// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
-// Copyright: (c) wxWindows team
+// Copyright: (c) wxWidgets team
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// headers
// ----------------------------------------------------------------------------
-#ifdef __GNUG__
- #pragma implementation "font.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#pragma hdrstop
#endif
+#include "wx/font.h"
+
#ifndef WX_PRECOMP
- #include "wx/setup.h"
#include "wx/list.h"
#include "wx/utils.h"
#include "wx/app.h"
- #include "wx/font.h"
#include "wx/log.h"
+ #include "wx/encinfo.h"
#endif // WX_PRECOMP
#include "wx/msw/private.h"
#include "wx/tokenzr.h"
-IMPLEMENT_DYNAMIC_CLASS(wxFont, wxGDIObject)
+#if wxUSE_EXTENDED_RTTI
+
+wxBEGIN_ENUM( wxFontFamily )
+ wxENUM_MEMBER( wxDEFAULT )
+ wxENUM_MEMBER( wxDECORATIVE )
+ wxENUM_MEMBER( wxROMAN )
+ wxENUM_MEMBER( wxSCRIPT )
+ wxENUM_MEMBER( wxSWISS )
+ wxENUM_MEMBER( wxMODERN )
+ wxENUM_MEMBER( wxTELETYPE )
+wxEND_ENUM( wxFontFamily )
+
+wxBEGIN_ENUM( wxFontStyle )
+ wxENUM_MEMBER( wxNORMAL )
+ wxENUM_MEMBER( wxITALIC )
+ wxENUM_MEMBER( wxSLANT )
+wxEND_ENUM( wxFontStyle )
+
+wxBEGIN_ENUM( wxFontWeight )
+ wxENUM_MEMBER( wxNORMAL )
+ wxENUM_MEMBER( wxLIGHT )
+ wxENUM_MEMBER( wxBOLD )
+wxEND_ENUM( wxFontWeight )
+
+IMPLEMENT_DYNAMIC_CLASS_WITH_COPY_XTI(wxFont, wxGDIObject,"wx/font.h")
+
+wxBEGIN_PROPERTIES_TABLE(wxFont)
+ wxPROPERTY( Size,int, SetPointSize, GetPointSize, 12 , 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
+ wxPROPERTY( Family, int , SetFamily, GetFamily, (int)wxDEFAULT , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // wxFontFamily
+ wxPROPERTY( Style, int , SetStyle, GetStyle, (int)wxNORMAL , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // wxFontStyle
+ wxPROPERTY( Weight, int , SetWeight, GetWeight, (int)wxNORMAL , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // wxFontWeight
+ wxPROPERTY( Underlined, bool , SetUnderlined, GetUnderlined, false , 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
+ wxPROPERTY( Face, wxString , SetFaceName, GetFaceName, EMPTY_MACROVALUE , 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
+ wxPROPERTY( Encoding, wxFontEncoding , SetEncoding, GetEncoding, wxFONTENCODING_DEFAULT , 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
+wxEND_PROPERTIES_TABLE()
+
+wxCONSTRUCTOR_6( wxFont , int , Size , int , Family , int , Style , int , Weight , bool , Underlined , wxString , Face )
+
+wxBEGIN_HANDLERS_TABLE(wxFont)
+wxEND_HANDLERS_TABLE()
+
+#else
+ IMPLEMENT_DYNAMIC_CLASS(wxFont, wxGDIObject)
+#endif
+
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
+// the mask used to extract the pitch from LOGFONT::lfPitchAndFamily field
+static const int PITCH_MASK = FIXED_PITCH | VARIABLE_PITCH;
+
// ----------------------------------------------------------------------------
// wxFontRefData - the internal description of the font
// ----------------------------------------------------------------------------
// constructors
wxFontRefData()
{
- Init(-1, wxFONTFAMILY_DEFAULT, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL,
- FALSE, _T(""), wxFONTENCODING_DEFAULT);
+ Init(-1, wxSize(0,0), false, wxFONTFAMILY_DEFAULT, wxFONTSTYLE_NORMAL,
+ wxFONTWEIGHT_NORMAL, false, wxEmptyString,
+ wxFONTENCODING_DEFAULT);
}
wxFontRefData(int size,
+ const wxSize& pixelSize,
+ bool sizeUsingPixels,
int family,
int style,
int weight,
const wxString& faceName,
wxFontEncoding encoding)
{
- Init(size, family, style, weight, underlined, faceName, encoding);
+ Init(size, pixelSize, sizeUsingPixels, family, style, weight,
+ underlined, faceName, encoding);
}
wxFontRefData(const wxNativeFontInfo& info, WXHFONT hFont = 0)
Init(info, hFont);
}
- wxFontRefData(const wxFontRefData& data)
+ wxFontRefData(const wxFontRefData& data) : wxGDIRefData()
{
if ( data.m_nativeFontInfoOk )
{
}
else
{
- Init(data.m_pointSize, data.m_family, data.m_style, data.m_weight,
+ Init(data.m_pointSize, data.m_pixelSize, data.m_sizeUsingPixels,
+ data.m_family, data.m_style, data.m_weight,
data.m_underlined, data.m_faceName, data.m_encoding);
}
}
: m_pointSize;
}
+ wxSize GetPixelSize() const
+ {
+ return m_nativeFontInfoOk ? m_nativeFontInfo.GetPixelSize()
+ : m_pixelSize;
+ }
+
+ bool IsUsingSizeInPixels() const
+ {
+ return m_nativeFontInfoOk ? true : m_sizeUsingPixels;
+ }
+
int GetFamily() const
{
return m_family;
void SetPointSize(int pointSize)
{
if ( m_nativeFontInfoOk )
+ {
m_nativeFontInfo.SetPointSize(pointSize);
+ }
else
+ {
m_pointSize = pointSize;
+ m_sizeUsingPixels = false;
+ }
+ }
+
+ void SetPixelSize(const wxSize& pixelSize)
+ {
+ if ( m_nativeFontInfoOk )
+ {
+ m_nativeFontInfo.SetPixelSize(pixelSize);
+ }
+ else
+ {
+ m_pixelSize = pixelSize;
+ m_sizeUsingPixels = true;
+ }
}
void SetFamily(int family)
m_weight = weight;
}
- void SetFaceName(const wxString& faceName)
+ bool SetFaceName(const wxString& faceName)
{
if ( m_nativeFontInfoOk )
- m_nativeFontInfo.SetFaceName(faceName);
- else
+ return m_nativeFontInfo.SetFaceName(faceName);
+
m_faceName = faceName;
+ return true;
}
void SetUnderlined(bool underlined)
protected:
// common part of all ctors
void Init(int size,
+ const wxSize& pixelSize,
+ bool sizeUsingPixels,
int family,
int style,
int weight,
// font characterstics
int m_pointSize;
+ wxSize m_pixelSize;
+ bool m_sizeUsingPixels;
int m_family;
int m_style;
int m_weight;
// ----------------------------------------------------------------------------
void wxFontRefData::Init(int pointSize,
+ const wxSize& pixelSize,
+ bool sizeUsingPixels,
int family,
int style,
int weight,
{
m_style = style;
m_pointSize = pointSize == -1 ? wxNORMAL_FONT->GetPointSize() : pointSize;
+ m_pixelSize = pixelSize;
+ m_sizeUsingPixels = sizeUsingPixels;
m_family = family;
m_style = style;
m_weight = weight;
m_hFont = 0;
- m_nativeFontInfoOk = FALSE;
+ m_nativeFontInfoOk = false;
}
void wxFontRefData::Init(const wxNativeFontInfo& info, WXHFONT hFont)
{
- // we don't really need the family, what for?
-#if 0
- // extract family from pitch-and-family
- int lfFamily = info.lf.lfPitchAndFamily;
- if ( lfFamily & FIXED_PITCH )
- lfFamily -= FIXED_PITCH;
- if ( lfFamily & VARIABLE_PITCH )
- lfFamily -= VARIABLE_PITCH;
-
- switch ( lfFamily )
- {
- case FF_ROMAN:
- m_family = wxROMAN;
- break;
-
- case FF_SWISS:
- m_family = wxSWISS;
- break;
-
- case FF_SCRIPT:
- m_family = wxSCRIPT;
- break;
-
- case FF_MODERN:
- m_family = wxMODERN;
- break;
-
- case FF_DECORATIVE:
- m_family = wxDECORATIVE;
- break;
-
- default:
- m_family = wxSWISS;
- }
-#endif // 0
-
// hFont may be zero, or it be passed in case we really want to
// use the exact font created in the underlying system
// (for example where we can't guarantee conversion from HFONT
// to LOGFONT back to HFONT)
m_hFont = hFont;
- m_nativeFontInfoOk = TRUE;
+ m_nativeFontInfoOk = true;
m_nativeFontInfo = info;
+ // This is the best we can do since we don't have the
+ // correct information at this point.
+ m_family = wxSWISS;
}
wxFontRefData::~wxFontRefData()
if ( !m_nativeFontInfoOk )
{
wxFillLogFont(&m_nativeFontInfo.lf, font);
- m_nativeFontInfoOk = TRUE;
+ m_nativeFontInfoOk = true;
}
HFONT hfont = ::CreateFontIndirect(&m_nativeFontInfo.lf);
if ( !hfont )
{
wxLogLastError(wxT("CreateFont"));
-
- return FALSE;
+ return false;
}
m_hFont = (WXHFONT)hfont;
-
- return TRUE;
+ return true;
}
void wxFontRefData::Free()
void wxNativeFontInfo::Init()
{
wxZeroMemory(lf);
+
+ // we get better font quality if we use this instead of DEFAULT_QUALITY
+ // apparently without any drawbacks
+#ifdef __WXWINCE__
+ lf.lfQuality = CLEARTYPE_QUALITY;
+#else
+ lf.lfQuality = PROOF_QUALITY;
+#endif
}
int wxNativeFontInfo::GetPointSize() const
{
+ // FIXME: using the screen here results in incorrect font size calculation
+ // for printing!
const int ppInch = ::GetDeviceCaps(ScreenHDC(), LOGPIXELSY);
return (int) (((72.0*(double)abs(lf.lfHeight)) / (double) ppInch) + 0.5);
}
+wxSize wxNativeFontInfo::GetPixelSize() const
+{
+ wxSize ret;
+ ret.SetHeight(lf.lfHeight);
+ ret.SetWidth(lf.lfWidth);
+ return ret;
+}
+
wxFontStyle wxNativeFontInfo::GetStyle() const
{
return lf.lfItalic ? wxFONTSTYLE_ITALIC : wxFONTSTYLE_NORMAL;
return lf.lfFaceName;
}
+wxFontFamily wxNativeFontInfo::GetFamily() const
+{
+ wxFontFamily family;
+
+ // extract family from pitch-and-family
+ switch ( lf.lfPitchAndFamily & ~PITCH_MASK )
+ {
+ case FF_ROMAN:
+ family = wxFONTFAMILY_ROMAN;
+ break;
+
+ default:
+ wxFAIL_MSG( _T("unknown LOGFONT::lfFamily value") );
+ // fall through
+
+ case FF_SWISS:
+ family = wxFONTFAMILY_SWISS;
+ break;
+
+ case FF_SCRIPT:
+ family = wxFONTFAMILY_SCRIPT;
+ break;
+
+ case FF_MODERN:
+ family = wxFONTFAMILY_MODERN;
+ break;
+
+ case FF_DECORATIVE:
+ family = wxFONTFAMILY_DECORATIVE;
+ break;
+ }
+
+ return family;
+}
+
wxFontEncoding wxNativeFontInfo::GetEncoding() const
{
return wxGetFontEncFromCharSet(lf.lfCharSet);
void wxNativeFontInfo::SetPointSize(int pointsize)
{
+ // FIXME: using the screen here results in incorrect font size calculation
+ // for printing!
const int ppInch = ::GetDeviceCaps(ScreenHDC(), LOGPIXELSY);
lf.lfHeight = -(int)((pointsize*((double)ppInch)/72.0) + 0.5);
}
+void wxNativeFontInfo::SetPixelSize(const wxSize& pixelSize)
+{
+ lf.lfHeight = pixelSize.GetHeight();
+ lf.lfWidth = pixelSize.GetWidth();
+}
+
+
void wxNativeFontInfo::SetStyle(wxFontStyle style)
{
switch ( style )
// fall through
case wxFONTSTYLE_NORMAL:
+ lf.lfItalic = FALSE;
break;
case wxFONTSTYLE_ITALIC:
lf.lfUnderline = underlined;
}
-void wxNativeFontInfo::SetFaceName(wxString facename)
+bool wxNativeFontInfo::SetFaceName(const wxString& facename)
+{
+ size_t len = WXSIZEOF(lf.lfFaceName);
+ wxStrncpy(lf.lfFaceName, facename, len);
+ lf.lfFaceName[len - 1] = '\0'; // truncate the face name
+ return true;
+}
+
+void wxNativeFontInfo::SetFamily(wxFontFamily family)
{
- wxStrncpy(lf.lfFaceName, facename, sizeof(lf.lfFaceName));
+ BYTE ff_family;
+ wxArrayString facename;
+
+ // the list of fonts associated with a family was partially
+ // taken from http://www.codestyle.org/css/font-family
+
+ switch ( family )
+ {
+ case wxSCRIPT:
+ ff_family = FF_SCRIPT;
+ facename.Add(_T("Script"));
+ facename.Add(_T("Brush Script MT"));
+ facename.Add(_T("Comic Sans MS"));
+ facename.Add(_T("Lucida Handwriting"));
+ break;
+
+ case wxDECORATIVE:
+ ff_family = FF_DECORATIVE;
+ facename.Add(_T("Old English Text MT"));
+ facename.Add(_T("Comic Sans MS"));
+ facename.Add(_T("Lucida Handwriting"));
+ break;
+
+ case wxROMAN:
+ ff_family = FF_ROMAN;
+ facename.Add(_T("Times New Roman"));
+ facename.Add(_T("Georgia"));
+ facename.Add(_T("Garamond"));
+ facename.Add(_T("Bookman Old Style"));
+ facename.Add(_T("Book Antiqua"));
+ break;
+
+ case wxTELETYPE:
+ case wxMODERN:
+ ff_family = FF_MODERN;
+ facename.Add(_T("Courier New"));
+ facename.Add(_T("Lucida Console"));
+ facename.Add(_T("Andale Mono"));
+ facename.Add(_T("OCR A Extended"));
+ facename.Add(_T("Terminal"));
+ break;
+
+ case wxSWISS:
+ ff_family = FF_SWISS;
+ facename.Add(_T("Arial"));
+ facename.Add(_T("Century Gothic"));
+ facename.Add(_T("Lucida Sans Unicode"));
+ facename.Add(_T("Tahoma"));
+ facename.Add(_T("Trebuchet MS"));
+ facename.Add(_T("Verdana"));
+ break;
+
+ case wxDEFAULT:
+ default:
+ {
+ // We want Windows 2000 or later to have new fonts even MS Shell Dlg
+ // is returned as default GUI font for compatibility
+ int verMaj;
+ ff_family = FF_SWISS;
+ if(wxGetOsVersion(&verMaj) == wxOS_WINDOWS_NT && verMaj >= 5)
+ facename.Add(_T("MS Shell Dlg 2"));
+ else
+ facename.Add(_T("MS Shell Dlg"));
+
+ // Quoting the MSDN:
+ // "MS Shell Dlg is a mapping mechanism that enables
+ // U.S. English Microsoft Windows NT, and Microsoft Windows 2000 to
+ // support locales that have characters that are not contained in code
+ // page 1252. It is not a font but a face name for a nonexistent font."
+ }
+ }
+
+ lf.lfPitchAndFamily = (BYTE)(DEFAULT_PITCH) | ff_family;
+
+ if ( !wxStrlen(lf.lfFaceName) )
+ {
+ SetFaceName(facename);
+ }
}
void wxNativeFontInfo::SetEncoding(wxFontEncoding encoding)
if ( !wxGetNativeFontEncoding(encoding, &info) )
{
#if wxUSE_FONTMAP
- if ( !wxTheFontMapper->GetAltForEncoding(encoding, &info) )
-#endif // wxUSE_FONTMAP
+ if ( wxFontMapper::Get()->GetAltForEncoding(encoding, &info) )
{
- // unsupported encoding, replace with the default
- info.charset = ANSI_CHARSET;
+ if ( !info.facename.empty() )
+ {
+ // if we have this encoding only in some particular facename, use
+ // the facename - it is better to show the correct characters in a
+ // wrong facename than unreadable text in a correct one
+ SetFaceName(info.facename);
+ }
}
- else if ( !info.facename.empty() )
+ else
+#endif // wxUSE_FONTMAP
{
- // if we have this encoding only in some particular facename, use
- // the facename - it is better to show the correct characters in a
- // wrong facename than unreadable text in a correct one
- SetFaceName(info.facename);
+ // unsupported encoding, replace with the default
+ info.charset = DEFAULT_CHARSET;
}
}
- lf.lfCharSet = info.charset;
+ lf.lfCharSet = (BYTE)info.charset;
}
bool wxNativeFontInfo::FromString(const wxString& s)
// first the version
wxString token = tokenizer.GetNextToken();
if ( token != _T('0') )
- return FALSE;
+ return false;
token = tokenizer.GetNextToken();
if ( !token.ToLong(&l) )
- return FALSE;
+ return false;
lf.lfHeight = l;
token = tokenizer.GetNextToken();
if ( !token.ToLong(&l) )
- return FALSE;
+ return false;
lf.lfWidth = l;
token = tokenizer.GetNextToken();
if ( !token.ToLong(&l) )
- return FALSE;
+ return false;
lf.lfEscapement = l;
token = tokenizer.GetNextToken();
if ( !token.ToLong(&l) )
- return FALSE;
+ return false;
lf.lfOrientation = l;
token = tokenizer.GetNextToken();
if ( !token.ToLong(&l) )
- return FALSE;
+ return false;
lf.lfWeight = l;
token = tokenizer.GetNextToken();
if ( !token.ToLong(&l) )
- return FALSE;
+ return false;
lf.lfItalic = (BYTE)l;
token = tokenizer.GetNextToken();
if ( !token.ToLong(&l) )
- return FALSE;
+ return false;
lf.lfUnderline = (BYTE)l;
token = tokenizer.GetNextToken();
if ( !token.ToLong(&l) )
- return FALSE;
+ return false;
lf.lfStrikeOut = (BYTE)l;
token = tokenizer.GetNextToken();
if ( !token.ToLong(&l) )
- return FALSE;
+ return false;
lf.lfCharSet = (BYTE)l;
token = tokenizer.GetNextToken();
if ( !token.ToLong(&l) )
- return FALSE;
+ return false;
lf.lfOutPrecision = (BYTE)l;
token = tokenizer.GetNextToken();
if ( !token.ToLong(&l) )
- return FALSE;
+ return false;
lf.lfClipPrecision = (BYTE)l;
token = tokenizer.GetNextToken();
if ( !token.ToLong(&l) )
- return FALSE;
+ return false;
lf.lfQuality = (BYTE)l;
token = tokenizer.GetNextToken();
if ( !token.ToLong(&l) )
- return FALSE;
+ return false;
lf.lfPitchAndFamily = (BYTE)l;
token = tokenizer.GetNextToken();
if(!token)
- return FALSE;
+ return false;
wxStrcpy(lf.lfFaceName, token.c_str());
- return TRUE;
+ return true;
}
wxString wxNativeFontInfo::ToString() const
{
wxString s;
- s.Printf(_T("%d;%d;%d;%d;%d;%d;%d;%d;%d;%d;%d;%d;%d;%d;%s"),
+ s.Printf(_T("%d;%ld;%ld;%ld;%ld;%ld;%d;%d;%d;%d;%d;%d;%d;%d;%s"),
0, // version, in case we want to change the format later
lf.lfHeight,
lf.lfWidth,
// wxFont
// ----------------------------------------------------------------------------
-void wxFont::Init()
-{
-}
-
bool wxFont::Create(const wxNativeFontInfo& info, WXHFONT hFont)
{
UnRef();
RealizeResource();
- return TRUE;
+ return true;
}
wxFont::wxFont(const wxString& fontdesc)
/* Constructor for a font. Note that the real construction is done
* in wxDC::SetFont, when information is available about scaling etc.
*/
-bool wxFont::Create(int pointSize,
- int family,
- int style,
- int weight,
- bool underlined,
- const wxString& faceName,
- wxFontEncoding encoding)
+bool wxFont::DoCreate(int pointSize,
+ const wxSize& pixelSize,
+ bool sizeUsingPixels,
+ int family,
+ int style,
+ int weight,
+ bool underlined,
+ const wxString& faceName,
+ wxFontEncoding encoding)
{
UnRef();
pointSize = wxNORMAL_FONT->GetPointSize();
}
- m_refData = new wxFontRefData(pointSize, family, style, weight,
+ m_refData = new wxFontRefData(pointSize, pixelSize, sizeUsingPixels,
+ family, style, weight,
underlined, faceName, encoding);
RealizeResource();
- return TRUE;
+ return true;
}
wxFont::~wxFont()
{
if ( GetResourceHandle() )
{
- // VZ: the old code returned FALSE in this case, but it doesn't seem
+ // VZ: the old code returned false in this case, but it doesn't seem
// to make sense because the font _was_ created
- return TRUE;
+ return true;
}
return M_FONTDATA->Alloc(this);
{
M_FONTDATA->Free();
- return TRUE;
+ return true;
}
- return FALSE;
+ return false;
}
-WXHANDLE wxFont::GetResourceHandle()
+WXHANDLE wxFont::GetResourceHandle() const
{
- return GetHFONT();
+ return (WXHANDLE)GetHFONT();
}
WXHFONT wxFont::GetHFONT() const
RealizeResource();
}
+void wxFont::SetPixelSize(const wxSize& pixelSize)
+{
+ Unshare();
+
+ M_FONTDATA->SetPixelSize(pixelSize);
+
+ RealizeResource();
+}
+
void wxFont::SetFamily(int family)
{
Unshare();
RealizeResource();
}
-void wxFont::SetFaceName(const wxString& faceName)
+bool wxFont::SetFaceName(const wxString& faceName)
{
Unshare();
- M_FONTDATA->SetFaceName(faceName);
+ bool refdataok = M_FONTDATA->SetFaceName(faceName);
RealizeResource();
+
+ // NB: using win32's GetObject() API on M_FONTDATA->GetHFONT()
+ // to retrieve a LOGFONT and then compare lf.lfFaceName
+ // with given facename is not reliable at all:
+ // Windows copies the facename given to ::CreateFontIndirect()
+ // without any validity check.
+ // Thus we use wxFontBase::SetFaceName to check if facename
+ // is valid...
+ return refdataok && wxFontBase::SetFaceName(faceName);
}
void wxFont::SetUnderlined(bool underlined)
RealizeResource();
}
-void wxFont::SetNativeFontInfo(const wxNativeFontInfo& info)
+void wxFont::DoSetNativeFontInfo(const wxNativeFontInfo& info)
{
Unshare();
return M_FONTDATA->GetPointSize();
}
+wxSize wxFont::GetPixelSize() const
+{
+ return M_FONTDATA->GetPixelSize();
+}
+
+bool wxFont::IsUsingSizeInPixels() const
+{
+ wxCHECK_MSG( Ok(), 0, wxT("invalid font") );
+
+ return M_FONTDATA->IsUsingSizeInPixels();
+}
+
int wxFont::GetFamily() const
{
wxCHECK_MSG( Ok(), 0, wxT("invalid font") );
bool wxFont::GetUnderlined() const
{
- wxCHECK_MSG( Ok(), FALSE, wxT("invalid font") );
+ wxCHECK_MSG( Ok(), false, wxT("invalid font") );
return M_FONTDATA->GetUnderlined();
}
wxString wxFont::GetFaceName() const
{
- wxCHECK_MSG( Ok(), wxT(""), wxT("invalid font") );
+ wxCHECK_MSG( Ok(), wxEmptyString, wxT("invalid font") );
return M_FONTDATA->GetFaceName();
}
return M_FONTDATA->GetEncoding();
}
-wxNativeFontInfo *wxFont::GetNativeFontInfo() const
+const wxNativeFontInfo *wxFont::GetNativeFontInfo() const
{
- if ( M_FONTDATA->HasNativeFontInfo() )
- return new wxNativeFontInfo(M_FONTDATA->GetNativeFontInfo());
+ return M_FONTDATA->HasNativeFontInfo() ? &(M_FONTDATA->GetNativeFontInfo())
+ : NULL;
+}
+
+wxString wxFont::GetNativeFontInfoDesc() const
+{
+ // be sure we have an HFONT associated...
+ wxConstCast(this, wxFont)->RealizeResource();
+ return wxFontBase::GetNativeFontInfoDesc();
+}
- return 0;
+wxString wxFont::GetNativeFontInfoUserDesc() const
+{
+ // be sure we have an HFONT associated...
+ wxConstCast(this, wxFont)->RealizeResource();
+ return wxFontBase::GetNativeFontInfoUserDesc();
}
+bool wxFont::IsFixedWidth() const
+{
+ if ( M_FONTDATA->HasNativeFontInfo() )
+ {
+ // the two low-order bits specify the pitch of the font, the rest is
+ // family
+ BYTE pitch =
+ (BYTE)(M_FONTDATA->GetNativeFontInfo().lf.lfPitchAndFamily & PITCH_MASK);
+
+ return pitch == FIXED_PITCH;
+ }
+
+ return wxFontBase::IsFixedWidth();
+}