bool *accept, wxString *res, wxListMainWindow *owner,
const wxString &value, const wxPoint &pos, const wxSize &size,
#if wxUSE_VALIDATORS
-# if defined(__VISAGECPP__)
- int style, const wxValidator* validator, const wxString &name ) :
-# else
int style, const wxValidator& validator, const wxString &name ) :
-# endif
#endif
wxTextCtrl( parent, id, value, pos, size, style, validator, name )
{
le.SetEventObject( GetParent() );
le.m_itemIndex = GetIndexOfLine( line );
line->GetItem( 0, le.m_item );
- GetParent()->GetEventHandler()->ProcessEvent( le );
+// GetParent()->GetEventHandler()->ProcessEvent( le );
+ GetParent()->GetEventHandler()->AddPendingEvent( le );
}
void wxListMainWindow::FocusLine( wxListLineData *WXUNUSED(line) )
int y = 1;
int entireHeight = m_lines.Number() * lineSpacing + 2;
int scroll_pos = GetScrollPos( wxVERTICAL );
- int x_scroll_pos = GetScrollPos( wxHORIZONTAL );
#if wxUSE_GENERIC_LIST_EXTENSIONS
+ int x_scroll_pos = GetScrollPos( wxHORIZONTAL );
#else
SetScrollbars( m_xScroll, m_yScroll, 0, (entireHeight+15) / m_yScroll, 0, scroll_pos, TRUE );
#endif
{
m_dirty = TRUE;
m_current = (wxListLineData *) NULL;
+
+ // to make the deletion of all items faster, we don't send the
+ // notifications in this case: this is compatible with wxMSW and
+ // documented in DeleteAllItems() description
+#if 0
wxNode *node = m_lines.First();
while (node)
{
wxListLineData *line = (wxListLineData*)node->Data();
- // to make the deletion of all items faster, we don't send the
- // notifications in this case: this is compatible with wxMSW and
- // documented in DeleteAllItems() description
- //DeleteLine( line );
+ DeleteLine( line );
node = node->Next();
}
+#endif // 0
+
m_lines.Clear();
}
m_pointDrag.y = 0;
}
+void wxListEvent::CopyObject(wxObject& object_dest) const
+{
+ wxListEvent *obj = (wxListEvent *)&object_dest;
+
+ wxNotifyEvent::CopyObject(object_dest);
+
+ obj->m_code = m_code;
+ obj->m_itemIndex = m_itemIndex;
+ obj->m_oldItemIndex = m_oldItemIndex;
+ obj->m_col = m_col;
+ obj->m_cancelled = m_cancelled;
+ obj->m_pointDrag = m_pointDrag;
+ obj->m_item.m_mask = m_item.m_mask;
+ obj->m_item.m_itemId = m_item.m_itemId;
+ obj->m_item.m_col = m_item.m_col;
+ obj->m_item.m_state = m_item.m_state;
+ obj->m_item.m_stateMask = m_item.m_stateMask;
+ obj->m_item.m_text = m_item.m_text;
+ obj->m_item.m_image = m_item.m_image;
+ obj->m_item.m_data = m_item.m_data;
+ obj->m_item.m_format = m_item.m_format;
+ obj->m_item.m_width = m_item.m_width;
+ obj->m_item.m_colour = m_item.m_colour;
+}
+
// -------------------------------------------------------------------------------------
// wxListCtrl
// -------------------------------------------------------------------------------------
bool wxListCtrl::Create( wxWindow *parent, wxWindowID id,
const wxPoint &pos, const wxSize &size,
#if wxUSE_VALIDATORS
-# if defined(__VISAGECPP__)
- long style, const wxValidator *validator,
-# else
long style, const wxValidator &validator,
-# endif
#endif
const wxString &name )
{
long s = style;
- if ((s & wxLC_REPORT == 0) &&
+#ifdef __VMS__
+#pragma message disable codcauunr
+ // VMS reports on this part the warning:
+ // statement either is unreachable or causes unreachable code
+#endif
+ if ((s & wxLC_REPORT == 0) &&
(s & wxLC_LIST == 0) &&
(s & wxLC_ICON == 0))
{
s = s | wxLC_LIST;
}
+#ifdef __VMS__
+#pragma message enable codcauunr
+#endif
bool ret = wxControl::Create( parent, id, pos, size, s, name );