// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart and Markus Holzem
-// Licence: wxWindows licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
if ( !wxGaugeMSWInitialised )
{
if (!gaugeInit((HINSTANCE) wxGetInstance()))
- wxFatalError("Cannot initalize Gauge library");
- wxGaugeMSWInitialised = TRUE;
+ wxFatalError("Cannot initalize Gauge library");
+ wxGaugeMSWInitialised = TRUE;
}
SetName(name);
m_windowStyle = style;
if ( id == -1 )
- m_windowId = (int)NewControlId();
+ m_windowId = (int)NewControlId();
else
- m_windowId = id;
+ m_windowId = id;
int x = pos.x;
int y = pos.y;
return (int) SendMessage((HWND) GetHWND(), ZYZG_GETPOSITION, 0, 0);
}
-void wxGaugeMSW::SetForegroundColour(const wxColour& col)
+bool wxGaugeMSW::SetForegroundColour(const wxColour& col)
{
- m_foregroundColour = col ;
- SendMessage((HWND) GetHWND(), ZYZG_SETFGCOLOR, 0, RGB(col.Red(), col.Green(), col.Blue()));
+ if ( !wxControl::SetForegroundColour(col) )
+ return FALSE;
+
+ SendMessage((HWND) GetHWND(), ZYZG_SETFGCOLOR, 0, RGB(col.Red(), col.Green(), col.Blue()));
+
+ return TRUE;
}
-void wxGaugeMSW::SetBackgroundColour(const wxColour& col)
+bool wxGaugeMSW::SetBackgroundColour(const wxColour& col)
{
- m_backgroundColour = col ;
- SendMessage((HWND) GetHWND(), ZYZG_SETBKCOLOR, 0, RGB(col.Red(), col.Green(), col.Blue()));
+ if ( !wxControl::SetBackgroundColour(col) )
+ return FALSE;
+
+ SendMessage((HWND) GetHWND(), ZYZG_SETBKCOLOR, 0, RGB(col.Red(), col.Green(), col.Blue()));
+
+ return TRUE;
}
static DWORD rgbDefBkColor;
static BOOL fSupport3D;
-#if !defined(APIENTRY) // NT defines APIENTRY, 3.x not
+#if !defined(APIENTRY) // NT defines APIENTRY, 3.x not
#define APIENTRY FAR PASCAL
#endif
if ((GetWindowLong(hwnd, GWL_STYLE) & ZYZGS_3D) && fSupport3D)
{
Draw3DRect(hdc, &rc1, pgauge->wWidth3D, DRAW3D_OUT);
- InflateRect(&rc1, ~(pgauge->wWidth3D), ~(pgauge->wWidth3D));
+ InflateRect(&rc1, ~(pgauge->wWidth3D), ~(pgauge->wWidth3D));
Draw3DFaceFrame(hdc, &rc1, pgauge->wWidthBezelFace);
- InflateRect(&rc1, ~(pgauge->wWidthBezelFace), ~(pgauge->wWidthBezelFace));
+ InflateRect(&rc1, ~(pgauge->wWidthBezelFace), ~(pgauge->wWidthBezelFace));
Draw3DRect(hdc, &rc1, pgauge->wWidth3D, DRAW3D_IN);
- InflateRect(&rc1, ~(pgauge->wWidth3D), ~(pgauge->wWidth3D));
+ InflateRect(&rc1, ~(pgauge->wWidth3D), ~(pgauge->wWidth3D));
/* draw a black border on the _inside_ */
FrameRect(hdc, &rc1, (HBRUSH) GetStockObject(BLACK_BRUSH));
else
wParam = 1;
- InflateRect(&rc, ~(wParam), ~(wParam));
+ InflateRect(&rc, ~(wParam), ~(wParam));
InvalidateRect(hwnd, &rc, FALSE);
UpdateWindow(hwnd);
return (0L);