enum wxSocketError
{
+ // from GSocket
wxSOCKET_NOERROR = GSOCK_NOERROR,
- wxSOCKET_INPOP = GSOCK_INVOP,
+ wxSOCKET_INVOP = GSOCK_INVOP,
wxSOCKET_IOERR = GSOCK_IOERR,
wxSOCKET_INVADDR = GSOCK_INVADDR,
wxSOCKET_INVSOCK = GSOCK_INVSOCK,
wxSOCKET_INVPORT = GSOCK_INVPORT,
wxSOCKET_WOULDBLOCK = GSOCK_WOULDBLOCK,
wxSOCKET_TIMEDOUT = GSOCK_TIMEDOUT,
- wxSOCKET_MEMERR = GSOCK_MEMERR
+ wxSOCKET_MEMERR = GSOCK_MEMERR,
+
+ // wxSocket-specific (not yet implemented)
+ wxSOCKET_DUMMY
};
enum
// Implementation from now on
// --------------------------
- // do not use, should be private
+ // do not use, should be private (called from GSocket)
void OnRequest(wxSocketNotify notify);
// do not use, not documented nor supported
// low level IO
wxUint32 _Read(void* buffer, wxUint32 nbytes);
wxUint32 _Write(const void *buffer, wxUint32 nbytes);
- bool _Wait(long seconds, long milliseconds, wxSocketEventFlags flags);
+ bool _Wait(long seconds, long milliseconds, wxSocketEventFlags flags);
// pushback buffer
- void Pushback(const void *buffer, wxUint32 size);
+ void Pushback(const void *buffer, wxUint32 size);
wxUint32 GetPushback(void *buffer, wxUint32 size, bool peek);
private:
+ // socket
GSocket *m_socket; // GSocket
wxSocketType m_type; // wxSocket type
bool m_reading; // busy reading?
bool m_writing; // busy writing?
bool m_error; // did last IO call fail?
+ wxSocketError m_lasterror; // last error (not cleared on success)
wxUint32 m_lcount; // last IO transaction size
unsigned long m_timeout; // IO timeout value
wxList m_states; // stack of states
wxDatagramSocket& SendTo( wxSockAddress& addr,
const void* buf,
wxUint32 nBytes );
+
+/* TODO:
+ bool Connect(wxSockAddress& addr);
+*/
};
void *GetClientData() const { return m_clientData; }
// backwards compatibility
+#if WXWIN_COMPATIBILITY_2
wxSocketNotify SocketEvent() const { return m_event; }
wxSocketBase *Socket() const { return (wxSocketBase *) GetEventObject(); }
+#endif // WXWIN_COMPATIBILITY_2
void CopyObject(wxObject& object_dest) const;