#ifndef _WX_NETWORK_SOCKET_H
#define _WX_NETWORK_SOCKET_H
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "socket.h"
#endif
#include "wx/sckaddr.h"
#include "wx/gsocket.h"
+#include "wx/list.h"
// ------------------------------------------------------------------------
// Types and constants
enum wxSocketError
{
+ // from GSocket
wxSOCKET_NOERROR = GSOCK_NOERROR,
- wxSOCKET_INPOP = GSOCK_INVOP,
+ wxSOCKET_INVOP = GSOCK_INVOP,
wxSOCKET_IOERR = GSOCK_IOERR,
wxSOCKET_INVADDR = GSOCK_INVADDR,
wxSOCKET_INVSOCK = GSOCK_INVSOCK,
wxSOCKET_INVPORT = GSOCK_INVPORT,
wxSOCKET_WOULDBLOCK = GSOCK_WOULDBLOCK,
wxSOCKET_TIMEDOUT = GSOCK_TIMEDOUT,
- wxSOCKET_MEMERR = GSOCK_MEMERR
+ wxSOCKET_MEMERR = GSOCK_MEMERR,
+
+ // wxSocket-specific (not yet implemented)
+ wxSOCKET_DUMMY
};
enum
// wxSocketBase
// --------------------------------------------------------------------------
-class WXDLLEXPORT wxSocketBase : public wxObject
+class WXDLLIMPEXP_BASE wxSocketBase : public wxObject
{
DECLARE_CLASS(wxSocketBase)
void SetNotify(wxSocketEventFlags flags);
void Notify(bool notify);
+ // initialize/shutdown the sockets (usually called automatically)
+ static bool IsInitialized();
+ static bool Initialize();
+ static void Shutdown();
+
// callbacks are deprecated, use events instead
#if WXWIN_COMPATIBILITY
wxSockCbk Callback(wxSockCbk cbk_);
// Implementation from now on
// --------------------------
- // do not use, should be private
+ // do not use, should be private (called from GSocket)
void OnRequest(wxSocketNotify notify);
// do not use, not documented nor supported
// low level IO
wxUint32 _Read(void* buffer, wxUint32 nbytes);
wxUint32 _Write(const void *buffer, wxUint32 nbytes);
- bool _Wait(long seconds, long milliseconds, wxSocketEventFlags flags);
+ bool _Wait(long seconds, long milliseconds, wxSocketEventFlags flags);
// pushback buffer
- void Pushback(const void *buffer, wxUint32 size);
+ void Pushback(const void *buffer, wxUint32 size);
wxUint32 GetPushback(void *buffer, wxUint32 size, bool peek);
private:
+ // socket
GSocket *m_socket; // GSocket
wxSocketType m_type; // wxSocket type
bool m_reading; // busy reading?
bool m_writing; // busy writing?
bool m_error; // did last IO call fail?
+ wxSocketError m_lasterror; // last error (not cleared on success)
wxUint32 m_lcount; // last IO transaction size
unsigned long m_timeout; // IO timeout value
wxList m_states; // stack of states
bool m_notify; // notify events to users?
wxSocketEventFlags m_eventmask; // which events to notify?
+ // the initialization count, GSocket is initialized if > 0
+ static size_t m_countInit;
+
// callbacks are deprecated, use events instead
#if WXWIN_COMPATIBILITY
wxSockCbk m_cbk; // callback
char *m_cdata; // callback data
#endif // WXWIN_COMPATIBILITY
+
+ DECLARE_NO_COPY_CLASS(wxSocketBase)
};
// wxSocketServer
// --------------------------------------------------------------------------
-class WXDLLEXPORT wxSocketServer : public wxSocketBase
+class WXDLLIMPEXP_BASE wxSocketServer : public wxSocketBase
{
DECLARE_CLASS(wxSocketServer)
bool AcceptWith(wxSocketBase& socket, bool wait = TRUE);
bool WaitForAccept(long seconds = -1, long milliseconds = 0);
+
+ DECLARE_NO_COPY_CLASS(wxSocketServer)
};
// wxSocketClient
// --------------------------------------------------------------------------
-class WXDLLEXPORT wxSocketClient : public wxSocketBase
+class WXDLLIMPEXP_BASE wxSocketClient : public wxSocketBase
{
DECLARE_CLASS(wxSocketClient)
virtual bool Connect(wxSockAddress& addr, bool wait = TRUE);
bool WaitOnConnect(long seconds = -1, long milliseconds = 0);
+
+ DECLARE_NO_COPY_CLASS(wxSocketClient)
};
// WARNING: still in alpha stage
-class wxDatagramSocket : public wxSocketBase
+class WXDLLIMPEXP_BASE wxDatagramSocket : public wxSocketBase
{
DECLARE_CLASS(wxDatagramSocket)
wxDatagramSocket& SendTo( wxSockAddress& addr,
const void* buf,
wxUint32 nBytes );
+
+/* TODO:
+ bool Connect(wxSockAddress& addr);
+*/
+ DECLARE_NO_COPY_CLASS(wxDatagramSocket)
};
// wxSocketEvent
// --------------------------------------------------------------------------
-class WXDLLEXPORT wxSocketEvent : public wxEvent
+class WXDLLIMPEXP_BASE wxSocketEvent : public wxEvent
{
- DECLARE_DYNAMIC_CLASS(wxSocketEvent)
-
public:
- wxSocketEvent(int id = 0);
+ wxSocketEvent(int id = 0)
+ : wxEvent(id, wxEVT_SOCKET)
+ {
+ }
wxSocketNotify GetSocketEvent() const { return m_event; }
wxSocketBase *GetSocket() const { return (wxSocketBase *) GetEventObject(); }
void *GetClientData() const { return m_clientData; }
// backwards compatibility
+#if WXWIN_COMPATIBILITY_2
wxSocketNotify SocketEvent() const { return m_event; }
wxSocketBase *Socket() const { return (wxSocketBase *) GetEventObject(); }
+#endif // WXWIN_COMPATIBILITY_2
- void CopyObject(wxObject& object_dest) const;
+ virtual wxEvent *Clone() const { return new wxSocketEvent(*this); }
public:
wxSocketNotify m_event;
void *m_clientData;
+
+ DECLARE_DYNAMIC_CLASS_NO_ASSIGN(wxSocketEvent)
};
typedef void (wxEvtHandler::*wxSocketEventFunction)(wxSocketEvent&);
-#define EVT_SOCKET(id, func) { wxEVT_SOCKET, id, -1, \
- (wxObjectEventFunction) (wxEventFunction) (wxSocketEventFunction) & func, \
- (wxObject *) NULL },
+#define EVT_SOCKET(id, func) \
+ DECLARE_EVENT_TABLE_ENTRY( wxEVT_SOCKET, id, -1, \
+ (wxObjectEventFunction) \
+ (wxEventFunction) \
+ (wxSocketEventFunction) & func, \
+ (wxObject *) NULL ),
#endif