/////////////////////////////////////////////////////////////////////////////
-// Name: colour.h
+// Name: wx/gtk1/colour.h
// Purpose:
// Author: Robert Roebling
-// Created: 01/02/97
-// Id:
-// Copyright: (c) 1998 Robert Roebling, Julian Smart and Markus Holzem
-// Licence: wxWindows licence
+// Id: $Id$
+// Copyright: (c) 1998 Robert Roebling
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-
#ifndef __GTKCOLOURH__
#define __GTKCOLOURH__
-#ifdef __GNUG__
-#pragma interface
-#endif
-
#include "wx/defs.h"
#include "wx/object.h"
#include "wx/string.h"
// classes
//-----------------------------------------------------------------------------
-class wxDC;
-class wxPaintDC;
-class wxBitmap;
-class wxWindow;
+class WXDLLIMPEXP_CORE wxDC;
+class WXDLLIMPEXP_CORE wxPaintDC;
+class WXDLLIMPEXP_CORE wxBitmap;
+class WXDLLIMPEXP_CORE wxWindow;
-class wxColour;
+class WXDLLIMPEXP_CORE wxColour;
//-----------------------------------------------------------------------------
// wxColour
//-----------------------------------------------------------------------------
-class wxColour: public wxGDIObject
+class WXDLLIMPEXP_CORE wxColour : public wxColourBase
{
- public:
-
- wxColour();
- wxColour( char red, char green, char blue );
- wxColour( const wxString &colourName ) { InitFromName(colourName); }
-// wxColour( const char *colourName ) { InitFromName(colourName); }
- wxColour( const wxColour& col );
- wxColour( const wxColour* col );
- ~wxColour();
- wxColour& operator = ( const wxColour& col );
- wxColour& operator = ( const wxString& colourName );
- bool operator == ( const wxColour& col );
- bool operator != ( const wxColour& col );
- void Set( const unsigned char red, const unsigned char green, const unsigned char blue );
+public:
+ // constructors
+ // ------------
+
+ // default
+ wxColour() { }
+ DEFINE_STD_WXCOLOUR_CONSTRUCTORS
+
+ virtual ~wxColour();
+
+ virtual bool FromString(const wxChar *str);
+
+ bool Ok() const { return m_refData != NULL; }
+
+ bool operator == ( const wxColour& col ) const;
+ bool operator != ( const wxColour& col ) const { return !(*this == col); }
+
unsigned char Red() const;
unsigned char Green() const;
unsigned char Blue() const;
- bool Ok() const;
- private:
- public:
-
- friend wxDC;
- friend wxPaintDC;
- friend wxBitmap;
- friend wxWindow;
+ // Implementation part
void CalcPixel( GdkColormap *cmap );
int GetPixel() const;
GdkColor *GetColor() const;
protected:
- // helper functions
- void InitFromName(const wxString& colourName);
+ // ref counting code
+ virtual wxObjectRefData *CreateRefData() const;
+ virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
+
+ virtual void
+ InitRGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a);
private:
DECLARE_DYNAMIC_CLASS(wxColour)