#include "wx/wxprec.h"
#include "wx/graphics.h"
+#include "wx/private/graphics.h"
#ifndef WX_PRECOMP
#include "wx/dcclient.h"
#include "wx/icon.h"
#endif
-#include "wx/mac/uma.h"
#ifdef __MSL__
#if __MSL__ >= 0x6000
#endif
#endif
-#include "wx/mac/private.h"
+#ifdef __WXMAC__
+ #include "wx/mac/uma.h"
+ #include "wx/mac/dcprint.h"
+#else
+ #include "CoreServices/CoreServices.h"
+ #include "ApplicationServices/ApplicationServices.h"
+ #include "wx/mac/corefoundation/cfstring.h"
+ #include "wx/cocoa/dcclient.h"
+#endif
+
+#ifdef __WXCOCOA__
+
+CGColorSpaceRef wxMacGetGenericRGBColorSpace()
+{
+ static wxCFRef<CGColorSpaceRef> genericRGBColorSpace;
+
+ if (genericRGBColorSpace == NULL)
+ {
+ genericRGBColorSpace.reset( CGColorSpaceCreateWithName( kCGColorSpaceGenericRGB ) );
+ }
+
+ return genericRGBColorSpace;
+}
+
+int UMAGetSystemVersion()
+{
+ return 0x1050;
+}
+
+
+#define wxMAC_USE_CORE_TEXT 1
+
+#endif
//-----------------------------------------------------------------------------
// constants
OSStatus wxMacDrawCGImage(
CGContextRef inContext,
- const HIRect * inBounds,
- CGImageRef inImage)
+ const CGRect * inBounds,
+ CGImageRef inImage)
{
-#ifdef __LP64__
+#if defined( __LP64__ ) || defined(__WXCOCOA__)
// todo flip
CGContextDrawImage(inContext, *inBounds, inImage );
return noErr;
#endif
}
+CGColorRef wxMacCreateCGColor( const wxColour& col )
+{
+ CGColorRef retval = 0;
+#ifdef __WXMAC__
+ retval = col.CreateCGColor();
+#else
+// TODO add conversion NSColor - CGColorRef (obj-c)
+#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5
+ if ( CGColorCreateGenericRGB )
+ retval = CGColorCreateGenericRGB( col.Red() / 255.0 , col.Green() / 255.0, col.Blue() / 255.0, col.Alpha() / 255.0 );
+ else
+#endif
+ {
+ CGFloat components[4] = { col.Red() / 255.0, col.Green() / 255.0, col.Blue() / 255.0, col.Alpha() / 255.0 } ;
+ retval = CGColorCreate( wxMacGetGenericRGBColorSpace() , components ) ;
+ }
+
+#endif
+ return retval;
+}
+
+#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5 && defined(wxMAC_USE_CORE_TEXT)
+
+CTFontRef wxMacCreateCTFont( const wxFont& font )
+{
+#ifdef __WXMAC__
+ return wxCFRetain((CTFontRef) font.MacGetCTFont());
+#else
+ return CTFontCreateWithName( wxCFStringRef( font.GetFaceName(), wxLocale::GetSystemEncoding() ) , font.GetPointSize() , NULL );
+#endif
+}
+
+#endif
+
// CGPattern wrapper class: always allocate on heap, never call destructor
class wxMacCoreGraphicsPattern
ImagePattern( const wxBitmap* bmp , const CGAffineTransform& transform )
{
wxASSERT( bmp && bmp->Ok() );
-
+#ifdef __WXMAC__
Init( (CGImageRef) bmp->CreateCGImage() , transform );
+#endif
}
// ImagePattern takes ownership of CGImageRef passed in
m_image = image;
if ( m_image )
{
- m_imageBounds = CGRectMake( 0.0, 0.0, (CGFloat)CGImageGetWidth( m_image ), (CGFloat)CGImageGetHeight( m_image ) );
+ m_imageBounds = CGRectMake( (CGFloat) 0.0, (CGFloat) 0.0, (CGFloat)CGImageGetWidth( m_image ), (CGFloat)CGImageGetHeight( m_image ) );
m_patternRef = CGPatternCreate(
this , m_imageBounds, transform ,
m_imageBounds.size.width, m_imageBounds.size.height,
HatchPattern( int hatchstyle, const CGAffineTransform& transform )
{
m_hatch = hatchstyle;
- m_imageBounds = CGRectMake( 0.0, 0.0, 8.0 , 8.0 );
+ m_imageBounds = CGRectMake( (CGFloat) 0.0, (CGFloat) 0.0, (CGFloat) 8.0 , (CGFloat) 8.0 );
m_patternRef = CGPatternCreate(
this , m_imageBounds, transform ,
m_imageBounds.size.width, m_imageBounds.size.height,
{
CGPoint pts[] =
{
- { 8.0 , 0.0 } , { 0.0 , 8.0 }
+ { (CGFloat) 8.0 , (CGFloat) 0.0 } , { (CGFloat) 0.0 , (CGFloat) 8.0 }
};
StrokeLineSegments( ctxRef , pts , 2 );
}
{
CGPoint pts[] =
{
- { 0.0 , 0.0 } , { 8.0 , 8.0 } ,
- { 8.0 , 0.0 } , { 0.0 , 8.0 }
+ { (CGFloat) 0.0 , (CGFloat) 0.0 } , { (CGFloat) 8.0 , (CGFloat) 8.0 } ,
+ { (CGFloat) 8.0 , (CGFloat) 0.0 } , { (CGFloat) 0.0 , (CGFloat) 8.0 }
};
StrokeLineSegments( ctxRef , pts , 4 );
}
{
CGPoint pts[] =
{
- { 0.0 , 0.0 } , { 8.0 , 8.0 }
+ { (CGFloat) 0.0 , (CGFloat) 0.0 } , { (CGFloat) 8.0 , (CGFloat) 8.0 }
};
StrokeLineSegments( ctxRef , pts , 2 );
}
{
CGPoint pts[] =
{
- { 0.0 , 4.0 } , { 8.0 , 4.0 } ,
- { 4.0 , 0.0 } , { 4.0 , 8.0 } ,
+ { (CGFloat) 0.0 , (CGFloat) 4.0 } , { (CGFloat) 8.0 , (CGFloat) 4.0 } ,
+ { (CGFloat) 4.0 , (CGFloat) 0.0 } , { (CGFloat) 4.0 , (CGFloat) 8.0 } ,
};
StrokeLineSegments( ctxRef , pts , 4 );
}
{
CGPoint pts[] =
{
- { 0.0 , 4.0 } , { 8.0 , 4.0 } ,
+ { (CGFloat) 0.0 , (CGFloat) 4.0 } , { (CGFloat) 8.0 , (CGFloat) 4.0 } ,
};
StrokeLineSegments( ctxRef , pts , 2 );
}
{
CGPoint pts[] =
{
- { 4.0 , 0.0 } , { 4.0 , 8.0 } ,
+ { (CGFloat) 4.0 , (CGFloat) 0.0 } , { (CGFloat) 4.0 , (CGFloat) 8.0 } ,
};
StrokeLineSegments( ctxRef , pts , 2 );
}
protected :
CGLineCap m_cap;
- wxMacCFRefHolder<CGColorRef> m_color;
- wxMacCFRefHolder<CGColorSpaceRef> m_colorSpace;
+ wxCFRef<CGColorRef> m_color;
+ wxCFRef<CGColorSpaceRef> m_colorSpace;
CGLineJoin m_join;
CGFloat m_width;
bool m_isPattern;
- wxMacCFRefHolder<CGPatternRef> m_pattern;
+ wxCFRef<CGPatternRef> m_pattern;
CGFloat* m_patternColorComponents;
};
{
Init();
- CGFloat components[4] = { pen.GetColour().Red() / 255.0 , pen.GetColour().Green() / 255.0 ,
- pen.GetColour().Blue() / 255.0 , pen.GetColour().Alpha() / 255.0 } ;
- m_color.Set( CGColorCreate( wxMacGetGenericRGBColorSpace() , components ) ) ;
+ m_color.reset( wxMacCreateCGColor( pen.GetColour() ) ) ;
// TODO: * m_dc->m_scaleX
m_width = pen.GetWidth();
if (m_width <= 0.0)
- m_width = 0.1;
+ m_width = (CGFloat) 0.1;
switch ( pen.GetCap() )
{
break;
}
- const CGFloat dashUnit = m_width < 1.0 ? 1.0 : m_width;
+ const CGFloat dashUnit = m_width < 1.0 ? (CGFloat) 1.0 : m_width;
- const CGFloat dotted[] = { dashUnit , dashUnit + 2.0 };
- static const CGFloat short_dashed[] = { 9.0 , 6.0 };
- static const CGFloat dashed[] = { 19.0 , 9.0 };
- static const CGFloat dotted_dashed[] = { 9.0 , 6.0 , 3.0 , 3.0 };
+ const CGFloat dotted[] = { (CGFloat) dashUnit , (CGFloat) (dashUnit + 2.0) };
+ static const CGFloat short_dashed[] = { (CGFloat) 9.0 , (CGFloat) 6.0 };
+ static const CGFloat dashed[] = { (CGFloat) 19.0 , (CGFloat) 9.0 };
+ static const CGFloat dotted_dashed[] = { (CGFloat) 9.0 , (CGFloat) 6.0 , (CGFloat) 3.0 , (CGFloat) 3.0 };
switch ( pen.GetStyle() )
{
m_userLengths[i] = dashes[i] * dashUnit;
if ( i % 2 == 1 && m_userLengths[i] < dashUnit + 2.0 )
- m_userLengths[i] = dashUnit + 2.0;
+ m_userLengths[i] = (CGFloat) (dashUnit + 2.0);
else if ( i % 2 == 0 && m_userLengths[i] < dashUnit )
m_userLengths[i] = dashUnit;
}
wxBitmap* bmp = pen.GetStipple();
if ( bmp && bmp->Ok() )
{
- m_colorSpace.Set( CGColorSpaceCreatePattern( NULL ) );
- m_pattern.Set( *( new ImagePattern( bmp , CGAffineTransformMakeScale( 1,-1 ) ) ) );
+ m_colorSpace.reset( CGColorSpaceCreatePattern( NULL ) );
+ m_pattern.reset( (CGPatternRef) *( new ImagePattern( bmp , CGAffineTransformMakeScale( 1,-1 ) ) ) );
m_patternColorComponents = new CGFloat[1] ;
- m_patternColorComponents[0] = 1.0;
+ m_patternColorComponents[0] = (CGFloat) 1.0;
m_isPattern = true;
}
}
default :
{
m_isPattern = true;
- m_colorSpace.Set( CGColorSpaceCreatePattern( wxMacGetGenericRGBColorSpace() ) );
- m_pattern.Set( *( new HatchPattern( pen.GetStyle() , CGAffineTransformMakeScale( 1,-1 ) ) ) );
+ m_colorSpace.reset( CGColorSpaceCreatePattern( wxMacGetGenericRGBColorSpace() ) );
+ m_pattern.reset( (CGPatternRef) *( new HatchPattern( pen.GetStyle() , CGAffineTransformMakeScale( 1,-1 ) ) ) );
m_patternColorComponents = new CGFloat[4] ;
- m_patternColorComponents[0] = pen.GetColour().Red() / 255.0;
- m_patternColorComponents[1] = pen.GetColour().Green() / 255.0;
- m_patternColorComponents[2] = pen.GetColour().Blue() / 255.0;
- m_patternColorComponents[3] = pen.GetColour().Alpha() / 255.0;
+ m_patternColorComponents[0] = (CGFloat) (pen.GetColour().Red() / 255.0);
+ m_patternColorComponents[1] = (CGFloat) (pen.GetColour().Green() / 255.0);
+ m_patternColorComponents[2] = (CGFloat) (pen.GetColour().Blue() / 255.0);
+ m_patternColorComponents[3] = (CGFloat) (pen.GetColour().Alpha() / 255.0);
}
break;
}
{
if ( context->GetLogicalFunction() == wxINVERT || context->GetLogicalFunction() == wxXOR )
{
- CGContextSetRGBStrokeColor( cg , 1.0, 1.0 , 1.0, 1.0 );
+ CGContextSetRGBStrokeColor( cg , (CGFloat) 1.0,(CGFloat) 1.0 , (CGFloat) 1.0, (CGFloat) 1.0 );
}
else
CGContextSetStrokeColorWithColor( cg , m_color );
wxMacCoreGraphicsColour();
wxMacCoreGraphicsColour(const wxBrush &brush);
~wxMacCoreGraphicsColour();
-
+
void Apply( CGContextRef cgContext );
protected:
void Init();
- wxMacCFRefHolder<CGColorRef> m_color;
- wxMacCFRefHolder<CGColorSpaceRef> m_colorSpace;
-
+ wxCFRef<CGColorRef> m_color;
+ wxCFRef<CGColorSpaceRef> m_colorSpace;
+
bool m_isPattern;
- wxMacCFRefHolder<CGPatternRef> m_pattern;
+ wxCFRef<CGPatternRef> m_pattern;
CGFloat* m_patternColorComponents;
} ;
}
}
-wxMacCoreGraphicsColour::wxMacCoreGraphicsColour()
+wxMacCoreGraphicsColour::wxMacCoreGraphicsColour()
{
Init();
}
Init();
if ( brush.GetStyle() == wxSOLID )
{
- m_color.Set( brush.GetColour().CreateCGColor() );
+ m_color.reset( wxMacCreateCGColor( brush.GetColour() ));
}
else if ( brush.IsHatch() )
{
m_isPattern = true;
- m_colorSpace.Set( CGColorSpaceCreatePattern( wxMacGetGenericRGBColorSpace() ) );
- m_pattern.Set( *( new HatchPattern( brush.GetStyle() , CGAffineTransformMakeScale( 1,-1 ) ) ) );
+ m_colorSpace.reset( CGColorSpaceCreatePattern( wxMacGetGenericRGBColorSpace() ) );
+ m_pattern.reset( (CGPatternRef) *( new HatchPattern( brush.GetStyle() , CGAffineTransformMakeScale( 1,-1 ) ) ) );
m_patternColorComponents = new CGFloat[4] ;
- m_patternColorComponents[0] = brush.GetColour().Red() / 255.0;
- m_patternColorComponents[1] = brush.GetColour().Green() / 255.0;
- m_patternColorComponents[2] = brush.GetColour().Blue() / 255.0;
- m_patternColorComponents[3] = brush.GetColour().Alpha() / 255.0;
+ m_patternColorComponents[0] = (CGFloat) (brush.GetColour().Red() / 255.0);
+ m_patternColorComponents[1] = (CGFloat) (brush.GetColour().Green() / 255.0);
+ m_patternColorComponents[2] = (CGFloat) (brush.GetColour().Blue() / 255.0);
+ m_patternColorComponents[3] = (CGFloat) (brush.GetColour().Alpha() / 255.0);
}
else
{
{
m_isPattern = true;
m_patternColorComponents = new CGFloat[1] ;
- m_patternColorComponents[0] = 1.0;
- m_colorSpace.Set( CGColorSpaceCreatePattern( NULL ) );
- m_pattern.Set( *( new ImagePattern( bmp , CGAffineTransformMakeScale( 1,-1 ) ) ) );
+ m_patternColorComponents[0] = (CGFloat) 1.0;
+ m_colorSpace.reset( CGColorSpaceCreatePattern( NULL ) );
+ m_pattern.reset( (CGPatternRef) *( new ImagePattern( bmp , CGAffineTransformMakeScale( 1,-1 ) ) ) );
}
}
}
const wxColour&c1, const wxColour&c2 )
{
m_gradientFunction = CreateGradientFunction( c1, c2 );
- m_shading = CGShadingCreateAxial( wxMacGetGenericRGBColorSpace(), CGPointMake(x1,y1), CGPointMake(x2,y2), m_gradientFunction, true, true ) ;
+ m_shading = CGShadingCreateAxial( wxMacGetGenericRGBColorSpace(), CGPointMake((CGFloat) x1, (CGFloat) y1),
+ CGPointMake((CGFloat) x2,(CGFloat) y2), m_gradientFunction, true, true ) ;
m_isShading = true ;
}
const wxColour &oColor, const wxColour &cColor )
{
m_gradientFunction = CreateGradientFunction( oColor, cColor );
- m_shading = CGShadingCreateRadial( wxMacGetGenericRGBColorSpace(), CGPointMake(xo,yo), 0, CGPointMake(xc,yc), radius, m_gradientFunction, true, true ) ;
+ m_shading = CGShadingCreateRadial( wxMacGetGenericRGBColorSpace(), CGPointMake((CGFloat) xo,(CGFloat) yo), 0,
+ CGPointMake((CGFloat) xc,(CGFloat) yc), (CGFloat) radius, m_gradientFunction, true, true ) ;
m_isShading = true ;
}
static const CGFloat input_value_range [2] = { 0, 1 };
static const CGFloat output_value_ranges [8] = { 0, 1, 0, 1, 0, 1, 0, 1 };
m_gradientComponents = new CGFloat[8] ;
- m_gradientComponents[0] = c1.Red() / 255.0;
- m_gradientComponents[1] = c1.Green() / 255.0;
- m_gradientComponents[2] = c1.Blue() / 255.0;
- m_gradientComponents[3] = c1.Alpha() / 255.0;
- m_gradientComponents[4] = c2.Red() / 255.0;
- m_gradientComponents[5] = c2.Green() / 255.0;
- m_gradientComponents[6] = c2.Blue() / 255.0;
- m_gradientComponents[7] = c2.Alpha() / 255.0;
+ m_gradientComponents[0] = (CGFloat) (c1.Red() / 255.0);
+ m_gradientComponents[1] = (CGFloat) (c1.Green() / 255.0);
+ m_gradientComponents[2] = (CGFloat) (c1.Blue() / 255.0);
+ m_gradientComponents[3] = (CGFloat) (c1.Alpha() / 255.0);
+ m_gradientComponents[4] = (CGFloat) (c2.Red() / 255.0);
+ m_gradientComponents[5] = (CGFloat) (c2.Green() / 255.0);
+ m_gradientComponents[6] = (CGFloat) (c2.Blue() / 255.0);
+ m_gradientComponents[7] = (CGFloat) (c2.Alpha() / 255.0);
return CGFunctionCreate ( m_gradientComponents, 1,
input_value_range,
CTFontRef GetCTFont() const { return m_ctFont ; }
#endif
wxColour GetColour() const { return m_colour ; }
-
+
bool GetUnderlined() const { return m_underlined ; }
private :
wxColour m_colour;
wxMacCoreGraphicsFontData::wxMacCoreGraphicsFontData(wxGraphicsRenderer* renderer, const wxFont &font, const wxColour& col) : wxGraphicsObjectRefData( renderer )
{
- m_macATSUIStyle = NULL;
- OSStatus status = noErr;
m_colour = col;
m_underlined = font.GetUnderlined();
#if wxMAC_USE_CORE_TEXT
- m_ctFont.reset( wxCFRetain((CTFontRef) font.MacGetCTFont()) );
+ m_ctFont.reset( wxMacCreateCTFont( font ) );
#endif
#if wxMAC_USE_ATSU_TEXT
+ OSStatus status = noErr;
+ m_macATSUIStyle = NULL;
status = ATSUCreateAndCopyStyle( (ATSUStyle) font.MacGetATSUStyle() , &m_macATSUIStyle );
wxASSERT_MSG( status == noErr , wxT("couldn't modify ATSU style") );
#endif
-#if WXMAC_USE_CG_TEXT
+#if wxMAC_USE_CG_TEXT
#endif
}
m_macATSUIStyle = NULL;
}
#endif
-#if WXMAC_USE_CG_TEXT
+#if wxMAC_USE_CG_TEXT
#endif
}
+class wxMacCoreGraphicsBitmapData : public wxGraphicsObjectRefData
+{
+public:
+ wxMacCoreGraphicsBitmapData( wxGraphicsRenderer* renderer, CGImageRef bitmap, bool monochrome );
+ ~wxMacCoreGraphicsBitmapData();
+
+ virtual CGImageRef GetBitmap() { return m_bitmap; }
+ bool IsMonochrome() { return m_monochrome; }
+private :
+ CGImageRef m_bitmap;
+ bool m_monochrome;
+};
+
+wxMacCoreGraphicsBitmapData::wxMacCoreGraphicsBitmapData( wxGraphicsRenderer* renderer, CGImageRef bitmap, bool monochrome ) : wxGraphicsObjectRefData( renderer ),
+ m_bitmap(bitmap), m_monochrome(monochrome)
+{
+}
+
+wxMacCoreGraphicsBitmapData::~wxMacCoreGraphicsBitmapData()
+{
+ CGImageRelease( m_bitmap );
+}
+
//
// Graphics Matrix
//
// gets the component valuess of the matrix
virtual void Get(wxDouble* a=NULL, wxDouble* b=NULL, wxDouble* c=NULL,
wxDouble* d=NULL, wxDouble* tx=NULL, wxDouble* ty=NULL) const;
-
+
// makes this the inverse matrix
virtual void Invert();
void wxMacCoreGraphicsMatrixData::Set(wxDouble a, wxDouble b, wxDouble c, wxDouble d,
wxDouble tx, wxDouble ty)
{
- m_matrix = CGAffineTransformMake(a,b,c,d,tx,ty);
+ m_matrix = CGAffineTransformMake((CGFloat) a,(CGFloat) b,(CGFloat) c,(CGFloat) d,(CGFloat) tx,(CGFloat) ty);
}
// gets the component valuess of the matrix
// add the translation to this matrix
void wxMacCoreGraphicsMatrixData::Translate( wxDouble dx , wxDouble dy )
{
- m_matrix = CGAffineTransformTranslate( m_matrix, dx, dy);
+ m_matrix = CGAffineTransformTranslate( m_matrix, (CGFloat) dx, (CGFloat) dy);
}
// add the scale to this matrix
void wxMacCoreGraphicsMatrixData::Scale( wxDouble xScale , wxDouble yScale )
{
- m_matrix = CGAffineTransformScale( m_matrix, xScale, yScale);
+ m_matrix = CGAffineTransformScale( m_matrix, (CGFloat) xScale, (CGFloat) yScale);
}
// add the rotation to this matrix (radians)
void wxMacCoreGraphicsMatrixData::Rotate( wxDouble angle )
{
- m_matrix = CGAffineTransformRotate( m_matrix, angle);
+ m_matrix = CGAffineTransformRotate( m_matrix, (CGFloat) angle);
}
//
// applies that matrix to the point
void wxMacCoreGraphicsMatrixData::TransformPoint( wxDouble *x, wxDouble *y ) const
{
- CGPoint pt = CGPointApplyAffineTransform( CGPointMake(*x,*y), m_matrix);
+ CGPoint pt = CGPointApplyAffineTransform( CGPointMake((CGFloat) *x,(CGFloat) *y), m_matrix);
*x = pt.x;
*y = pt.y;
// applies the matrix except for translations
void wxMacCoreGraphicsMatrixData::TransformDistance( wxDouble *dx, wxDouble *dy ) const
{
- CGSize sz = CGSizeApplyAffineTransform( CGSizeMake(*dx,*dy) , m_matrix );
+ CGSize sz = CGSizeApplyAffineTransform( CGSizeMake((CGFloat) *dx,(CGFloat) *dy) , m_matrix );
*dx = sz.width;
*dy = sz.height;
}
// opens (starts) a new subpath
void wxMacCoreGraphicsPathData::MoveToPoint( wxDouble x1 , wxDouble y1 )
{
- CGPathMoveToPoint( m_path , NULL , x1 , y1 );
+ CGPathMoveToPoint( m_path , NULL , (CGFloat) x1 , (CGFloat) y1 );
}
void wxMacCoreGraphicsPathData::AddLineToPoint( wxDouble x1 , wxDouble y1 )
{
- CGPathAddLineToPoint( m_path , NULL , x1 , y1 );
+ CGPathAddLineToPoint( m_path , NULL , (CGFloat) x1 , (CGFloat) y1 );
}
void wxMacCoreGraphicsPathData::AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y )
{
- CGPathAddCurveToPoint( m_path , NULL , cx1 , cy1 , cx2, cy2, x , y );
+ CGPathAddCurveToPoint( m_path , NULL , (CGFloat) cx1 , (CGFloat) cy1 , (CGFloat) cx2, (CGFloat) cy2, (CGFloat) x , (CGFloat) y );
}
void wxMacCoreGraphicsPathData::AddQuadCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble x, wxDouble y )
{
- CGPathAddQuadCurveToPoint( m_path , NULL , cx1 , cy1 , x , y );
+ CGPathAddQuadCurveToPoint( m_path , NULL , (CGFloat) cx1 , (CGFloat) cy1 , (CGFloat) x , (CGFloat) y );
}
void wxMacCoreGraphicsPathData::AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h )
{
- CGRect cgRect = { { x , y } , { w , h } };
+ CGRect cgRect = { { (CGFloat) x , (CGFloat) y } , { (CGFloat) w , (CGFloat) h } };
CGPathAddRect( m_path , NULL , cgRect );
}
void wxMacCoreGraphicsPathData::AddCircle( wxDouble x, wxDouble y , wxDouble r )
{
- CGPathAddArc( m_path , NULL , x , y , r , 0.0 , 2 * M_PI , true );
+ CGPathAddArc( m_path , NULL , (CGFloat) x , (CGFloat) y , (CGFloat) r , (CGFloat) 0.0 , (CGFloat) (2 * M_PI) , true );
}
// adds an arc of a circle centering at (x,y) with radius (r) from startAngle to endAngle
void wxMacCoreGraphicsPathData::AddArc( wxDouble x, wxDouble y, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise )
{
// inverse direction as we the 'normal' state is a y axis pointing down, ie mirrored to the standard core graphics setup
- CGPathAddArc( m_path, NULL , x, y, r, startAngle, endAngle, !clockwise);
+ CGPathAddArc( m_path, NULL , (CGFloat) x, (CGFloat) y, (CGFloat) r, (CGFloat) startAngle, (CGFloat) endAngle, !clockwise);
}
void wxMacCoreGraphicsPathData::AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r )
{
- CGPathAddArcToPoint( m_path, NULL , x1, y1, x2, y2, r);
+ CGPathAddArcToPoint( m_path, NULL , (CGFloat) x1, (CGFloat) y1, (CGFloat) x2, (CGFloat) y2, (CGFloat) r);
}
void wxMacCoreGraphicsPathData::AddPath( const wxGraphicsPathData* path )
bool wxMacCoreGraphicsPathData::Contains( wxDouble x, wxDouble y, int fillStyle) const
{
- return CGPathContainsPoint( m_path, NULL, CGPointMake(x,y), fillStyle == wxODDEVEN_RULE );
+ return CGPathContainsPoint( m_path, NULL, CGPointMake((CGFloat) x,(CGFloat) y), fillStyle == wxODDEVEN_RULE );
}
//
virtual void GetSize( wxDouble* width, wxDouble* height);
virtual void StartPage( wxDouble width, wxDouble height );
-
+
virtual void EndPage();
virtual void Flush();
virtual void DrawPath( const wxGraphicsPath &path, int fillStyle = wxODDEVEN_RULE );
virtual bool ShouldOffset() const
- {
+ {
int penwidth = 0 ;
if ( !m_pen.IsNull() )
{
virtual void DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h );
+ virtual void DrawBitmap( const wxGraphicsBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h );
+
virtual void DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h );
void SetNativeContext( CGContextRef cg );
wxDouble m_width;
wxDouble m_height;
- wxMacCFRefHolder<HIShapeRef> m_clipRgn;
+ wxCFRef<HIShapeRef> m_clipRgn;
};
//-----------------------------------------------------------------------------
m_cg = cg;
m_offset = offset;
if ( m_offset )
- CGContextTranslateCTM( m_cg, 0.5, 0.5 );
+ CGContextTranslateCTM( m_cg, (CGFloat) 0.5, (CGFloat) 0.5 );
}
~wxQuartzOffsetHelper( )
{
if ( m_offset )
- CGContextTranslateCTM( m_cg, -0.5, -0.5 );
+ CGContextTranslateCTM( m_cg, (CGFloat) -0.5, (CGFloat) -0.5 );
}
public :
CGContextRef m_cg;
m_windowRef = NULL;
m_width = 0;
m_height = 0;
-
- HIRect r = CGRectMake(0,0,0,0);
- m_clipRgn.Set(HIShapeCreateWithRect(&r));
+ CGRect r = CGRectMake(0,0,0,0);
+ m_clipRgn.reset(HIShapeCreateWithRect(&r));
}
wxMacCoreGraphicsContext::wxMacCoreGraphicsContext( wxGraphicsRenderer* renderer, CGContextRef cgcontext, wxDouble width, wxDouble height ) : wxGraphicsContext(renderer)
wxMacCoreGraphicsContext::wxMacCoreGraphicsContext( wxGraphicsRenderer* renderer, wxWindow* window ): wxGraphicsContext(renderer)
{
Init();
- m_windowRef = (WindowRef) window->MacGetTopLevelWindowRef();
+
int originX , originY;
originX = originY = 0;
- window->MacWindowToRootWindow( &originX , &originY );
Rect bounds = { 0,0,0,0 };
-#ifdef __LP64__
+#if defined( __LP64__ ) || defined(__WXCOCOA__)
#else
+ m_windowRef = (WindowRef) window->MacGetTopLevelWindowRef();
+ window->MacWindowToRootWindow( &originX , &originY );
GetWindowBounds( m_windowRef, kWindowContentRgn, &bounds );
#endif
m_windowTransform = CGAffineTransformMakeTranslation( 0 , bounds.bottom - bounds.top );
{
CGRect r;
if ( width != 0 && height != 0)
- r = CGRectMake( 0 , 0 , width , height );
+ r = CGRectMake( (CGFloat) 0.0 , (CGFloat) 0.0 , (CGFloat) width , (CGFloat) height );
else
- r = CGRectMake( 0 , 0 , m_width , m_height );
-
+ r = CGRectMake( (CGFloat) 0.0 , (CGFloat) 0.0 , (CGFloat) m_width , (CGFloat) m_height );
+
CGContextBeginPage(m_cgContext, &r );
// CGContextTranslateCTM( m_cgContext , 0 , height == 0 ? m_height : height );
// CGContextScaleCTM( m_cgContext , 1 , -1 );
}
-
+
void wxMacCoreGraphicsContext::EndPage()
{
CGContextEndPage(m_cgContext);
{
if ( !m_cgContext )
{
- OSStatus status =
-#ifndef __LP64__
+ OSStatus status =
+#if ! ( defined( __LP64__ ) || defined(__WXCOCOA__) )
QDBeginCGContext( GetWindowPort( m_windowRef ) , &m_cgContext );
#else
paramErr;
#endif
- wxASSERT_MSG( status == noErr , wxT("Cannot nest wxDCs on the same window") );
+ if ( status != noErr )
+ {
+ wxFAIL_MSG("Cannot nest wxDCs on the same window");
+ }
CGContextConcatCTM( m_cgContext, m_windowTransform );
- CGContextSaveGState( m_cgContext );
- m_releaseContext = true;
- if ( !HIShapeIsEmpty(m_clipRgn) )
- {
+ CGContextSaveGState( m_cgContext );
+ m_releaseContext = true;
+ if ( !HIShapeIsEmpty(m_clipRgn) )
+ {
// the clip region is in device coordinates, so we convert this again to user coordinates
- wxMacCFRefHolder<HIMutableShapeRef> hishape ;
- hishape.Set( HIShapeCreateMutableCopy( m_clipRgn ) );
+ wxCFRef<HIMutableShapeRef> hishape( HIShapeCreateMutableCopy( m_clipRgn ) );
CGPoint transformedOrigin = CGPointApplyAffineTransform( CGPointZero,m_windowTransform);
HIShapeOffset( hishape, -transformedOrigin.x, -transformedOrigin.y );
- HIShapeReplacePathInCGContext( hishape, m_cgContext );
- CGContextClip( m_cgContext );
- }
- CGContextSaveGState( m_cgContext );
- }
+ HIShapeReplacePathInCGContext( hishape, m_cgContext );
+ CGContextClip( m_cgContext );
+ }
+ CGContextSaveGState( m_cgContext );
+ }
}
// TODO test whether the private CGContextSetCompositeOperation works under 10.3 (using NSCompositingModes)
return true;
EnsureIsValid();
-
+
bool retval = false;
+ bool shouldAntiAlias = true;
+ CGBlendMode mode = kCGBlendModeNormal;
- if ( function == wxCOPY )
+#if defined(__WXMAC__) && ( MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5 )
+ if ( UMAGetSystemVersion() >= 0x1050 )
{
retval = true;
- CGContextSetBlendMode( m_cgContext, kCGBlendModeNormal );
+ switch ( function )
+ {
+ // TODO find best corresponding porter duff modes
+ case wxCOPY :
+ mode = kCGBlendModeCopy;
+ break;
+ case wxCLEAR :
+ mode = kCGBlendModeClear;
+ break;
+ case wxXOR :
+ mode = kCGBlendModeXOR;
+ shouldAntiAlias = false;
+ break;
+ default :
+ retval = false;
+ break;
+ }
}
- else if ( function == wxINVERT || function == wxXOR )
+ else
+#endif
{
- // change color to white
- CGContextSetBlendMode( m_cgContext, kCGBlendModeExclusion );
- CGContextSetShouldAntialias( m_cgContext, false );
- retval = true;
+ if ( function == wxCOPY )
+ {
+ retval = true;
+ }
+ else if ( function == wxINVERT || function == wxXOR )
+ {
+ // change color to white
+ mode = kCGBlendModeExclusion;
+ shouldAntiAlias = false;
+ retval = true;
+ }
}
-
+
if (retval)
+ {
m_logicalFunction = function;
+ CGContextSetBlendMode( m_cgContext, mode );
+ CGContextSetShouldAntialias(m_cgContext, shouldAntiAlias);
+ }
return retval ;
}
void wxMacCoreGraphicsContext::Clip( const wxRegion ®ion )
{
+#ifdef __WXMAC__
if( m_cgContext )
{
HIShapeReplacePathInCGContext( region.GetWXHRGN() , m_cgContext );
// this offsetting to device coords is not really correct, but since we cannot apply affine transforms
// to regions we try at least to have correct translations
HIMutableShapeRef mutableShape = HIShapeCreateMutableCopy( region.GetWXHRGN() );
-
+
CGPoint transformedOrigin = CGPointApplyAffineTransform( CGPointZero, m_windowTransform );
HIShapeOffset( mutableShape, transformedOrigin.x, transformedOrigin.y );
- m_clipRgn.Set(mutableShape);
+ m_clipRgn.reset(mutableShape);
}
+#endif
}
// clips drawings to the rect
void wxMacCoreGraphicsContext::Clip( wxDouble x, wxDouble y, wxDouble w, wxDouble h )
{
- HIRect r = CGRectMake( x , y , w , h );
+ CGRect r = CGRectMake( (CGFloat) x , (CGFloat) y , (CGFloat) w , (CGFloat) h );
if ( m_cgContext )
{
CGContextClipToRect( m_cgContext, r );
}
else
{
- // the clipping itself must be stored as device coordinates, otherwise
+ // the clipping itself must be stored as device coordinates, otherwise
// we cannot apply it back correctly
r.origin= CGPointApplyAffineTransform( r.origin, m_windowTransform );
- m_clipRgn.Set(HIShapeCreateWithRect(&r));
+ m_clipRgn.reset(HIShapeCreateWithRect(&r));
}
}
}
else
{
- HIRect r = CGRectMake(0,0,0,0);
- m_clipRgn.Set(HIShapeCreateWithRect(&r));
+ CGRect r = CGRectMake(0,0,0,0);
+ m_clipRgn.reset(HIShapeCreateWithRect(&r));
}
}
CGContextRestoreGState( m_cgContext );
if ( m_releaseContext )
{
-#ifndef __LP64__
+#if ! ( defined( __LP64__ ) || defined(__WXCOCOA__) )
QDEndCGContext( GetWindowPort( m_windowRef ) , &m_cgContext);
#endif
}
{
CGContextRetain(m_cgContext);
CGContextSaveGState( m_cgContext );
+ CGContextSetTextMatrix( m_cgContext, CGAffineTransformIdentity );
CGContextSaveGState( m_cgContext );
m_releaseContext = false;
}
void wxMacCoreGraphicsContext::Translate( wxDouble dx , wxDouble dy )
{
if ( m_cgContext )
- CGContextTranslateCTM( m_cgContext, dx, dy );
+ CGContextTranslateCTM( m_cgContext, (CGFloat) dx, (CGFloat) dy );
else
- m_windowTransform = CGAffineTransformTranslate(m_windowTransform,dx,dy);
+ m_windowTransform = CGAffineTransformTranslate(m_windowTransform, (CGFloat) dx, (CGFloat) dy);
}
void wxMacCoreGraphicsContext::Scale( wxDouble xScale , wxDouble yScale )
{
if ( m_cgContext )
- CGContextScaleCTM( m_cgContext , xScale , yScale );
+ CGContextScaleCTM( m_cgContext , (CGFloat) xScale , (CGFloat) yScale );
else
- m_windowTransform = CGAffineTransformScale(m_windowTransform,xScale,yScale);
+ m_windowTransform = CGAffineTransformScale(m_windowTransform, (CGFloat) xScale, (CGFloat) yScale);
}
void wxMacCoreGraphicsContext::Rotate( wxDouble angle )
{
if ( m_cgContext )
- CGContextRotateCTM( m_cgContext , angle );
+ CGContextRotateCTM( m_cgContext , (CGFloat) angle );
else
- m_windowTransform = CGAffineTransformRotate(m_windowTransform,angle);
+ m_windowTransform = CGAffineTransformRotate(m_windowTransform, (CGFloat) angle);
}
void wxMacCoreGraphicsContext::DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
{
- EnsureIsValid();
+ wxGraphicsBitmap bitmap = GetRenderer()->CreateBitmap(bmp);
+ DrawBitmap(bitmap, x, y, w, h);
+}
- CGImageRef image = (CGImageRef)( bmp.CreateCGImage() );
- HIRect r = CGRectMake( x , y , w , h );
- if ( bmp.GetDepth() == 1 )
+void wxMacCoreGraphicsContext::DrawBitmap( const wxGraphicsBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
+{
+ EnsureIsValid();
+#ifdef __WXMAC__
+ wxMacCoreGraphicsBitmapData* refdata =static_cast<wxMacCoreGraphicsBitmapData*>(bmp.GetRefData());
+ CGImageRef image = refdata->GetBitmap();
+ CGRect r = CGRectMake( (CGFloat) x , (CGFloat) y , (CGFloat) w , (CGFloat) h );
+ if ( refdata->IsMonochrome() == 1 )
{
// is is a mask, the '1' in the mask tell where to draw the current brush
if ( !m_brush.IsNull() )
{
wxMacDrawCGImage( m_cgContext , &r , image );
}
- CGImageRelease( image );
+#endif
}
void wxMacCoreGraphicsContext::DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
{
EnsureIsValid();
- CGRect r = CGRectMake( 00 , 00 , w , h );
+ CGRect r = CGRectMake( (CGFloat) 0.0 , (CGFloat) 0.0 , (CGFloat) w , (CGFloat) h );
CGContextSaveGState( m_cgContext );
- CGContextTranslateCTM( m_cgContext, x , y + h );
+ CGContextTranslateCTM( m_cgContext,(CGFloat) x ,(CGFloat) (y + h) );
CGContextScaleCTM( m_cgContext, 1, -1 );
+#ifdef __WXMAC__
PlotIconRefInContext( m_cgContext , &r , kAlignNone , kTransformNone ,
NULL , kPlotIconRefNormalFlags , MAC_WXHICON( icon.GetHICON() ) );
+#endif
CGContextRestoreGState( m_cgContext );
}
{
if ( m_font.IsNull() )
return;
-
+
EnsureIsValid();
#if wxMAC_USE_CORE_TEXT
if ( UMAGetSystemVersion() >= 0x1050 )
{
wxMacCoreGraphicsFontData* fref = (wxMacCoreGraphicsFontData*)m_font.GetRefData();
- wxMacCFStringHolder text(str, wxLocale::GetSystemEncoding() );
+ wxCFStringRef text(str, wxLocale::GetSystemEncoding() );
CTFontRef font = fref->GetCTFont();
- CGColorRef col = fref->GetColour().GetPixel();
+ CGColorRef col = wxMacCreateCGColor( fref->GetColour() );
CTUnderlineStyle ustyle = fref->GetUnderlined() ? kCTUnderlineStyleSingle : kCTUnderlineStyleNone ;
- wxCFRef<CFNumberRef> underlined( CFNumberCreate(NULL, kCFNumberSInt32Type, &ustyle) );
- CFStringRef keys[] = { kCTFontAttributeName , kCTForegroundColorAttributeName, kCTUnderlineStyleAttributeName };
+ wxCFRef<CFNumberRef> underlined( CFNumberCreate(NULL, kCFNumberSInt32Type, &ustyle) );
+ CFStringRef keys[] = { kCTFontAttributeName , kCTForegroundColorAttributeName, kCTUnderlineStyleAttributeName };
CFTypeRef values[] = { font, col, underlined };
- wxCFRef<CFDictionaryRef> attributes( CFDictionaryCreate(kCFAllocatorDefault, (const void**) &keys, (const void**) &values,
+ wxCFRef<CFDictionaryRef> attributes( CFDictionaryCreate(kCFAllocatorDefault, (const void**) &keys, (const void**) &values,
WXSIZEOF( keys ), &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks) );
wxCFRef<CFAttributedStringRef> attrtext( CFAttributedStringCreate(kCFAllocatorDefault, text, attributes) );
wxCFRef<CTLineRef> line( CTLineCreateWithAttributedString(attrtext) );
-
+
y += CTFontGetAscent(font);
-
+
CGContextSaveGState(m_cgContext);
CGContextTranslateCTM(m_cgContext, x, y);
CGContextScaleCTM(m_cgContext, 1, -1);
CGContextSetTextPosition(m_cgContext, 0, 0);
CTLineDraw( line, m_cgContext );
CGContextRestoreGState(m_cgContext);
+ CFRelease( col );
return;
}
#endif
return;
}
#endif
-#if WXMAC_USE_CG_TEXT
+#if wxMAC_USE_CG_TEXT
// TODO core graphics text implementation here
#endif
}
{
OSStatus status = noErr;
ATSUTextLayout atsuLayout;
- UniCharCount chars = str.length();
- UniChar* ubuf = NULL;
-
-#if SIZEOF_WCHAR_T == 4
- wxMBConvUTF16 converter;
-#if wxUSE_UNICODE
- size_t unicharlen = converter.WC2MB( NULL , str.wc_str() , 0 );
- ubuf = (UniChar*) malloc( unicharlen + 2 );
- converter.WC2MB( (char*) ubuf , str.wc_str(), unicharlen + 2 );
-#else
- const wxWCharBuffer wchar = str.wc_str( wxConvLocal );
- size_t unicharlen = converter.WC2MB( NULL , wchar.data() , 0 );
- ubuf = (UniChar*) malloc( unicharlen + 2 );
- converter.WC2MB( (char*) ubuf , wchar.data() , unicharlen + 2 );
-#endif
- chars = unicharlen / 2;
-#else
-#if wxUSE_UNICODE
- ubuf = (UniChar*) str.wc_str();
-#else
- wxWCharBuffer wchar = str.wc_str( wxConvLocal );
- chars = wxWcslen( wchar.data() );
- ubuf = (UniChar*) wchar.data();
-#endif
-#endif
-
+ wxMacUniCharBuffer unibuf( str );
+ UniCharCount chars = unibuf.GetChars();
+
ATSUStyle style = (((wxMacCoreGraphicsFontData*)m_font.GetRefData())->GetATSUStyle());
- status = ::ATSUCreateTextLayoutWithTextPtr( (UniCharArrayPtr) ubuf , 0 , chars , chars , 1 ,
+ status = ::ATSUCreateTextLayoutWithTextPtr( unibuf.GetBuffer() , 0 , chars , chars , 1 ,
&chars , &style , &atsuLayout );
-
+
wxASSERT_MSG( status == noErr , wxT("couldn't create the layout of the rotated text") );
-
+
status = ::ATSUSetTransientFontMatching( atsuLayout , true );
wxASSERT_MSG( status == noErr , wxT("couldn't setup transient font matching") );
-
+
int iAngle = int( angle * RAD2DEG );
if ( abs(iAngle) > 0 )
{
status = ::ATSUSetLayoutControls(atsuLayout , sizeof(atsuTags) / sizeof(ATSUAttributeTag),
atsuTags, atsuSizes, atsuValues );
}
-
+
{
ATSUAttributeTag atsuTags[] =
{
status = ::ATSUSetLayoutControls(atsuLayout , sizeof(atsuTags) / sizeof(ATSUAttributeTag),
atsuTags, atsuSizes, atsuValues );
}
-
+
ATSUTextMeasurement textBefore, textAfter;
ATSUTextMeasurement ascent, descent;
-
+
status = ::ATSUGetUnjustifiedBounds( atsuLayout, kATSUFromTextBeginning, kATSUToTextEnd,
&textBefore , &textAfter, &ascent , &descent );
-
+
wxASSERT_MSG( status == noErr , wxT("couldn't measure the rotated text") );
-
+
Rect rect;
x += (int)(sin(angle) * FixedToInt(ascent));
y += (int)(cos(angle) * FixedToInt(ascent));
-
+
status = ::ATSUMeasureTextImage( atsuLayout, kATSUFromTextBeginning, kATSUToTextEnd,
IntToFixed(x) , IntToFixed(y) , &rect );
wxASSERT_MSG( status == noErr , wxT("couldn't measure the rotated text") );
-
+
CGContextSaveGState(m_cgContext);
- CGContextTranslateCTM(m_cgContext, x, y);
+ CGContextTranslateCTM(m_cgContext, (CGFloat) x, (CGFloat) y);
CGContextScaleCTM(m_cgContext, 1, -1);
status = ::ATSUDrawText( atsuLayout, kATSUFromTextBeginning, kATSUToTextEnd,
IntToFixed(0) , IntToFixed(0) );
-
+
wxASSERT_MSG( status == noErr , wxT("couldn't draw the rotated text") );
-
+
CGContextRestoreGState(m_cgContext);
-
+
::ATSUDisposeTextLayout(atsuLayout);
-
-#if SIZEOF_WCHAR_T == 4
- free( ubuf );
-#endif
+
return;
}
#endif
-#if WXMAC_USE_CG_TEXT
+#if wxMAC_USE_CG_TEXT
// default implementation takes care of rotation and calls non rotated DrawText afterwards
wxGraphicsContext::DrawText( str, x, y, angle );
#endif
*descent = 0;
if ( externalLeading )
*externalLeading = 0;
-
+
if (str.empty())
return;
wxMacCoreGraphicsFontData* fref = (wxMacCoreGraphicsFontData*)m_font.GetRefData();
CTFontRef font = fref->GetCTFont();
- wxMacCFStringHolder text(str, wxLocale::GetSystemEncoding() );
+ wxCFStringRef text(str, wxLocale::GetSystemEncoding() );
CFStringRef keys[] = { kCTFontAttributeName };
CFTypeRef values[] = { font };
- wxCFRef<CFDictionaryRef> attributes( CFDictionaryCreate(kCFAllocatorDefault, (const void**) &keys, (const void**) &values,
+ wxCFRef<CFDictionaryRef> attributes( CFDictionaryCreate(kCFAllocatorDefault, (const void**) &keys, (const void**) &values,
WXSIZEOF( keys ), &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks) );
wxCFRef<CFAttributedStringRef> attrtext( CFAttributedStringCreate(kCFAllocatorDefault, text, attributes) );
wxCFRef<CTLineRef> line( CTLineCreateWithAttributedString(attrtext) );
-
+
CGFloat w, a, d, l;
-
+
w = CTLineGetTypographicBounds(line, &a, &d, &l) ;
-
+
if ( height )
*height = a+d+l;
if ( descent )
#if wxMAC_USE_ATSU_TEXT
{
OSStatus status = noErr;
-
+
ATSUTextLayout atsuLayout;
- UniCharCount chars = str.length();
- UniChar* ubuf = NULL;
-
-#if SIZEOF_WCHAR_T == 4
- wxMBConvUTF16 converter;
-#if wxUSE_UNICODE
- size_t unicharlen = converter.WC2MB( NULL , str.wc_str() , 0 );
- ubuf = (UniChar*) malloc( unicharlen + 2 );
- converter.WC2MB( (char*) ubuf , str.wc_str(), unicharlen + 2 );
-#else
- const wxWCharBuffer wchar = str.wc_str( wxConvLocal );
- size_t unicharlen = converter.WC2MB( NULL , wchar.data() , 0 );
- ubuf = (UniChar*) malloc( unicharlen + 2 );
- converter.WC2MB( (char*) ubuf , wchar.data() , unicharlen + 2 );
-#endif
- chars = unicharlen / 2;
-#else
-#if wxUSE_UNICODE
- ubuf = (UniChar*) str.wc_str();
-#else
- wxWCharBuffer wchar = str.wc_str( wxConvLocal );
- chars = wxWcslen( wchar.data() );
- ubuf = (UniChar*) wchar.data();
-#endif
-#endif
-
+ wxMacUniCharBuffer unibuf( str );
+ UniCharCount chars = unibuf.GetChars();
+
ATSUStyle style = (((wxMacCoreGraphicsFontData*)m_font.GetRefData())->GetATSUStyle());
- status = ::ATSUCreateTextLayoutWithTextPtr( (UniCharArrayPtr) ubuf , 0 , chars , chars , 1 ,
+ status = ::ATSUCreateTextLayoutWithTextPtr( unibuf.GetBuffer() , 0 , chars , chars , 1 ,
&chars , &style , &atsuLayout );
-
+
wxASSERT_MSG( status == noErr , wxT("couldn't create the layout of the text") );
-
+
+ status = ::ATSUSetTransientFontMatching( atsuLayout , true );
+ wxASSERT_MSG( status == noErr , wxT("couldn't setup transient font matching") );
+
ATSUTextMeasurement textBefore, textAfter;
ATSUTextMeasurement textAscent, textDescent;
-
+
status = ::ATSUGetUnjustifiedBounds( atsuLayout, kATSUFromTextBeginning, kATSUToTextEnd,
&textBefore , &textAfter, &textAscent , &textDescent );
-
+
if ( height )
*height = FixedToInt(textAscent + textDescent);
if ( descent )
*externalLeading = 0;
if ( width )
*width = FixedToInt(textAfter - textBefore);
-
+
::ATSUDisposeTextLayout(atsuLayout);
-#if SIZEOF_WCHAR_T == 4
- free( ubuf ) ;
-#endif
+
return;
}
#endif
-#if WXMAC_USE_CG_TEXT
+#if wxMAC_USE_CG_TEXT
// TODO core graphics text implementation here
#endif
}
{
wxMacCoreGraphicsFontData* fref = (wxMacCoreGraphicsFontData*)m_font.GetRefData();
CTFontRef font = fref->GetCTFont();
-
- wxMacCFStringHolder t(text, wxLocale::GetSystemEncoding() );
+
+ wxCFStringRef t(text, wxLocale::GetSystemEncoding() );
CFStringRef keys[] = { kCTFontAttributeName };
CFTypeRef values[] = { font };
- wxCFRef<CFDictionaryRef> attributes( CFDictionaryCreate(kCFAllocatorDefault, (const void**) &keys, (const void**) &values,
+ wxCFRef<CFDictionaryRef> attributes( CFDictionaryCreate(kCFAllocatorDefault, (const void**) &keys, (const void**) &values,
WXSIZEOF( keys ), &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks) );
wxCFRef<CFAttributedStringRef> attrtext( CFAttributedStringCreate(kCFAllocatorDefault, t, attributes) );
wxCFRef<CTLineRef> line( CTLineCreateWithAttributedString(attrtext) );
-
+
int chars = text.length();
for ( int pos = 0; pos < (int)chars; pos ++ )
{
widths[pos] = CTLineGetOffsetForStringIndex( line, pos+1 , NULL )+0.5;
}
-
+
return;
}
#endif
#if wxMAC_USE_ATSU_TEXT
{
+ OSStatus status = noErr;
ATSUTextLayout atsuLayout;
- UniCharCount chars = text.length();
- UniChar* ubuf = NULL;
-
-#if SIZEOF_WCHAR_T == 4
- wxMBConvUTF16 converter;
-#if wxUSE_UNICODE
- size_t unicharlen = converter.WC2MB( NULL , text.wc_str() , 0 );
- ubuf = (UniChar*) malloc( unicharlen + 2 );
- converter.WC2MB( (char*) ubuf , text.wc_str(), unicharlen + 2 );
-#else
- const wxWCharBuffer wchar = text.wc_str( wxConvLocal );
- size_t unicharlen = converter.WC2MB( NULL , wchar.data() , 0 );
- ubuf = (UniChar*) malloc( unicharlen + 2 );
- converter.WC2MB( (char*) ubuf , wchar.data() , unicharlen + 2 );
-#endif
- chars = unicharlen / 2;
-#else
-#if wxUSE_UNICODE
- ubuf = (UniChar*) text.wc_str();
-#else
- wxWCharBuffer wchar = text.wc_str( wxConvLocal );
- chars = wxWcslen( wchar.data() );
- ubuf = (UniChar*) wchar.data();
-#endif
-#endif
-
+ wxMacUniCharBuffer unibuf( text );
+ UniCharCount chars = unibuf.GetChars();
+
ATSUStyle style = (((wxMacCoreGraphicsFontData*)m_font.GetRefData())->GetATSUStyle());
- ::ATSUCreateTextLayoutWithTextPtr( (UniCharArrayPtr) ubuf , 0 , chars , chars , 1 ,
+ status = ::ATSUCreateTextLayoutWithTextPtr( unibuf.GetBuffer() , 0 , chars , chars , 1 ,
&chars , &style , &atsuLayout );
-
+
+ wxASSERT_MSG( status == noErr , wxT("couldn't create the layout of the text") );
+
+ status = ::ATSUSetTransientFontMatching( atsuLayout , true );
+ wxASSERT_MSG( status == noErr , wxT("couldn't setup transient font matching") );
+
+// new implementation from JS, keep old one just in case
+#if 0
for ( int pos = 0; pos < (int)chars; pos ++ )
{
unsigned long actualNumberOfBounds = 0;
ATSTrapezoid glyphBounds;
-
+
// We get a single bound, since the text should only require one. If it requires more, there is an issue
OSStatus result;
result = ATSUGetGlyphBounds( atsuLayout, 0, 0, kATSUFromTextBeginning, pos + 1,
kATSUseDeviceOrigins, 1, &glyphBounds, &actualNumberOfBounds );
if (result != noErr || actualNumberOfBounds != 1 )
return;
-
+
widths[pos] = FixedToInt( glyphBounds.upperRight.x - glyphBounds.upperLeft.x );
//unsigned char uch = s[i];
}
+#else
+ ATSLayoutRecord *layoutRecords = NULL;
+ ItemCount glyphCount = 0;
- ::ATSUDisposeTextLayout(atsuLayout);
-#if SIZEOF_WCHAR_T == 4
- free( ubuf ) ;
+ // Get the glyph extents
+ OSStatus err = ::ATSUDirectGetLayoutDataArrayPtrFromTextLayout(atsuLayout,
+ 0,
+ kATSUDirectDataLayoutRecordATSLayoutRecordCurrent,
+ (void **)
+ &layoutRecords,
+ &glyphCount);
+ wxASSERT(glyphCount == (text.length()+1));
+
+ if ( err == noErr && glyphCount == (text.length()+1))
+ {
+ for ( int pos = 1; pos < (int)glyphCount ; pos ++ )
+ {
+ widths[pos-1] = FixedToInt( layoutRecords[pos].realPos );
+ }
+ }
+
+ ::ATSUDirectReleaseLayoutDataArrayPtr(NULL,
+ kATSUDirectDataLayoutRecordATSLayoutRecordCurrent,
+ (void **) &layoutRecords);
#endif
+ ::ATSUDisposeTextLayout(atsuLayout);
}
#endif
-#if WXMAC_USE_CG_TEXT
+#if wxMAC_USE_CG_TEXT
// TODO core graphics text implementation here
#endif
}
// Context
virtual wxGraphicsContext * CreateContext( const wxWindowDC& dc);
+ virtual wxGraphicsContext * CreateContext( const wxMemoryDC& dc);
+ virtual wxGraphicsContext * CreateContext( const wxPrinterDC& dc);
virtual wxGraphicsContext * CreateContextFromNativeContext( void * context );
virtual wxGraphicsContext * CreateContextFromNativeWindow( void * window );
virtual wxGraphicsContext * CreateContext( wxWindow* window );
-
+
virtual wxGraphicsContext * CreateMeasuringContext();
// Path
// sets the font
virtual wxGraphicsFont CreateFont( const wxFont &font , const wxColour &col = *wxBLACK ) ;
+ // create a native bitmap representation
+ virtual wxGraphicsBitmap CreateBitmap( const wxBitmap &bitmap ) ;
+
+ // create a native bitmap representation
+ virtual wxGraphicsBitmap CreateSubBitmap( const wxGraphicsBitmap &bitmap, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) ;
private :
DECLARE_DYNAMIC_CLASS_NO_COPY(wxMacCoreGraphicsRenderer)
} ;
return &gs_MacCoreGraphicsRenderer;
}
-wxGraphicsContext * wxMacCoreGraphicsRenderer::CreateContext( const wxWindowDC& dc)
+#ifdef __WXCOCOA__
+extern CGContextRef wxMacGetContextFromCurrentNSContext() ;
+#endif
+
+wxGraphicsContext * wxMacCoreGraphicsRenderer::CreateContext( const wxWindowDC& dc )
+{
+ const wxDCImpl* impl = dc.GetImpl();
+ wxWindowDCImpl *win_impl = wxDynamicCast( impl, wxWindowDCImpl );
+ if (win_impl)
+ {
+ int w, h;
+ win_impl->GetSize( &w, &h );
+ CGContextRef cgctx = 0;
+#ifdef __WXMAC__
+ cgctx = (CGContextRef)(win_impl->GetWindow()->MacGetCGContextRef());
+#else
+ cgctx = wxMacGetContextFromCurrentNSContext() ;
+#endif
+ return new wxMacCoreGraphicsContext( this, cgctx, (wxDouble) w, (wxDouble) h );
+ }
+ return NULL;
+}
+
+wxGraphicsContext * wxMacCoreGraphicsRenderer::CreateContext( const wxMemoryDC& dc )
{
- wxMemoryDC* mdc = wxDynamicCast(&dc, wxMemoryDC);
- if ( mdc )
+#ifdef __WXMAC__
+ const wxDCImpl* impl = dc.GetImpl();
+ wxMemoryDCImpl *mem_impl = wxDynamicCast( impl, wxMemoryDCImpl );
+ if (mem_impl)
{
- return new wxMacCoreGraphicsContext(this,
- (CGContextRef)mdc->GetGraphicsContext()->GetNativeContext());
+ int w, h;
+ mem_impl->GetSize( &w, &h );
+ return new wxMacCoreGraphicsContext( this,
+ (CGContextRef)(mem_impl->GetGraphicsContext()->GetNativeContext()), (wxDouble) w, (wxDouble) h );
}
- else
+#endif
+ return NULL;
+}
+
+wxGraphicsContext * wxMacCoreGraphicsRenderer::CreateContext( const wxPrinterDC& dc )
+{
+#ifdef __WXMAC__
+ const wxDCImpl* impl = dc.GetImpl();
+ wxPrinterDCImpl *print_impl = wxDynamicCast( impl, wxPrinterDCImpl );
+ if (print_impl)
{
- return new wxMacCoreGraphicsContext(this,(CGContextRef)dc.GetWindow()->MacGetCGContextRef() );
+ int w, h;
+ print_impl->GetSize( &w, &h );
+ return new wxMacCoreGraphicsContext( this,
+ (CGContextRef)(print_impl->GetGraphicsContext()->GetNativeContext()), (wxDouble) w, (wxDouble) h );
}
+#endif
+ return NULL;
}
wxGraphicsContext * wxMacCoreGraphicsRenderer::CreateContextFromNativeContext( void * context )
}
}
+wxGraphicsBitmap wxMacCoreGraphicsRenderer::CreateBitmap( const wxBitmap& bmp )
+{
+ if ( bmp.Ok() )
+ {
+ wxGraphicsBitmap p;
+#ifdef __WXMAC__
+ p.SetRefData(new wxMacCoreGraphicsBitmapData( this , bmp.CreateCGImage(), bmp.GetDepth() == 1 ) );
+#endif
+ return p;
+ }
+ else
+ return wxNullGraphicsBitmap;
+}
+
+wxGraphicsBitmap wxMacCoreGraphicsRenderer::CreateSubBitmap( const wxGraphicsBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
+{
+ wxMacCoreGraphicsBitmapData* refdata =static_cast<wxMacCoreGraphicsBitmapData*>(bmp.GetRefData());
+ CGImageRef img = refdata->GetBitmap();
+ if ( img )
+ {
+ wxGraphicsBitmap p;
+ CGImageRef subimg = CGImageCreateWithImageInRect(img,CGRectMake( (CGFloat) x , (CGFloat) y , (CGFloat) w , (CGFloat) h ));
+ p.SetRefData(new wxMacCoreGraphicsBitmapData( this , subimg, refdata->IsMonochrome() ) );
+ return p;
+ }
+ else
+ return wxNullGraphicsBitmap;
+}
+
// sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2
wxGraphicsBrush wxMacCoreGraphicsRenderer::CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2,
const wxColour&c1, const wxColour&c2)
return CGDataConsumerCreateWithCFData( data );
}
-void wxMacReleaseMemoryBufferProviderCallback(void *info, const void *data, size_t WXUNUSED(size))
+void
+wxMacReleaseMemoryBufferProviderCallback(void *info,
+ const void * WXUNUSED_UNLESS_DEBUG(data),
+ size_t WXUNUSED(size))
{
wxMemoryBuffer* membuf = (wxMemoryBuffer*) info ;
wxMemoryBuffer* b = new wxMemoryBuffer( buf );
if ( b->GetDataLen() == 0 )
return NULL;
-
+
return CGDataProviderCreateWithData( b , (const void *) b->GetData() , b->GetDataLen() ,
wxMacReleaseMemoryBufferProviderCallback );
-}
\ No newline at end of file
+}