]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/socket.h
Fix so OGL can build without wxBuffer
[wxWidgets.git] / include / wx / socket.h
index 7b8aef933d9f01f258978c3d4ccb975603244f38..aa1452743fd92d9add753b49db3e44390420d655 100644 (file)
@@ -58,8 +58,9 @@ typedef GSocketEventFlags wxSocketEventFlags;
 
 enum wxSocketError
 {
+  // from GSocket
   wxSOCKET_NOERROR = GSOCK_NOERROR,
-  wxSOCKET_INPOP = GSOCK_INVOP,
+  wxSOCKET_INVOP = GSOCK_INVOP,
   wxSOCKET_IOERR = GSOCK_IOERR,
   wxSOCKET_INVADDR = GSOCK_INVADDR,
   wxSOCKET_INVSOCK = GSOCK_INVSOCK,
@@ -67,7 +68,10 @@ enum wxSocketError
   wxSOCKET_INVPORT = GSOCK_INVPORT,
   wxSOCKET_WOULDBLOCK = GSOCK_WOULDBLOCK,
   wxSOCKET_TIMEDOUT = GSOCK_TIMEDOUT,
-  wxSOCKET_MEMERR = GSOCK_MEMERR
+  wxSOCKET_MEMERR = GSOCK_MEMERR,
+
+  // wxSocket-specific (not yet implemented)
+  wxSOCKET_DUMMY
 };
 
 enum
@@ -191,7 +195,7 @@ public:
   // Implementation from now on
   // --------------------------
 
-  // do not use, should be private
+  // do not use, should be private (called from GSocket)
   void OnRequest(wxSocketNotify notify);
 
   // do not use, not documented nor supported
@@ -206,13 +210,14 @@ private:
   // low level IO
   wxUint32 _Read(void* buffer, wxUint32 nbytes);
   wxUint32 _Write(const void *buffer, wxUint32 nbytes);
-  bool _Wait(long seconds, long milliseconds, wxSocketEventFlags flags);
+  bool     _Wait(long seconds, long milliseconds, wxSocketEventFlags flags);
 
   // pushback buffer
-  void Pushback(const void *buffer, wxUint32 size);
+  void     Pushback(const void *buffer, wxUint32 size);
   wxUint32 GetPushback(void *buffer, wxUint32 size, bool peek);
 
 private:
+  // socket
   GSocket      *m_socket;           // GSocket
   wxSocketType  m_type;             // wxSocket type
 
@@ -223,6 +228,7 @@ private:
   bool          m_reading;          // busy reading?
   bool          m_writing;          // busy writing?
   bool          m_error;            // did last IO call fail?
+  wxSocketError m_lasterror;        // last error (not cleared on success)
   wxUint32      m_lcount;           // last IO transaction size
   unsigned long m_timeout;          // IO timeout value
   wxList        m_states;           // stack of states
@@ -304,6 +310,10 @@ public:
   wxDatagramSocket& SendTo( wxSockAddress& addr,
                             const void* buf,
                             wxUint32 nBytes );
+
+/* TODO:
+  bool Connect(wxSockAddress& addr);
+*/
 };
 
 
@@ -313,32 +323,40 @@ public:
 
 class WXDLLEXPORT wxSocketEvent : public wxEvent
 {
-  DECLARE_DYNAMIC_CLASS(wxSocketEvent)
-
 public:
-  wxSocketEvent(int id = 0);
+  wxSocketEvent(int id = 0)
+      : wxEvent(id, wxEVT_SOCKET)
+      {
+      }
 
   wxSocketNotify  GetSocketEvent() const { return m_event; }
   wxSocketBase   *GetSocket() const      { return (wxSocketBase *) GetEventObject(); }
   void           *GetClientData() const  { return m_clientData; }
 
   // backwards compatibility
+#if WXWIN_COMPATIBILITY_2
   wxSocketNotify  SocketEvent() const    { return m_event; }
   wxSocketBase   *Socket() const         { return (wxSocketBase *) GetEventObject(); }
+#endif // WXWIN_COMPATIBILITY_2
 
-  void CopyObject(wxObject& object_dest) const;
+  virtual wxEvent *Clone() const { return new wxSocketEvent(*this); }
 
 public:
   wxSocketNotify  m_event;
   void           *m_clientData;
+
+  DECLARE_DYNAMIC_CLASS(wxSocketEvent)
 };
 
 
 typedef void (wxEvtHandler::*wxSocketEventFunction)(wxSocketEvent&);
 
-#define EVT_SOCKET(id, func) { wxEVT_SOCKET, id, -1, \
-  (wxObjectEventFunction) (wxEventFunction) (wxSocketEventFunction) & func, \
-  (wxObject *) NULL },
+#define EVT_SOCKET(id, func) \
+    DECLARE_EVENT_TABLE_ENTRY( wxEVT_SOCKET, id, -1, \
+                              (wxObjectEventFunction) \
+                              (wxEventFunction) \
+                              (wxSocketEventFunction) & func, \
+                              (wxObject *) NULL ),
 
 
 #endif