// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
+// TODO: Platform specific backend defaults?
+
//===========================================================================
// Definitions
//===========================================================================
// Pre-compiled header stuff
//---------------------------------------------------------------------------
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma implementation "mediactrl.h"
-#endif
-
#include "wx/wxprec.h"
#ifdef __BORLANDC__
//+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
IMPLEMENT_CLASS(wxMediaCtrl, wxControl);
+DEFINE_EVENT_TYPE(wxEVT_MEDIA_STATECHANGED)
+DEFINE_EVENT_TYPE(wxEVT_MEDIA_PLAY)
+DEFINE_EVENT_TYPE(wxEVT_MEDIA_PAUSE)
IMPLEMENT_CLASS(wxMediaBackend, wxObject);
IMPLEMENT_DYNAMIC_CLASS(wxMediaEvent, wxEvent);
DEFINE_EVENT_TYPE(wxEVT_MEDIA_FINISHED);
}
//---------------------------------------------------------------------------
-// wxMediaCtrl::NextBackend
+// wxMediaCtrl::NextBackend (static)
//
//
// Search through the RTTI hashmap one at a
// STL isn't compatible with and will have a compilation error
// on a wxNode, however, wxHashTable::compatibility_iterator is
// incompatible with the old 2.4 stable version - but since
-// we're in 2.5 only we don't need to worry about this
-// static
+// we're in 2.5+ only we don't need to worry about the new version
//---------------------------------------------------------------------------
wxClassInfo* wxMediaCtrl::NextBackend()
{
m_ctrl->AddPendingEvent(theEvent);
}
+void wxMediaBackendCommonBase::QueuePlayEvent()
+{
+ QueueEvent(wxEVT_MEDIA_STATECHANGED);
+ QueueEvent(wxEVT_MEDIA_PLAY);
+}
+
+void wxMediaBackendCommonBase::QueuePauseEvent()
+{
+ QueueEvent(wxEVT_MEDIA_STATECHANGED);
+ QueueEvent(wxEVT_MEDIA_PAUSE);
+}
+
+void wxMediaBackendCommonBase::QueueStopEvent()
+{
+ QueueEvent(wxEVT_MEDIA_STATECHANGED);
+ QueueEvent(wxEVT_MEDIA_STOP);
+}
+
+
+//
+// Force link default backends in -
+// see http://wiki.wxwidgets.org/wiki.pl?RTTI
+//
#include "wx/html/forcelnk.h"
-FORCE_LINK(basewxmediabackends);
+#ifdef __WXMSW__ // MSW has huge backends so we do it seperately
+FORCE_LINK(wxmediabackend_am);
+FORCE_LINK(wxmediabackend_wmp10);
+#else
+FORCE_LINK(basewxmediabackends);
+#endif
//---------------------------------------------------------------------------
// End of compilation guard and of file
//---------------------------------------------------------------------------