#include "wx/mac/uma.h"
#include "wx/bitmap.h"
+wxBitmapButtonBase::wxBitmapButtonBase()
+ : m_bmpNormal(),
+ m_bmpSelected(),
+ m_bmpFocus(),
+ m_bmpDisabled(),
+ m_marginX(0),
+ m_marginY(0)
+{
+}
+
bool wxBitmapButton::Create(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
const wxPoint& pos,
const wxSize& size, long style,