+void wxGetMousePosition( int* x, int* y )
+{
+ wxFAIL_MSG( "GetMousePosition not yet implemented" );
+ if (x) *x = 0;
+ if (y) *y = 0;
+};
+
+bool wxColourDisplay(void)
+{
+ wxFAIL_MSG( "wxColourDisplay always returns TRUE" );
+ return TRUE;
+}
+
+int wxDisplayDepth(void)
+{
+ wxFAIL_MSG( "wxDisplayDepth always returns 8" );
+ return 8;
+}
+