+void wxMDIChildFrame::OnIdle(wxIdleEvent& event)
+{
+ // wxMSW prior to 2.5.3 created MDI child frames as visible, which resulted
+ // in flicker e.g. when the frame contained controls with non-trivial
+ // layout. Since 2.5.3, the frame is created hidden as all other top level
+ // windows. In order to maintain backward compatibility, the frame is shown
+ // in OnIdle, unless Show(false) was called by the programmer before.
+ if ( m_needsInitialShow )
+ {
+ Show(true);
+ }
+
+ // MDI child frames get their WM_SIZE when they're constructed but at this
+ // moment they don't have any children yet so all child windows will be
+ // positioned incorrectly when they are added later - to fix this, we
+ // generate an artificial size event here
+ if ( m_needsResize )
+ {
+ m_needsResize = false; // avoid any possibility of recursion
+
+ SendSizeEvent();
+ }
+
+ event.Skip();
+}
+