- GdkRectangle g_rect;
- g_rect.x = rect.x;
- g_rect.y = rect.y;
- g_rect.width = rect.width;
- g_rect.height = rect.height;
- GdkRegion *reg = gdk_region_union_with_rect( M_REGIONDATA->m_region, &g_rect );
- gdk_region_destroy( M_REGIONDATA->m_region );
- M_REGIONDATA->m_region = reg;
- M_REGIONDATA->m_rects.Append( (wxObject*) new wxRect(rect.x,rect.y,rect.width,rect.height) );
+ // workaround for a strange GTK/X11 bug: taking union with an empty
+ // rectangle results in an empty region which is definitely not what we
+ // want
+ if ( r.IsEmpty() )
+ return TRUE;
+
+ if ( !m_refData )
+ {
+ InitRect(r.x, r.y, r.width, r.height);
+ }
+ else
+ {
+ AllocExclusive();
+
+ GdkRectangle rect;
+ rect.x = r.x;
+ rect.y = r.y;
+ rect.width = r.width;
+ rect.height = r.height;
+
+ GdkRegion *reg = gdk_region_union_with_rect( M_REGIONDATA->m_region, &rect );
+ gdk_region_destroy( M_REGIONDATA->m_region );
+ M_REGIONDATA->m_region = reg;
+ }
+