/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
- #pragma implementation "app.h"
+#pragma implementation "app.h"
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#if defined(__BORLANDC__)
- #pragma hdrstop
+#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#endif
// use debug CRT functions for memory leak detections in VC++
+/* Here we go again commenting it out. PLEASE don't
+ * uncomment this again.
#if defined(__WXDEBUG__) && defined(_MSC_VER)
// VC++ uses this macro as debug/release mode indicator
#ifndef _DEBUG
#include <crtdbg.h>
#endif
+*/
extern char *wxBuffer;
extern char *wxOsVersion;
{
wxBuffer = new char[1500];
+/* PLEASE don't uncomment this again. IT DOESN'T WORK when building
+ * using the makefile.
#if defined(__WXDEBUG__) && defined(_MSC_VER)
// do check for memory leaks on program exit
// (another useful flag is _CRTDBG_DELAY_FREE_MEM_DF which doesn't free
// deallocated memory which may be used to simulate low-memory condition)
_CrtSetDbgFlag(_CrtSetDbgFlag(_CRTDBG_REPORT_FLAG) | _CRTDBG_LEAK_CHECK_DF);
#endif // debug build under MS VC++
+*/
#if (WXDEBUG && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
#if defined(_WINDLL)