wxPalette m_bitmapPalette;
#endif // wxUSE_PALETTE
-#ifdef __WXDEBUG__
- wxDC *m_selectedInto;
-#endif // __WXDEBUG__
-
#if wxUSE_WXDIB
wxDIB *m_dib;
#endif
wxBitmapRefData::wxBitmapRefData()
{
-#ifdef __WXDEBUG__
- m_selectedInto = NULL;
-#endif
m_bitmapMask = NULL;
m_hBitmap = (WXHBITMAP) NULL;
#endif // NEVER_USE_DIB
-wxBitmap::~wxBitmap()
-{
-}
-
wxBitmap::wxBitmap(const char bits[], int width, int height, int depth)
{
Init();
}
-wxBitmap::wxBitmap(int w, int h, int d)
-{
-}
-
wxBitmap::wxBitmap(int w, int h, const wxDC& dc)
{
}
return NULL;
}
-#ifdef __WXDEBUG__
-
-wxDC *wxBitmap::GetSelectedInto() const
-{
- return NULL;
-}
-
-#endif
-
bool wxBitmap::HasAlpha() const
{
return false;
// wxBitmap setters
// ----------------------------------------------------------------------------
-#ifdef __WXDEBUG__
-
-void wxBitmap::SetSelectedInto(wxDC *dc)
-{
-}
-
-#endif
-
#if wxUSE_PALETTE
void wxBitmap::SetPalette(const wxPalette& palette)