// The same holds for all other wxEvtHandler functions.
using wxEvtHandler::ProcessEvent;
+#if wxUSE_THREADS
using wxEvtHandler::ProcessThreadEvent;
+#endif
using wxEvtHandler::SafelyProcessEvent;
using wxEvtHandler::ProcessPendingEvents;
using wxEvtHandler::AddPendingEvent;
protected:
// event handling specific to wxWindow
- virtual bool TryValidator(wxEvent& event);
- virtual bool TryParent(wxEvent& event);
+ virtual bool TryBefore(wxEvent& event);
+ virtual bool TryAfter(wxEvent& event);
enum WindowOrder
{