily, so define a class to do it in a safe way
+ #if defined(__UNIX__) && !defined(SO_NOSIGPIPE)
+ extern "C" { typedef void (*wxSigHandler_t)(int); }
+ namespace
+ {
+ class IgnoreSignal
+ {
+ public:
+ // ctor disables the given signal
+ IgnoreSignal(int sig)
+ : m_handler(signal(sig, SIG_IGN)),
+ m_sig(sig)
+ {
+ }
+
+ // dtor restores the old handler
+ ~IgnoreSignal()
+ {
+ signal(m_sig, m_handler);
+ }
+
+ private:
+ const wxSigHandler_t m_handler;
+ const int m_sig;
+
+ wxDECLARE_NO_COPY_CLASS(IgnoreSignal);
+ };
+ } // anonymous namespace
+
+ #define wxNEEDS_IGNORE_SIGPIPE
+ #endif // Unix without SO_NOSIGPIPE
#define wxSOCKET_MSG_NOSIGNAL 0
#endif
{
m_socket->m_reading = false;
- m_socket->m_impl->ReenableEvents(wxSOCKET_INPUT_FLAG);
+ // connection could have been lost while reading, in this case calling
+ // ReenableEvents() would assert and is not necessary anyhow
+ wxSocketImpl * const impl = m_socket->m_impl;
+ if ( impl && impl->m_fd != INVALID_SOCKET )
+ impl->ReenableEvents(wxSOCKET_INPUT_FLAG);
}
private:
wxASSERT_MSG( !m_socket->m_writing, "write reentrancy?" );
m_socket->m_writing = true;
-
- m_socket->m_impl->ReenableEvents(wxSOCKET_OUTPUT_FLAG);
}
~wxSocketWriteGuard()
{
m_socket->m_writing = false;
+
+ wxSocketImpl * const impl = m_socket->m_impl;
+ if ( impl && impl->m_fd != INVALID_SOCKET )
+ impl->ReenableEvents(wxSOCKET_OUTPUT_FLAG);
}
private:
wxSocketError wxSocketImpl::UpdateLocalAddress()
{
+ if ( !m_local.IsOk() )
+ {
+ // ensure that we have a valid object using the correct family: correct
+ // being the same one as our peer uses as we have no other way to
+ // determine it
+ m_local.Create(m_peer.GetFamily());
+ }
+
WX_SOCKLEN_T lenAddr = m_local.GetLen();
if ( getsockname(m_fd, m_local.GetWritableAddr(), &lenAddr) != 0 )
{
int wxSocketImpl::SendStream(const void *buffer, int size)
{
+#ifdef wxNEEDS_IGNORE_SIGPIPE
+ IgnoreSignal ignore(SIGPIPE);
+#endif
+
int ret;
DO_WHILE_EINTR( ret, send(m_fd, static_cast<const char *>(buffer), size,
wxSOCKET_MSG_NOSIGNAL) );
// this Initialize() will be undone by wxSocketModule::OnExit(), all
// the other calls to it should be matched by a call to Shutdown()
if (!Initialize())
+ {
wxLogError("Cannot initialize wxSocketBase");
+ }
}
}
// events and, even more importantly, we must do this under Windows
// where we're not going to get notifications about socket being ready
// for reading before we read all the existing data from it
- const int ret = m_connected ? m_impl->Read(buffer, nbytes) : 0;
+ const int ret = !m_impl->m_stream || m_connected
+ ? m_impl->Read(buffer, nbytes)
+ : 0;
if ( ret == -1 )
{
if ( m_impl->GetLastError() == wxSOCKET_WOULDBLOCK )
wxUint32 total = 0;
while ( nbytes )
{
- if ( !m_connected )
+ if ( m_impl->m_stream && !m_connected )
{
if ( (m_flags & wxSOCKET_WAITALL) || !total )
SetError(wxSOCKET_IOERR);
case wxSOCKET_CONNECTION:
flag = wxSOCKET_CONNECTION_FLAG;
+
+ // we're now successfully connected
+ m_connected = true;
+ m_establishing = false;
+
+ // error was previously set to wxSOCKET_WOULDBLOCK, but this is not
+ // the case any longer
+ SetError(wxSOCKET_NOERROR);
break;
case wxSOCKET_LOST:
flag = wxSOCKET_LOST_FLAG;
+
+ // if we lost the connection the socket is now closed and not
+ // connected any more
+ m_connected = false;
+ m_closed = true;
break;
default:
wxFAIL_MSG( "unknown wxSocket notification" );
}
- // if we lost the connection the socket is now closed
- if ( notification == wxSOCKET_LOST )
- m_closed = true;
-
// remember the events which were generated for this socket, we're going to
// use this in DoWait()
m_eventsgot |= flag;