- public:
-
- wxColour();
- wxColour( char red, char green, char blue );
- wxColour( const wxString &colourName ) { InitFromName(colourName); }
-// wxColour( const char *colourName ) { InitFromName(colourName); }
- wxColour( const wxColour& col );
- wxColour( const wxColour* col );
- ~wxColour();
- wxColour& operator = ( const wxColour& col );
- wxColour& operator = ( const wxString& colourName );
- bool operator == ( const wxColour& col );
- bool operator != ( const wxColour& col );
- void Set( const unsigned char red, const unsigned char green, const unsigned char blue );
- unsigned char Red() const;
- unsigned char Green() const;
- unsigned char Blue() const;
- bool Ok() const;
-
- private:
- public:
-
- friend wxDC;
- friend wxPaintDC;
- friend wxBitmap;
- friend wxWindow;
-
- void CalcPixel( GdkColormap *cmap );
- int GetPixel() const;
- GdkColor *GetColor() const;
+public:
+ // ctors
+ // default
+ wxColour();
+ // from RGB
+ wxColour( unsigned char red, unsigned char green, unsigned char blue );
+ // implicit conversion from the colour name
+ wxColour( const wxString &colourName ) { InitFromName(colourName); }
+ wxColour( const char *colourName ) { InitFromName(colourName); }
+
+ // copy ctors and assignment operators
+ wxColour( const wxColour& col );
+ wxColour( const wxColour* col );
+ wxColour& operator = ( const wxColour& col );
+
+ // dtor
+ ~wxColour();
+
+ // comparison
+ bool operator == ( const wxColour& col );
+ bool operator != ( const wxColour& col );
+
+ // accessors
+ void Set( unsigned char red, unsigned char green, unsigned char blue );
+ unsigned char Red() const;
+ unsigned char Green() const;
+ unsigned char Blue() const;
+ bool Ok() const;
+
+ // implementation
+ void CalcPixel( GdkColormap *cmap );
+ int GetPixel() const;
+ GdkColor *GetColor() const;