/////////////////////////////////////////////////////////////////////////////
-// Name: mac/carbon/mediactrl.cpp
+// Name: src/mac/carbon/mediactrl.cpp
// Purpose: Built-in Media Backends for Mac
// Author: Ryan Norton <wxprojects@comcast.net>
// Modified by:
// Created: 11/07/04
// RCS-ID: $Id$
-// Copyright: (c) 2004-2005 Ryan Norton
+// Copyright: (c) 2004-2006 Ryan Norton
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-// There are several known bugs with CreateMovieControl
-// on systems > 10.2 - see main.c of QTCarbonShell sample for details
+// OK, a casual overseer of this file may wonder why we don't use
+// either CreateMovieControl or HIMovieView...
+//
+// CreateMovieControl
+// 1) Need to dispose and create each time a new movie is loaded
+// 2) Not that many real advantages
+// 3) Progressively buggier in higher OSX versions
+// (see main.c of QTCarbonShell sample for details)
+// HIMovieView
+// 1) Crashes on destruction in ALL cases on quite a few systems!
+// (With the only real "alternative" is to simply not
+// dispose of it and let it leak...)
+// 2) Massive refreshing bugs with its movie controller between
+// movies
+//
+// At one point we had a complete implementation for CreateMovieControl
+// and on my (RN) local copy I had one for HIMovieView - but they
+// were simply deemed to be too buggy/unuseful. HIMovieView could
+// have been useful as well because it uses OpenGL contexts instead
+// of GWorlds. Perhaps someday when someone comes out with some
+// ingenious workarounds :).
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-//===========================================================================
-// DECLARATIONS
-//===========================================================================
-
-//---------------------------------------------------------------------------
-// Pre-compiled header stuff
-//---------------------------------------------------------------------------
-
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma implementation "mediactrl.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
-#ifdef __BORLANDC__
-#pragma hdrstop
-#endif
+#if wxUSE_MEDIACTRL
-//---------------------------------------------------------------------------
-// Includes
-//---------------------------------------------------------------------------
#include "wx/mediactrl.h"
-//---------------------------------------------------------------------------
-// Compilation guard
-//---------------------------------------------------------------------------
-#if wxUSE_MEDIACTRL
+#ifndef WX_PRECOMP
+ #include "wx/log.h"
+ #include "wx/timer.h"
+#endif
-//---------------------------------------------------------------------------
-// Whether or not to use OSX 10.2's CreateMovieControl for native QuickTime
-// control - i.e. native positioning and event handling etc..
-//---------------------------------------------------------------------------
-#ifndef wxUSE_CREATEMOVIECONTROL
-# if defined( __WXMAC_OSX__ ) && \
- ( MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_2 )
-# define wxUSE_CREATEMOVIECONTROL 1
-# else
-# define wxUSE_CREATEMOVIECONTROL 0
-# endif
+// uma is for wxMacFSSpec
+#include "wx/mac/uma.h"
+
+// standard QT stuff
+#ifndef __DARWIN__
+#include <Movies.h>
+#include <Gestalt.h>
+#include <QuickTimeComponents.h>
+#else
+#include <QuickTime/QuickTimeComponents.h>
#endif
//---------------------------------------------------------------------------
-// Height and Width of movie controller in the movie control
+// Height and Width of movie controller in the movie control (apple samples)
//---------------------------------------------------------------------------
#define wxMCWIDTH 320
#define wxMCHEIGHT 16
//===========================================================================
//---------------------------------------------------------------------------
-//
// wxQTMediaBackend
-//
//---------------------------------------------------------------------------
-//---------------------------------------------------------------------------
-// QT Includes
-//---------------------------------------------------------------------------
-//uma is for wxMacFSSpec
-#include "wx/mac/uma.h"
-#include "wx/timer.h"
-#ifndef __DARWIN__
-#include <Movies.h>
-#include <Gestalt.h>
-#include <QuickTimeComponents.h> //Standard QT stuff
-#else
-#include <QuickTime/QuickTimeComponents.h>
-#endif
-
class WXDLLIMPEXP_MEDIA wxQTMediaBackend : public wxMediaBackendCommonBase
{
public:
wxQTMediaBackend();
- ~wxQTMediaBackend();
+ virtual ~wxQTMediaBackend();
virtual bool CreateControl(wxControl* ctrl, wxWindow* parent,
wxWindowID id,
const wxValidator& validator,
const wxString& name);
+ virtual bool Load(const wxString& fileName);
+ virtual bool Load(const wxURI& location);
+
virtual bool Play();
virtual bool Pause();
virtual bool Stop();
- virtual bool Load(const wxString& fileName);
- virtual bool Load(const wxURI& location);
-
virtual wxMediaState GetState();
virtual bool SetPosition(wxLongLong where);
void FinishLoad();
virtual bool ShowPlayerControls(wxMediaCtrlPlayerControls flags);
-
+
+ virtual wxLongLong GetDownloadProgress();
+ virtual wxLongLong GetDownloadTotal();
+
+ virtual void MacVisibilityChanged();
//
// ------ Implementation from now on --------
//
+ bool DoPause();
+ bool DoStop();
+
void DoLoadBestSize();
void DoSetControllerVisible(wxMediaCtrlPlayerControls flags);
- //TODO: Last param actually long - does this work on 64bit machines?
- static Boolean MCFilterProc (MovieController theController,
- short action, void *params, long refCon);
+ wxLongLong GetDataSizeFromStart(TimeValue end);
-#if wxUSE_CREATEMOVIECONTROL
- void DoCreateMovieControl();
-#else
Boolean IsQuickTime4Installed();
void DoNewMovieController();
- static void PPRMProc (Movie theMovie, OSErr theErr, void* theRefCon);
-#endif
+
+ static pascal void PPRMProc(
+ Movie theMovie, OSErr theErr, void* theRefCon);
+
+ //TODO: Last param actually long - does this work on 64bit machines?
+ static pascal Boolean MCFilterProc(MovieController theController,
+ short action, void *params, long refCon);
+
+ static pascal OSStatus WindowEventHandler(
+ EventHandlerCallRef inHandlerCallRef,
+ EventRef inEvent, void *inUserData );
wxSize m_bestSize; // Original movie size
-#ifdef __WXMAC_OSX__
- struct MovieType** m_movie; // QT Movie handle/instance
-#else
Movie m_movie; // Movie instance
-#endif
bool m_bPlaying; // Whether media is playing or not
class wxTimer* m_timer; // Timer for streaming the movie
MovieController m_mc; // MovieController instance
wxMediaCtrlPlayerControls m_interfaceflags; // Saved interface flags
-#if !wxUSE_CREATEMOVIECONTROL
- EventHandlerRef m_pEventHandlerRef; // Event handler to cleanup
+
+ // Event handlers and UPPs/Callbacks
+ EventHandlerRef m_windowEventHandler;
+ EventHandlerUPP m_windowUPP;
+
+ MoviePrePrerollCompleteUPP m_preprerollupp;
+ MCActionFilterWithRefConUPP m_mcactionupp;
+
+ GWorldPtr m_movieWorld; //Offscreen movie GWorld
friend class wxQTMediaEvtHandler;
-#endif
+
DECLARE_DYNAMIC_CLASS(wxQTMediaBackend)
};
-#if !wxUSE_CREATEMOVIECONTROL
// helper to hijack background erasing for the QT window
class WXDLLIMPEXP_MEDIA wxQTMediaEvtHandler : public wxEvtHandler
{
{
m_qtb = qtb;
- qtb->m_ctrl->Connect(qtb->m_ctrl->GetId(), wxEVT_ERASE_BACKGROUND,
+ qtb->m_ctrl->Connect(
+ qtb->m_ctrl->GetId(), wxEVT_ERASE_BACKGROUND,
wxEraseEventHandler(wxQTMediaEvtHandler::OnEraseBackground),
NULL, this);
}
DECLARE_NO_COPY_CLASS(wxQTMediaEvtHandler)
};
-// Window event handler
-static pascal OSStatus wxQTMediaWindowEventHandler(
- EventHandlerCallRef inHandlerCallRef,
- EventRef inEvent, void *inUserData);
-DEFINE_ONE_SHOT_HANDLER_GETTER( wxQTMediaWindowEventHandler );
-
-#endif
-
//===========================================================================
// IMPLEMENTATION
//===========================================================================
//
//+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
-IMPLEMENT_DYNAMIC_CLASS(wxQTMediaBackend, wxMediaBackend);
+IMPLEMENT_DYNAMIC_CLASS(wxQTMediaBackend, wxMediaBackend)
//Time between timer calls - this is the Apple recommondation to the TCL
//team I believe
class wxQTMediaLoadTimer : public wxTimer
{
public:
- wxQTMediaLoadTimer(Movie movie, wxQTMediaBackend* parent) :
- m_movie(movie), m_parent(parent) {}
+ wxQTMediaLoadTimer(wxQTMediaBackend* parent) :
+ m_parent(parent) {}
void Notify()
{
- //Note that the CreateMovieControl variety performs
- //its own custom idleing
-#if !wxUSE_CREATEMOVIECONTROL
::MCIdle(m_parent->m_mc);
-#endif
- //kMovieLoadStatePlayable is not enough on MAC
- //- it plays, but IsMovieDone might return true (!)
- //sure we need to wait until kMovieLoadStatePlaythroughOK
- if(::GetMovieLoadState(m_movie) >= 20000)
- {
+
+ // kMovieLoadStatePlayable is not enough on MAC:
+ // it plays, but IsMovieDone might return true (!)
+ // sure we need to wait until kMovieLoadStatePlaythroughOK
+ if (::GetMovieLoadState(m_parent->m_movie) >= 20000)
+ {
m_parent->FinishLoad();
delete this;
- }
+ }
}
protected:
- Movie m_movie; //Our movie instance
- wxQTMediaBackend* m_parent; //Backend pointer
+ wxQTMediaBackend *m_parent; // Backend pointer
};
// --------------------------------------------------------------------------
class wxQTMediaPlayTimer : public wxTimer
{
public:
- wxQTMediaPlayTimer(Movie movie, wxQTMediaBackend* parent) :
- m_movie(movie), m_parent(parent) {}
+ wxQTMediaPlayTimer(wxQTMediaBackend* parent) :
+ m_parent(parent) {}
void Notify()
- {
- //Note that CreateMovieControl performs its own idleing
-#if !wxUSE_CREATEMOVIECONTROL
+ {
//
// OK, a little explaining - basically originally
// we only called MoviesTask if the movie was actually
// correctly.
//
::MCIdle(m_parent->m_mc);
-#endif
//
// Handle the stop event - if the movie has reached
// the end, notify our handler
//
- if(::IsMovieDone(m_movie))
- {
+ if (::IsMovieDone(m_parent->m_movie))
+ {
if ( m_parent->SendStopEvent() )
{
m_parent->Stop();
}
protected:
- Movie m_movie; //Our movie instance
- wxQTMediaBackend* m_parent; //Backend pointer
+ wxQTMediaBackend* m_parent; // Backend pointer
};
//
// Sets m_timer to NULL signifying we havn't loaded anything yet
//---------------------------------------------------------------------------
-wxQTMediaBackend::wxQTMediaBackend()
+wxQTMediaBackend::wxQTMediaBackend()
: m_movie(NULL), m_bPlaying(false), m_timer(NULL)
, m_mc(NULL), m_interfaceflags(wxMEDIACTRLPLAYERCONTROLS_NONE)
+ , m_preprerollupp(NULL), m_movieWorld(NULL)
{
}
//---------------------------------------------------------------------------
wxQTMediaBackend::~wxQTMediaBackend()
{
- if(m_movie)
+ if (m_movie)
Cleanup();
-#if !wxUSE_CREATEMOVIECONTROL
// Cleanup for moviecontroller
- if(m_mc)
+ if (m_mc)
{
// destroy wxQTMediaEvtHandler we pushed on it
m_ctrl->PopEventHandler(true);
- RemoveEventHandler((EventHandlerRef&)m_pEventHandlerRef);
+ RemoveEventHandler(m_windowEventHandler);
+ DisposeEventHandlerUPP(m_windowUPP);
+
+ // Dispose of the movie controller
::DisposeMovieController(m_mc);
+ m_mc = NULL;
+
+ // Dispose of offscreen GWorld
+ ::DisposeGWorld(m_movieWorld);
}
-#endif
- //Note that ExitMovies() is not necessary...
+ // Note that ExitMovies() is not necessary...
ExitMovies();
}
// 1) Intializes QuickTime
// 2) Creates the control window
//---------------------------------------------------------------------------
-bool wxQTMediaBackend::CreateControl(wxControl* ctrl, wxWindow* parent,
- wxWindowID id,
- const wxPoint& pos,
- const wxSize& size,
- long style,
- const wxValidator& validator,
- const wxString& name)
+bool wxQTMediaBackend::CreateControl(
+ wxControl* ctrl,
+ wxWindow* parent,
+ wxWindowID id,
+ const wxPoint& pos,
+ const wxSize& size,
+ long style,
+ const wxValidator& validator,
+ const wxString& name)
{
- //Don't bother in Native control mode
-#if !wxUSE_CREATEMOVIECONTROL
if (!IsQuickTime4Installed())
return false;
-#endif
EnterMovies();
+ wxMediaCtrl* mediactrl = (wxMediaCtrl*)ctrl;
+
//
// Create window
// By default wxWindow(s) is created with a border -
// Since we don't have a child window like most other
// backends, we don't need wxCLIP_CHILDREN
//
- if ( !ctrl->wxControl::Create(parent, id, pos, size,
- wxWindow::MacRemoveBordersFromStyle(style),
- validator, name)
- )
+ if ( !mediactrl->wxControl::Create(
+ parent, id, pos, size,
+ wxWindow::MacRemoveBordersFromStyle(style),
+ validator, name))
+ {
return false;
+ }
#if wxUSE_VALIDATORS
- ctrl->SetValidator(validator);
+ mediactrl->SetValidator(validator);
#endif
- m_ctrl = (wxMediaCtrl*)ctrl;
+ m_ctrl = mediactrl;
return true;
}
//---------------------------------------------------------------------------
// wxQTMediaBackend::IsQuickTime4Installed
//
-// Determines whether version 4 of QT is installed
-// (Pretty much for classic only)
+// Determines whether version 4 of QT is installed
+// (Pretty much for Classic only)
//---------------------------------------------------------------------------
-#if !wxUSE_CREATEMOVIECONTROL
Boolean wxQTMediaBackend::IsQuickTime4Installed()
{
- short error;
+ OSErr error;
long result;
- error = Gestalt (gestaltQuickTime, &result);
+ error = Gestalt(gestaltQuickTime, &result);
return (error == noErr) && (((result >> 16) & 0xffff) >= 0x0400);
}
-#endif
//---------------------------------------------------------------------------
// wxQTMediaBackend::Load (file version)
//---------------------------------------------------------------------------
bool wxQTMediaBackend::Load(const wxString& fileName)
{
- if(m_movie)
+ if (m_movie)
Cleanup();
+ ::ClearMoviesStickyError(); // clear previous errors so
+ // GetMoviesStickyError is useful
+
OSErr err = noErr;
short movieResFile;
FSSpec sfFile;
- //FIXME:wxMacFilename2FSSpec crashes on empty string -
- //does it crash on other strings too and should this
- //"fix" be put in the carbon wxSound?
- if (fileName.empty())
- return false;
-
- wxMacFilename2FSSpec( fileName , &sfFile );
-
- if (OpenMovieFile (&sfFile, &movieResFile, fsRdPerm) != noErr)
+ wxMacFilename2FSSpec( fileName, &sfFile );
+ if (OpenMovieFile( &sfFile, &movieResFile, fsRdPerm ) != noErr)
return false;
short movieResID = 0;
Str255 movieName;
- err = NewMovieFromFile (
- &m_movie,
- movieResFile,
- &movieResID,
- movieName,
- newMovieActive,
- NULL); //wasChanged
-
- //No ::GetMoviesStickyError() here because it returns -2009
- // a.k.a. invalid track on valid mpegs
- if(err == noErr)
+ err = NewMovieFromFile(
+ &m_movie,
+ movieResFile,
+ &movieResID,
+ movieName,
+ newMovieActive,
+ NULL); // wasChanged
+
+ //
+ // check GetMoviesStickyError() because it may not find the
+ // proper codec and play black video and other strange effects,
+ // not to mention mess up the dynamic backend loading scheme
+ // of wxMediaCtrl - so it just does what the QuickTime player does
+ //
+ if (err == noErr && ::GetMoviesStickyError() == noErr)
{
- ::CloseMovieFile (movieResFile);
+ ::CloseMovieFile(movieResFile);
// Create movie controller/control
-#if wxUSE_CREATEMOVIECONTROL
- DoCreateMovieControl();
-#else
DoNewMovieController();
-#endif
- FinishLoad();
+
+ FinishLoad();
return true;
}
- else
- {
- return false;
- }
-}
-
-//---------------------------------------------------------------------------
-// wxQTMediaBackend::PPRMProc (static)
-//
-// Called when done PrePrerolling the movie.
-// Note that in 99% of the cases this does nothing...
-// Anyway we set up the loading timer here to tell us when the movie is done
-//---------------------------------------------------------------------------
-#if !wxUSE_CREATEMOVIECONTROL
-void wxQTMediaBackend::PPRMProc (Movie theMovie,
- OSErr WXUNUSED_UNLESS_DEBUG(theErr),
- void* theRefCon)
-{
- wxASSERT( theMovie );
- wxASSERT( theRefCon );
- wxASSERT( theErr == noErr );
- wxQTMediaBackend* pBE = (wxQTMediaBackend*) theRefCon;
-
- long lTime = ::GetMovieTime(theMovie,NULL);
- Fixed rate = ::GetMoviePreferredRate(theMovie);
- ::PrerollMovie(theMovie,lTime,rate);
- pBE->m_timer = new wxQTMediaLoadTimer(pBE->m_movie, pBE);
- pBE->m_timer->Start(MOVIE_DELAY);
+ return false;
}
-#endif
//---------------------------------------------------------------------------
// wxQTMediaBackend::Load (URL Version)
//---------------------------------------------------------------------------
bool wxQTMediaBackend::Load(const wxURI& location)
{
- if(m_movie)
+ if (m_movie)
Cleanup();
+ ::ClearMoviesStickyError(); // clear previous errors so
+ // GetMoviesStickyError is useful
+
wxString theURI = location.BuildURI();
+ OSErr err;
- OSErr err = noErr;
+ size_t len;
+ const char* theURIString;
- Handle theHandle = ::NewHandleClear(theURI.length() + 1);
+#if wxUSE_UNICODE
+ wxCharBuffer buf = wxConvLocal.cWC2MB(theURI, theURI.length(), &len);
+ theURIString = buf;
+#else
+ theURIString = theURI;
+ len = theURI.length();
+#endif
+
+ Handle theHandle = ::NewHandleClear(len + 1);
wxASSERT(theHandle);
- ::BlockMove(theURI.mb_str(), *theHandle, theURI.length() + 1);
+ ::BlockMoveData(theURIString, *theHandle, len + 1);
- //create the movie from the handle that refers to the URI
- err = ::NewMovieFromDataRef(&m_movie, newMovieActive |
- newMovieAsyncOK
- /*|newMovieIdleImportOK*/,
- NULL, theHandle,
- URLDataHandlerSubType);
+ // create the movie from the handle that refers to the URI
+ err = ::NewMovieFromDataRef(
+ &m_movie,
+ newMovieActive | newMovieAsyncOK /* | newMovieIdleImportOK*/,
+ NULL, theHandle,
+ URLDataHandlerSubType);
::DisposeHandle(theHandle);
- if (err == noErr)
+ if (err == noErr && ::GetMoviesStickyError() == noErr)
{
-#if wxUSE_CREATEMOVIECONTROL
- // Movie control resets prerolling, so we must create first
- DoCreateMovieControl();
-
- // Setup timer to catch load event
- m_timer = new wxQTMediaLoadTimer(m_movie, this);
- m_timer->Start(MOVIE_DELAY);
-#else
- // Movie controller resets prerolling, so we must create first
+ // Movie controller resets prerolling, so we must create first
DoNewMovieController();
-
+
long timeNow;
- Fixed playRate;
+ Fixed playRate;
timeNow = ::GetMovieTime(m_movie, NULL);
wxASSERT(::GetMoviesError() == noErr);
// require it if you don't use a Movie Controller,
// which we don't by default.
//
- ::PrePrerollMovie(m_movie, timeNow, playRate,
- wxQTMediaBackend::PPRMProc,
- (void*)this);
-#endif
+ m_preprerollupp = wxQTMediaBackend::PPRMProc;
+ ::PrePrerollMovie( m_movie, timeNow, playRate,
+ m_preprerollupp, (void*)this);
+
return true;
}
- else
- return false;
-}
-//---------------------------------------------------------------------------
-// wxQTMediaBackend::DoCreateMovieControl
-//
-// Calls CreateMovieControl and performs setup related to it
-//
-// Note that we always hide the controller initially becuase when loading
-// from a url it displays about a 40x40 box with the word loading... in it,
-// but the box is outside the range of the control, which is bad (0,0
-// i believe), so we need to wait until finishload to actually display
-// the movie controller in this instance
-//---------------------------------------------------------------------------
-#if wxUSE_CREATEMOVIECONTROL
-void wxQTMediaBackend::DoCreateMovieControl()
-{
- //
- //Native CreateMovieControl QT control (Thanks to Kevin Olliver's
- //wxQTMovie for some of this).
- //
- Rect bounds = wxMacGetBoundsForControl(m_ctrl,
- m_ctrl->GetPosition(),
- m_ctrl->GetSize());
-
- //Dispose of old control for new one
- if (m_ctrl->m_peer && m_ctrl->m_peer->Ok() )
- m_ctrl->m_peer->Dispose();
-
- //Options-
- //kMovieControlOptionXXX
- //HideController - hide the movie controller
- //LocateTopLeft - movie is pinned to top left rather than centered in the control
- //EnableEditing - Allows programmatic editing and dragn'drop
- //HandleEditingHI- Installs event stuff for edit menu - forces EnableEditing also
- //SetKeysEnabled - Allows keyboard input
- //ManuallyIdled - app handles movie idling rather than internal timer event loop
- ::CreateMovieControl(
- (WindowRef)
- m_ctrl->MacGetTopLevelWindowRef(), //parent
- &bounds, //control bounds
- m_movie, //movie handle
- kMovieControlOptionHideController
- | kMovieControlOptionLocateTopLeft
- | kMovieControlOptionSetKeysEnabled
- // | kMovieControlOptionManuallyIdled
- , //flags
- m_ctrl->m_peer->GetControlRefAddr() );
-
- ::EmbedControl(m_ctrl->m_peer->GetControlRef(),
- (ControlRef)m_ctrl->GetParent()->GetHandle());
-
- //
- // Setup MovieController for the new movie
- //
- long dataSize;
-
- //Get movie controller from our control
- ::GetControlData( m_ctrl->m_peer->GetControlRef(), 0,
- kMovieControlDataMovieController,
- sizeof(MovieController), (Ptr)&m_mc, &dataSize );
-
- // Setup a callback so we can tell when the user presses
- // play on the player controls
- ::MCSetActionFilterWithRefCon(m_mc,
- wxQTMediaBackend::MCFilterProc, (long)this);
+ return false;
}
-#endif
//---------------------------------------------------------------------------
// wxQTMediaBackend::DoNewMovieController
// Attaches movie to moviecontroller or creates moviecontroller
// if not created yet
//---------------------------------------------------------------------------
-#if !wxUSE_CREATEMOVIECONTROL
void wxQTMediaBackend::DoNewMovieController()
{
- if(!m_mc)
+ if (!m_mc)
{
// Get top level window ref for some mac functions
WindowRef wrTLW = (WindowRef) m_ctrl->MacGetTopLevelWindowRef();
-
- // MovieController not setup yet -
- // so we need to create a new one.
- // You have to pass a valid movie to
- // NewMovieController, evidently
+
+ // MovieController not set up yet, so we need to create a new one.
+ // You have to pass a valid movie to NewMovieController, evidently
::SetMovieGWorld(m_movie,
(CGrafPtr) GetWindowPort(wrTLW),
NULL);
wxASSERT(::GetMoviesError() == noErr);
- Rect bounds = wxMacGetBoundsForControl(m_ctrl,
- m_ctrl->GetPosition(),
- m_ctrl->GetSize());
+ Rect bounds = wxMacGetBoundsForControl(
+ m_ctrl,
+ m_ctrl->GetPosition(),
+ m_ctrl->GetSize());
- m_mc = ::NewMovieController(m_movie, &bounds, mcTopLeftMovie |
- //mcWithFrame |
- mcNotVisible);
+ m_mc = ::NewMovieController(
+ m_movie, &bounds,
+ mcTopLeftMovie | mcNotVisible /* | mcWithFrame */ );
wxASSERT(::GetMoviesError() == noErr);
- ::MCDoAction(m_mc, 32, (void*)true); //mcActionSetKeysEnabled
+
+ ::MCDoAction(m_mc, 32, (void*)true); // mcActionSetKeysEnabled
wxASSERT(::GetMoviesError() == noErr);
// Setup a callback so we can tell when the user presses
// play on the player controls
- ::MCSetActionFilterWithRefCon(m_mc,
- wxQTMediaBackend::MCFilterProc, (long)this);
+ m_mcactionupp = wxQTMediaBackend::MCFilterProc;
+ ::MCSetActionFilterWithRefCon( m_mc, m_mcactionupp, (long)this );
wxASSERT(::GetMoviesError() == noErr);
- //Part of a suggestion from Greg Hazel to repaint
- //movie when idle
+ // Part of a suggestion from Greg Hazel to repaint movie when idle
m_ctrl->PushEventHandler(new wxQTMediaEvtHandler(this));
-
- // Event types to catch from the TLW
- // for the moviecontroller
- EventTypeSpec theEventTypes[] = {
- { kEventClassMouse, kEventMouseDown },
- { kEventClassMouse, kEventMouseUp },
- { kEventClassKeyboard, kEventRawKeyDown },
- { kEventClassKeyboard, kEventRawKeyRepeat },
- { kEventClassKeyboard, kEventRawKeyUp },
- { kEventClassWindow, kEventWindowUpdate },
- { kEventClassWindow, kEventWindowActivated },
- { kEventClassWindow, kEventWindowDeactivated }
- };
-
- // Catch window messages -
+
+ // Create offscreen GWorld for where to "show" when window is hidden
+ Rect worldRect;
+ worldRect.left = worldRect.top = 0;
+ worldRect.right = worldRect.bottom = 1;
+ ::NewGWorld(&m_movieWorld, 0, &worldRect, NULL, NULL, 0);
+
+ // Catch window messages:
// if we do not do this and if the user clicks the play
// button on the controller, for instance, nothing will happen...
- InstallWindowEventHandler( wrTLW,
- GetwxQTMediaWindowEventHandlerUPP(),
- GetEventTypeCount( theEventTypes ), theEventTypes,
- m_mc, (&(EventHandlerRef&)m_pEventHandlerRef) );
+ EventTypeSpec theWindowEventTypes[] =
+ {
+ { kEventClassMouse, kEventMouseDown },
+ { kEventClassMouse, kEventMouseUp },
+ { kEventClassMouse, kEventMouseDragged },
+ { kEventClassKeyboard, kEventRawKeyDown },
+ { kEventClassKeyboard, kEventRawKeyRepeat },
+ { kEventClassKeyboard, kEventRawKeyUp },
+ { kEventClassWindow, kEventWindowUpdate },
+ { kEventClassWindow, kEventWindowActivated },
+ { kEventClassWindow, kEventWindowDeactivated }
+ };
+ m_windowUPP =
+ NewEventHandlerUPP( wxQTMediaBackend::WindowEventHandler );
+ InstallWindowEventHandler(
+ wrTLW,
+ m_windowUPP,
+ GetEventTypeCount( theWindowEventTypes ), theWindowEventTypes,
+ this,
+ &m_windowEventHandler );
}
else
{
- // MovieController already created -
+ // MovieController already created:
// Just change the movie in it and we're good to go
Point thePoint;
thePoint.h = thePoint.v = 0;
- ::MCSetMovie(m_mc, m_movie,
+ ::MCSetMovie(m_mc, m_movie,
(WindowRef)m_ctrl->MacGetTopLevelWindowRef(),
- thePoint);
+ thePoint);
wxASSERT(::GetMoviesError() == noErr);
}
}
-#endif
//---------------------------------------------------------------------------
// wxQTMediaBackend::FinishLoad
// Performs operations after a movie ready to play/loaded.
//---------------------------------------------------------------------------
void wxQTMediaBackend::FinishLoad()
-{
+{
// get the real size of the movie
DoLoadBestSize();
- // Show the player controls if the user wants to
- if(m_interfaceflags)
+ // show the player controls if the user wants to
+ if (m_interfaceflags)
DoSetControllerVisible(m_interfaceflags);
- //we want millisecond precision
+ // we want millisecond precision
::SetMovieTimeScale(m_movie, 1000);
wxASSERT(::GetMoviesError() == noErr);
- // Start movie progress timer
- m_timer = new wxQTMediaPlayTimer(m_movie, (wxQTMediaBackend*) this);
+ // start movie progress timer
+ m_timer = new wxQTMediaPlayTimer(this);
wxASSERT(m_timer);
m_timer->Start(MOVIE_DELAY, wxTIMER_CONTINUOUS);
- //send loaded event & refresh size
+ // send loaded event and refresh size
NotifyMovieLoaded();
}
//---------------------------------------------------------------------------
void wxQTMediaBackend::DoLoadBestSize()
{
- //get the real size of the movie
+ // get the real size of the movie
Rect outRect;
- ::GetMovieNaturalBoundsRect (m_movie, &outRect);
+ ::GetMovieNaturalBoundsRect(m_movie, &outRect);
wxASSERT(::GetMoviesError() == noErr);
- //determine best size
+ // determine best size
m_bestSize.x = outRect.right - outRect.left;
m_bestSize.y = outRect.bottom - outRect.top;
}
// wxQTMediaBackend::Play
//
// Start the QT movie
+// (Apple recommends mcActionPrerollAndPlay but that's QT 4.1+)
//---------------------------------------------------------------------------
bool wxQTMediaBackend::Play()
{
Fixed fixRate = (Fixed) (wxQTMediaBackend::GetPlaybackRate() * 0x10000);
- if(!fixRate)
+ if (!fixRate)
fixRate = ::GetMoviePreferredRate(m_movie);
-
+
wxASSERT(fixRate != 0);
- if(!m_bPlaying)
- ::MCDoAction( m_mc, 8, // mcActionPlay
- (void *) fixRate);
+ if (!m_bPlaying)
+ ::MCDoAction( m_mc, 8 /* mcActionPlay */, (void*) fixRate);
- m_bPlaying = true;
- return ::GetMoviesError() == noErr;
+ bool result = (::GetMoviesError() == noErr);
+ if (result)
+ {
+ m_bPlaying = true;
+ QueuePlayEvent();
+ }
+
+ return result;
}
//---------------------------------------------------------------------------
//
// Stop the movie
//---------------------------------------------------------------------------
-bool wxQTMediaBackend::Pause()
+bool wxQTMediaBackend::DoPause()
{
- //Stop the movie A.K.A. ::StopMovie(m_movie);
- if(m_bPlaying)
+ // Stop the movie A.K.A. ::StopMovie(m_movie);
+ if (m_bPlaying)
{
- ::MCDoAction( m_mc, 8 /*mcActionPlay*/,
- (void *) 0);
+ ::MCDoAction( m_mc, 8 /*mcActionPlay*/, (void *) 0);
m_bPlaying = false;
- return ::GetMoviesError() == noErr;
+ return ::GetMoviesError() == noErr;
}
- return true; //already paused
+
+ // already paused
+ return true;
+}
+
+bool wxQTMediaBackend::Pause()
+{
+ bool bSuccess = DoPause();
+ if (bSuccess)
+ this->QueuePauseEvent();
+
+ return bSuccess;
}
//---------------------------------------------------------------------------
// 1) Stop the movie
// 2) Seek to the beginning of the movie
//---------------------------------------------------------------------------
-bool wxQTMediaBackend::Stop()
+bool wxQTMediaBackend::DoStop()
{
- if(!wxQTMediaBackend::Pause())
+ if (!wxQTMediaBackend::DoPause())
return false;
::GoToBeginningOfMovie(m_movie);
return ::GetMoviesError() == noErr;
}
+bool wxQTMediaBackend::Stop()
+{
+ bool bSuccess = DoStop();
+ if (bSuccess)
+ QueueStopEvent();
+
+ return bSuccess;
+}
+
//---------------------------------------------------------------------------
// wxQTMediaBackend::GetPlaybackRate
//
{
short sVolume = ::GetMovieVolume(m_movie);
- if(sVolume & (128 << 8)) //negative - no sound
+ if (sVolume & (128 << 8)) //negative - no sound
return 0.0;
- return sVolume/256.0;
+ return sVolume / 256.0;
}
//---------------------------------------------------------------------------
::SetMovieVolume(m_movie, (short) (dVolume * 256));
return true;
}
-
- //---------------------------------------------------------------------------
+
+//---------------------------------------------------------------------------
// wxQTMediaBackend::GetDuration
//
// Calls GetMovieDuration
wxMediaState wxQTMediaBackend::GetState()
{
// Could use
- // GetMovieActive/IsMovieDone/SetMovieActive
+ // GetMovieActive/IsMovieDone/SetMovieActive
// combo if implemented that way
- if (m_bPlaying == true)
+ if (m_bPlaying)
return wxMEDIASTATE_PLAYING;
- else if ( !m_movie || wxQTMediaBackend::GetPosition() == 0)
+ else if (!m_movie || wxQTMediaBackend::GetPosition() == 0)
return wxMEDIASTATE_STOPPED;
else
return wxMEDIASTATE_PAUSED;
void wxQTMediaBackend::Cleanup()
{
m_bPlaying = false;
- if(m_timer)
+ if (m_timer)
{
- delete m_timer;
- m_timer = NULL;
+ delete m_timer;
+ m_timer = NULL;
}
- // Stop the movie
+ // Stop the movie:
// Apple samples with CreateMovieControl typically
// install a event handler and do this on the dispose
// event, but we do it here for simplicity
// (It might keep playing for several seconds after
- // control destruction if not)
+ // control destruction if not)
wxQTMediaBackend::Pause();
-
- //
+
// Dispose of control or remove movie from MovieController
- //
-#if wxUSE_CREATEMOVIECONTROL
- if (m_ctrl->m_peer && m_ctrl->m_peer->Ok() )
- m_ctrl->m_peer->Dispose();
-#else
Point thePoint;
thePoint.h = thePoint.v = 0;
::MCSetVisible(m_mc, false);
::MCSetMovie(m_mc, NULL, NULL, thePoint);
-#endif
::DisposeMovie(m_movie);
-}
-
-//---------------------------------------------------------------------------
-// wxQTMediaBackend::MCFilterProc (static)
-//
-// Callback for when the movie controller recieves a message
-//---------------------------------------------------------------------------
-Boolean wxQTMediaBackend::MCFilterProc(
- MovieController WXUNUSED(theController),
- short action,
- void * WXUNUSED(params),
- long refCon)
-{
- if(action != 1) //don't process idle events
- {
- wxQTMediaBackend* pThis = (wxQTMediaBackend*)refCon;
-
- switch(action)
- {
- case 8: //play button triggered - MC will set movie to opposite state
- //of current - playing ? paused : playing
- pThis->m_bPlaying = !(pThis->m_bPlaying);
- break;
- default:
- break;
- }
- }
- return 0;
+ m_movie = NULL;
}
//---------------------------------------------------------------------------
//---------------------------------------------------------------------------
// wxQTMediaBackend::Move
//
-// We need to do this even when using native qt control because
-// CreateMovieControl is broken in this regard...
+// Move the movie controller or movie control
+// (we need to actually move the movie control manually...)
+// Top 10 things to do with quicktime in March 93's issue
+// of DEVELOP - very useful
+// http:// www.mactech.com/articles/develop/issue_13/031-033_QuickTime_column.html
+// OLD NOTE: Calling MCSetControllerBoundsRect without detaching
+// supposively resulted in a crash back then. Current code even
+// with CFM classic runs fine. If there is ever a problem,
+// take out the if 0 lines below
//---------------------------------------------------------------------------
void wxQTMediaBackend::Move(int x, int y, int w, int h)
{
-#if !wxUSE_CREATEMOVIECONTROL
- if(m_timer)
+ if (m_timer)
{
- m_ctrl->GetParent()->MacWindowToRootWindow(&x, &y);
- Rect theRect = {y, x, y+h, x+w};
+ m_ctrl->GetParent()->MacWindowToRootWindow(&x, &y);
+ Rect theRect = {y, x, y + h, x + w};
+
+#if 0 // see note above
+ ::MCSetControllerAttached(m_mc, false);
+ wxASSERT(::GetMoviesError() == noErr);
+#endif
::MCSetControllerBoundsRect(m_mc, &theRect);
wxASSERT(::GetMoviesError() == noErr);
- }
-#else
- if(m_timer && m_ctrl)
- {
- m_ctrl->GetParent()->MacWindowToRootWindow(&x, &y);
- ::MoveControl( (ControlRef) m_ctrl->GetHandle(), x, y );
- m_ctrl->GetParent()->Refresh();
- m_ctrl->GetParent()->Update();
- }
+#if 0 // see note above
+ if (m_interfaceflags)
+ {
+ ::MCSetVisible(m_mc, true);
+ wxASSERT(::GetMoviesError() == noErr);
+ }
#endif
+ }
}
//---------------------------------------------------------------------------
// Utility function that takes care of showing the moviecontroller
// and showing/hiding the particular controls on it
//---------------------------------------------------------------------------
-void wxQTMediaBackend::DoSetControllerVisible(wxMediaCtrlPlayerControls flags)
-{
- ::MCSetVisible(m_mc, TRUE);
-
- //
+void wxQTMediaBackend::DoSetControllerVisible(
+ wxMediaCtrlPlayerControls flags)
+{
+ ::MCSetVisible(m_mc, true);
+
// Take care of subcontrols
- //
- if(::GetMoviesError() == noErr)
+ if (::GetMoviesError() == noErr)
{
long mcFlags = 0;
::MCDoAction(m_mc, 39/*mcActionGetFlags*/, (void*)&mcFlags);
-
- if(::GetMoviesError() == noErr)
- {
+
+ if (::GetMoviesError() == noErr)
+ {
mcFlags |= ( //(1<<0)/*mcFlagSuppressMovieFrame*/ |
- (1<<3)/*mcFlagsUseWindowPalette*/
+ (1 << 3)/*mcFlagsUseWindowPalette*/
| ((flags & wxMEDIACTRLPLAYERCONTROLS_STEP)
- ? 0 : (1<<1)/*mcFlagSuppressStepButtons*/)
+ ? 0 : (1 << 1)/*mcFlagSuppressStepButtons*/)
| ((flags & wxMEDIACTRLPLAYERCONTROLS_VOLUME)
- ? 0 : (1<<2)/*mcFlagSuppressSpeakerButton*/)
- // | (1<<4) /*mcFlagDontInvalidate*/ //if we take care of repainting ourselves
+ ? 0 : (1 << 2)/*mcFlagSuppressSpeakerButton*/)
+ //if we take care of repainting ourselves
+ // | (1 << 4) /*mcFlagDontInvalidate*/
);
- ::MCDoAction(m_mc, 38/*mcActionSetFlags*/, (void*)mcFlags);
+
+ ::MCDoAction(m_mc, 38/*mcActionSetFlags*/, (void*)mcFlags);
}
- }
-
- //
- //Adjust height and width of best size for movie controller
- //if the user wants it shown
- //
+ }
+
+ // Adjust height and width of best size for movie controller
+ // if the user wants it shown
m_bestSize.x = m_bestSize.x > wxMCWIDTH ? m_bestSize.x : wxMCWIDTH;
m_bestSize.y += wxMCHEIGHT;
}
//---------------------------------------------------------------------------
bool wxQTMediaBackend::ShowPlayerControls(wxMediaCtrlPlayerControls flags)
{
- if(!m_mc)
- return false; //no movie controller...
-
+ if (!m_mc)
+ return false; // no movie controller...
+
bool bSizeChanged = false;
-
- //if the controller is visible and we want to hide it do so
- if(m_interfaceflags && !flags)
+
+ // if the controller is visible and we want to hide it do so
+ if (m_interfaceflags && !flags)
{
bSizeChanged = true;
DoLoadBestSize();
- ::MCSetVisible(m_mc, FALSE);
+ ::MCSetVisible(m_mc, false);
}
- else if(!m_interfaceflags && flags) //show controller if hidden
+ else if (!m_interfaceflags && flags) // show controller if hidden
{
bSizeChanged = true;
DoSetControllerVisible(flags);
}
-
- //readjust parent sizers
- if(bSizeChanged)
+
+ // readjust parent sizers
+ if (bSizeChanged)
{
- NotifyMovieSizeChanged();
-
- //remember state in case of loading new media
+ NotifyMovieSizeChanged();
+
+ // remember state in case of loading new media
m_interfaceflags = flags;
- }
-
+ }
+
return ::GetMoviesError() == noErr;
}
+//---------------------------------------------------------------------------
+// wxQTMediaBackend::GetDataSizeFromStart
+//
+// Calls either GetMovieDataSize or GetMovieDataSize64 with a value
+// of 0 for the starting value
+//---------------------------------------------------------------------------
+wxLongLong wxQTMediaBackend::GetDataSizeFromStart(TimeValue end)
+{
+#if 0 // old pre-qt4 way
+ return ::GetMovieDataSize(m_movie, 0, end)
+#else // qt4 way
+ wide llDataSize;
+ ::GetMovieDataSize64(m_movie, 0, end, &llDataSize);
+ return wxLongLong(llDataSize.hi, llDataSize.lo);
+#endif
+}
+
+//---------------------------------------------------------------------------
+// wxQTMediaBackend::GetDownloadProgress
+//---------------------------------------------------------------------------
+wxLongLong wxQTMediaBackend::GetDownloadProgress()
+{
+#if 0 // hackish and slow
+ Handle hMovie = NewHandle(0);
+ PutMovieIntoHandle(m_movie, hMovie);
+ long lSize = GetHandleSize(hMovie);
+ DisposeHandle(hMovie);
+
+ return lSize;
+#else
+ TimeValue tv;
+ if (::GetMaxLoadedTimeInMovie(m_movie, &tv) != noErr)
+ {
+ wxLogDebug(wxT("GetMaxLoadedTimeInMovie failed"));
+ return 0;
+ }
+
+ return wxQTMediaBackend::GetDataSizeFromStart(tv);
+#endif
+}
+
+//---------------------------------------------------------------------------
+// wxQTMediaBackend::GetDownloadTotal
+//---------------------------------------------------------------------------
+wxLongLong wxQTMediaBackend::GetDownloadTotal()
+{
+ return wxQTMediaBackend::GetDataSizeFromStart(
+ ::GetMovieDuration(m_movie)
+ );
+}
+
+//---------------------------------------------------------------------------
+// wxQTMediaBackend::MacVisibilityChanged
+//
+// The main problem here is that Windows quicktime, for example,
+// renders more directly to a HWND. Mac quicktime does not do this
+// and instead renders to the port of the WindowRef/WindowPtr on top
+// of everything else/all other windows.
+//
+// So, for example, if you were to have a CreateTabsControl/wxNotebook
+// and change pages, even if you called HIViewSetVisible/SetControlVisibility
+// directly the movie will still continue playing on top of everything else
+// if you went to a different tab.
+//
+// Note that another issue, and why we call MCSetControllerPort instead
+// of SetMovieGWorld directly, is that in addition to rendering on
+// top of everything else the last created controller steals mouse and
+// other input from everything else in the window, including other
+// controllers. Setting the port of it releases this behaviour.
+//---------------------------------------------------------------------------
+void wxQTMediaBackend::MacVisibilityChanged()
+{
+ if(!m_mc || !m_ctrl->m_bLoaded)
+ return; //not initialized yet
+
+ if(m_ctrl->MacIsReallyShown())
+ {
+ //The window is being shown again, so set the GWorld of the
+ //controller back to the port of the parent WindowRef
+ WindowRef wrTLW =
+ (WindowRef) m_ctrl->MacGetTopLevelWindowRef();
+
+ ::MCSetControllerPort(m_mc, (CGrafPtr) GetWindowPort(wrTLW));
+ wxASSERT(::GetMoviesError() == noErr);
+ }
+ else
+ {
+ //We are being hidden - set the GWorld of the controller
+ //to the offscreen GWorld
+ ::MCSetControllerPort(m_mc, m_movieWorld);
+ wxASSERT(::GetMoviesError() == noErr);
+ }
+}
+
//---------------------------------------------------------------------------
// wxQTMediaBackend::OnEraseBackground
//
// Suggestion from Greg Hazel to repaint the movie when idle
// (on pause also)
//---------------------------------------------------------------------------
-#if !wxUSE_CREATEMOVIECONTROL
void wxQTMediaEvtHandler::OnEraseBackground(wxEraseEvent& evt)
{
- // Work around Nasty OSX drawing bug -
+ // Work around Nasty OSX drawing bug:
// http://lists.apple.com/archives/QuickTime-API/2002/Feb/msg00311.html
- WindowRef wrTLW =
- (WindowRef) m_qtb->m_ctrl->MacGetTopLevelWindowRef();
+ WindowRef wrTLW = (WindowRef) m_qtb->m_ctrl->MacGetTopLevelWindowRef();
- RgnHandle region = MCGetControllerBoundsRgn(m_qtb->m_mc);
- MCInvalidate(m_qtb->m_mc, wrTLW, region);
- MCIdle(m_qtb->m_mc);
+ RgnHandle region = ::MCGetControllerBoundsRgn(m_qtb->m_mc);
+ ::MCInvalidate(m_qtb->m_mc, wrTLW, region);
+ ::MCIdle(m_qtb->m_mc);
+}
+
+//---------------------------------------------------------------------------
+// wxQTMediaBackend::PPRMProc (static)
+//
+// Called when done PrePrerolling the movie.
+// Note that in 99% of the cases this does nothing...
+// Anyway we set up the loading timer here to tell us when the movie is done
+//---------------------------------------------------------------------------
+pascal void wxQTMediaBackend::PPRMProc(
+ Movie theMovie,
+ OSErr WXUNUSED_UNLESS_DEBUG(theErr),
+ void* theRefCon)
+{
+ wxASSERT( theMovie );
+ wxASSERT( theRefCon );
+ wxASSERT( theErr == noErr );
+
+ wxQTMediaBackend* pBE = (wxQTMediaBackend*) theRefCon;
+
+ long lTime = ::GetMovieTime(theMovie,NULL);
+ Fixed rate = ::GetMoviePreferredRate(theMovie);
+ ::PrerollMovie(theMovie,lTime,rate);
+ pBE->m_timer = new wxQTMediaLoadTimer(pBE);
+ pBE->m_timer->Start(MOVIE_DELAY);
}
-#endif
//---------------------------------------------------------------------------
-// wxQTMediaWindowEventHandler
+// wxQTMediaBackend::MCFilterProc (static)
+//
+// Callback for when the movie controller recieves a message
+//---------------------------------------------------------------------------
+pascal Boolean wxQTMediaBackend::MCFilterProc(
+ MovieController WXUNUSED(theController),
+ short action,
+ void * WXUNUSED(params),
+ long refCon)
+{
+ wxQTMediaBackend* pThis = (wxQTMediaBackend*)refCon;
+
+ switch (action)
+ {
+ case 1:
+ // don't process idle events
+ break;
+
+ case 8:
+ // play button triggered - MC will set movie to opposite state
+ // of current - playing ? paused : playing
+ pThis->m_bPlaying = !(pThis->m_bPlaying);
+ break;
+
+ default:
+ break;
+ }
+
+ return 0;
+}
+
+//---------------------------------------------------------------------------
+// wxQTMediaBackend::WindowEventHandler [static]
//
// Event callback for the top level window of our control that passes
-// messages to our moviecontroller so it can recieve mouse clicks etc.
+// messages to our moviecontroller so it can receive mouse clicks etc.
//---------------------------------------------------------------------------
-#if !wxUSE_CREATEMOVIECONTROL
-OSStatus wxQTMediaWindowEventHandler(EventHandlerCallRef inHandlerCallRef,
- EventRef inEvent, void *inUserData)
+pascal OSStatus wxQTMediaBackend::WindowEventHandler(
+ EventHandlerCallRef inHandlerCallRef,
+ EventRef inEvent,
+ void *inUserData)
{
+ wxQTMediaBackend* be = (wxQTMediaBackend*) inUserData;
+
+ // Only process keyboard messages on this window if it actually
+ // has focus, otherwise it will steal keystrokes from other windows!
+ // As well as when it is not loaded properly as it
+ // will crash in MCIsPlayerEvent
+ if((GetEventClass(inEvent) == kEventClassKeyboard &&
+ wxWindow::FindFocus() != be->m_ctrl)
+ || !be->m_ctrl->m_bLoaded)
+ return eventNotHandledErr;
+
+ // Pass the event onto the movie controller
EventRecord theEvent;
ConvertEventRefToEventRecord( inEvent, &theEvent );
OSStatus err;
- err = ::MCIsPlayerEvent( (MovieController) inUserData, &theEvent );
-
- // pass on to other event handlers if not handled- i.e. wx
- if(err)
+
+ // TODO: Apple says MCIsPlayerEvent is depreciated and
+ // MCClick, MCKey, MCIdle etc. should be used
+ // (RN: Of course that's what they say about
+ // CreateMovieControl and HIMovieView as well, LOL!)
+ err = ::MCIsPlayerEvent( be->m_mc, &theEvent );
+
+ // Pass on to other event handlers if not handled- i.e. wx
+ if (err != noErr)
return noErr;
else
return eventNotHandledErr;
}
-#endif
-//in source file that contains stuff you don't directly use
+// in source file that contains stuff you don't directly use
#include "wx/html/forcelnk.h"
-FORCE_LINK_ME(basewxmediabackends);
+FORCE_LINK_ME(basewxmediabackends)
-#endif //wxUSE_MEDIACTRL
+#endif // wxUSE_MEDIACTRL