+// ----------------------------------------------------------------------------
+// misc
+// ----------------------------------------------------------------------------
+
+void wxAppBase::SetActive(bool active, wxWindow * WXUNUSED(lastFocus))
+{
+ if ( active == m_isActive )
+ return;
+
+ m_isActive = active;
+
+ wxActivateEvent event(wxEVT_ACTIVATE_APP, active);
+ event.SetEventObject(this);
+
+ (void)ProcessEvent(event);
+}
+
+void wxAppBase::DeletePendingObjects()
+{
+ wxList::compatibility_iterator node = wxPendingDelete.GetFirst();
+ while (node)
+ {
+ wxObject *obj = node->GetData();
+
+ delete obj;
+
+ if (wxPendingDelete.Member(obj))
+ wxPendingDelete.Erase(node);
+
+ // Deleting one object may have deleted other pending
+ // objects, so start from beginning of list again.
+ node = wxPendingDelete.GetFirst();
+ }
+}
+
+// Returns TRUE if more time is needed.
+bool wxAppBase::ProcessIdle()
+{
+ wxIdleEvent event;
+ bool needMore = FALSE;
+ wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
+ while (node)
+ {
+ wxWindow* win = node->GetData();
+ if (SendIdleEvents(win, event))
+ needMore = TRUE;
+ node = node->GetNext();
+ }
+
+ event.SetEventObject(this);
+ (void) ProcessEvent(event);
+ if (event.MoreRequested())
+ needMore = TRUE;
+
+ wxUpdateUIEvent::ResetUpdateTime();
+
+ return needMore;
+}
+
+// Send idle event to window and all subwindows
+bool wxAppBase::SendIdleEvents(wxWindow* win, wxIdleEvent& event)
+{
+ bool needMore = FALSE;
+
+ win->OnInternalIdle();
+
+ if (wxIdleEvent::CanSend(win))
+ {
+ event.SetEventObject(win);
+ win->GetEventHandler()->ProcessEvent(event);
+
+ if (event.MoreRequested())
+ needMore = TRUE;
+ }
+ wxWindowList::compatibility_iterator node = win->GetChildren().GetFirst();
+ while ( node )
+ {
+ wxWindow *child = node->GetData();
+ if (SendIdleEvents(child, event))
+ needMore = TRUE;
+
+ node = node->GetNext();
+ }
+
+ return needMore;
+}
+
+void wxAppBase::OnIdle(wxIdleEvent& WXUNUSED(event))
+{
+ // If there are pending events, we must process them: pending events
+ // are either events to the threads other than main or events posted
+ // with wxPostEvent() functions
+ // GRG: I have moved this here so that all pending events are processed
+ // before starting to delete any objects. This behaves better (in
+ // particular, wrt wxPostEvent) and is coherent with wxGTK's current
+ // behaviour. Changed Feb/2000 before 2.1.14
+ ProcessPendingEvents();
+
+ // 'Garbage' collection of windows deleted with Close().
+ DeletePendingObjects();
+
+#if wxUSE_LOG
+ // flush the logged messages if any
+ wxLog::FlushActive();
+#endif // wxUSE_LOG
+
+}
+
+// ----------------------------------------------------------------------------
+// wxGUIAppTraitsBase
+// ----------------------------------------------------------------------------
+
+#if wxUSE_LOG
+
+wxLog *wxGUIAppTraitsBase::CreateLogTarget()
+{
+ return new wxLogGui;
+}
+
+#endif // wxUSE_LOG
+
+wxMessageOutput *wxGUIAppTraitsBase::CreateMessageOutput()
+{
+ // The standard way of printing help on command line arguments (app --help)
+ // is (according to common practice):
+ // - console apps: to stderr (on any platform)
+ // - GUI apps: stderr on Unix platforms (!)
+ // message box under Windows and others
+#ifdef __UNIX__
+ return new wxMessageOutputStderr;
+#else // !__UNIX__
+ // wxMessageOutputMessageBox doesn't work under Motif
+ #ifdef __WXMOTIF__
+ return new wxMessageOutputLog;
+ #else
+ return new wxMessageOutputMessageBox;
+ #endif
+#endif // __UNIX__/!__UNIX__
+}
+
+#if wxUSE_FONTMAP
+
+wxFontMapper *wxGUIAppTraitsBase::CreateFontMapper()
+{
+ return new wxFontMapper;
+}
+
+#endif // wxUSE_FONTMAP
+
+wxRendererNative *wxGUIAppTraitsBase::CreateRenderer()
+{
+ // use the default native renderer by default
+ return NULL;
+}
+
+#ifdef __WXDEBUG__
+
+bool wxGUIAppTraitsBase::ShowAssertDialog(const wxString& msg)
+{
+ // under MSW we prefer to use the base class version using ::MessageBox()
+ // even if wxMessageBox() is available because it has less chances to
+ // double fault our app than our wxMessageBox()
+#if defined(__WXMSW__) || !wxUSE_MSGDLG
+ return wxAppTraitsBase::ShowAssertDialog(msg);
+#else // wxUSE_MSGDLG
+ // this message is intentionally not translated -- it is for
+ // developpers only
+ wxString msgDlg(msg);
+ msgDlg += wxT("\nDo you want to stop the program?\n")
+ wxT("You can also choose [Cancel] to suppress ")
+ wxT("further warnings.");
+
+ switch ( wxMessageBox(msgDlg, wxT("wxWindows Debug Alert"),
+ wxYES_NO | wxCANCEL | wxICON_STOP ) )
+ {
+ case wxYES:
+ wxTrap();
+ break;
+
+ case wxCANCEL:
+ // no more asserts
+ return true;
+
+ //case wxNO: nothing to do
+ }
+
+ return false;
+#endif // !wxUSE_MSGDLG/wxUSE_MSGDLG
+}
+
+#endif // __WXDEBUG__
+
+bool wxGUIAppTraitsBase::HasStderr()
+{
+ // we consider that under Unix stderr always goes somewhere, even if the
+ // user doesn't always see it under GUI desktops
+#ifdef __UNIX__
+ return true;
+#else
+ return false;
+#endif
+}
+
+void wxGUIAppTraitsBase::ScheduleForDestroy(wxObject *object)
+{
+ if ( !wxPendingDelete.Member(object) )
+ wxPendingDelete.Append(object);
+}
+
+void wxGUIAppTraitsBase::RemoveFromPendingDelete(wxObject *object)
+{
+ wxPendingDelete.DeleteObject(object);
+}
+
+#if wxUSE_SOCKETS
+
+#if defined(__UNIX__) || defined(__DARWIN__) || defined(__OS2__)
+ #include "wx/unix/gsockunx.h"
+#elif defined(__WINDOWS__)
+ #include "wx/msw/gsockmsw.h"
+#else
+ #error "Must include correct GSocket header here"
+#endif
+
+GSocketGUIFunctionsTable* wxGUIAppTraitsBase::GetSocketGUIFunctionsTable()
+{
+#ifdef __WXMAC__
+ // NB: wxMac does not have any GUI-specific functions in gsocket.c and
+ // so it doesn't need this table at all
+ return NULL;
+#else
+ static GSocketGUIFunctionsTable table =
+ {
+ _GSocket_GUI_Init,
+ _GSocket_GUI_Cleanup,
+ _GSocket_GUI_Init_Socket,
+ _GSocket_GUI_Destroy_Socket,
+#ifndef __WINDOWS__
+ _GSocket_Install_Callback,
+ _GSocket_Uninstall_Callback,
+#endif
+ _GSocket_Enable_Events,
+ _GSocket_Disable_Events
+ };
+ return &table;
+#endif
+}
+
+#endif