// Setting hints here should arguably be deprecated, but without it
// a sizer might override this manual scrollbar setting in old code.
- m_targetWindow->SetVirtualSizeHints( noUnitsX * pixelsPerUnitX, noUnitsY * pixelsPerUnitY );
+ // m_targetWindow->SetVirtualSizeHints( noUnitsX * pixelsPerUnitX, noUnitsY * pixelsPerUnitY );
m_targetWindow->SetVirtualSize( noUnitsX * pixelsPerUnitX, noUnitsY * pixelsPerUnitY );
m_targetWindow->GetClientSize( &w, &h );
m_targetWindow->GetVirtualSize( &vw, &vh );
-
+
if (m_xScrollPixelsPerLine == 0)
{
m_hAdjust->upper = 1.0;
}
else
{
- m_hAdjust->upper = vw / m_xScrollPixelsPerLine;
+ m_hAdjust->upper = (vw+m_xScrollPixelsPerLine-1) / m_xScrollPixelsPerLine;
+ m_hAdjust->page_size = w / m_xScrollPixelsPerLine;
m_hAdjust->page_increment = w / m_xScrollPixelsPerLine;
- m_hAdjust->page_size = m_hAdjust->page_increment;
+ // Special case. When client and virtual size are very close but
+ // the client is big enough, kill scrollbar.
+
+ if ((m_hAdjust->page_size < m_hAdjust->upper) && (w >= vw))
+ m_hAdjust->page_size += 1.0;
+
// If the scrollbar hits the right side, move the window
// right to keep it from over extending.
}
else
{
- m_vAdjust->upper = vh / m_yScrollPixelsPerLine;
+ m_vAdjust->upper = (vh+m_yScrollPixelsPerLine-1) / m_yScrollPixelsPerLine;
+ m_vAdjust->page_size = h / m_yScrollPixelsPerLine;
m_vAdjust->page_increment = h / m_yScrollPixelsPerLine;
- m_vAdjust->page_size = m_vAdjust->page_increment;
+
+ if ((m_vAdjust->page_size < m_vAdjust->upper) && (h >= vh))
+ m_vAdjust->page_size += 1.0;
if ((m_vAdjust->value != 0.0) && (m_vAdjust->value + m_vAdjust->page_size > m_vAdjust->upper))
{