#include "wx/treebase.h"
#include "wx/textctrl.h" // wxTextCtrl::ms_classinfo used through CLASSINFO macro
-class WXDLLEXPORT wxImageList;
+class WXDLLIMPEXP_FWD_CORE wxImageList;
// ----------------------------------------------------------------------------
// wxTreeCtrlBase
// set items label
virtual void SetItemText(const wxTreeItemId& item, const wxString& text) = 0;
- // get one of the images associated with the item (normal by default)
+ // set one of the images associated with the item (normal by default)
virtual void SetItemImage(const wxTreeItemId& item,
int image,
wxTreeItemIcon which = wxTreeItemIcon_Normal) = 0;
virtual bool IsSelected(const wxTreeItemId& item) const = 0;
// is item text in bold font?
virtual bool IsBold(const wxTreeItemId& item) const = 0;
-#if wxABI_VERSION >= 20801
// is the control empty?
bool IsEmpty() const;
-#endif // wxABI 2.8.1+
// number of children
// expand this item
virtual void Expand(const wxTreeItemId& item) = 0;
- // expand the item and all its childs and thats childs
+ // expand the item and all its children recursively
void ExpandAllChildren(const wxTreeItemId& item);
// expand all items
void ExpandAll();
// collapse the item without removing its children
virtual void Collapse(const wxTreeItemId& item) = 0;
-#if wxABI_VERSION >= 20801
- // collapse the item and all its childs and thats childs
+ // collapse the item and all its children
void CollapseAllChildren(const wxTreeItemId& item);
// collapse all items
void CollapseAll();
-#endif // wxABI 2.8.1+
// collapse the item and remove all children
virtual void CollapseAndReset(const wxTreeItemId& item) = 0;
// toggles the current state
#if defined(__WXUNIVERSAL__)
#include "wx/generic/treectlg.h"
#elif defined(__WXPALMOS__)
- #include "wx/palmos/treectrl.h"
+ #include "wx/generic/treectlg.h"
#elif defined(__WXMSW__)
#include "wx/msw/treectrl.h"
#elif defined(__WXMOTIF__)