/////////////////////////////////////////////////////////////////////////////
-// Name: filesys.h
+// Name: wx/filesys.h
// Purpose: class for opening files - virtual file system
// Author: Vaclav Slavik
// Copyright: (c) 1999 Vaclav Slavik
// RCS-ID: $Id$
-// Licence: wxWindows Licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __FILESYS_H__
#define __FILESYS_H__
-#if defined(__GNUG__) && !defined(__APPLE__)
-#pragma interface "filesys.h"
-#endif
-
-#include "wx/setup.h"
+#include "wx/defs.h"
#if !wxUSE_STREAMS
#error You cannot compile virtual file systems without wxUSE_STREAMS
#if wxUSE_FILESYSTEM
#include "wx/stream.h"
-#include "wx/url.h"
#include "wx/datetime.h"
#include "wx/filename.h"
+#include "wx/hashmap.h"
-class wxFSFile;
-class wxFileSystemHandler;
-class wxFileSystem;
+class WXDLLIMPEXP_BASE wxFSFile;
+class WXDLLIMPEXP_BASE wxFileSystemHandler;
+class WXDLLIMPEXP_BASE wxFileSystem;
//--------------------------------------------------------------------------------
// wxFSFile
#endif // wxUSE_DATETIME
}
- virtual ~wxFSFile() { if (m_Stream) delete m_Stream; }
+ virtual ~wxFSFile() { delete m_Stream; }
+
+ // returns stream. This doesn't give away ownership of the stream object.
+ wxInputStream *GetStream() const { return m_Stream; }
+
+ // gives away the ownership of the current stream.
+ wxInputStream *DetachStream()
+ {
+ wxInputStream *stream = m_Stream;
+ m_Stream = NULL;
+ return stream;
+ }
- // returns stream. This doesn't _create_ stream, it only returns
- // pointer to it.
- wxInputStream *GetStream() const {return m_Stream;}
+ // deletes the current stream and takes ownership of another.
+ void SetStream(wxInputStream *stream)
+ {
+ delete m_Stream;
+ m_Stream = stream;
+ }
// returns file's mime type
- const wxString& GetMimeType() const {return m_MimeType;}
+ const wxString& GetMimeType() const { return m_MimeType; }
// returns the original location (aka filename) of the file
- const wxString& GetLocation() const {return m_Location;}
+ const wxString& GetLocation() const { return m_Location; }
- const wxString& GetAnchor() const {return m_Anchor;}
+ const wxString& GetAnchor() const { return m_Anchor; }
#if wxUSE_DATETIME
- wxDateTime GetModificationTime() const {return m_Modif;}
+ wxDateTime GetModificationTime() const { return m_Modif; }
#endif // wxUSE_DATETIME
private:
public:
wxFileSystemHandler() : wxObject() {}
- // returns TRUE if this handler is able to open given location
+ // returns true if this handler is able to open given location
virtual bool CanOpen(const wxString& location) = 0;
// opens given file and returns pointer to input stream.
// kinds of files (HTPP, FTP, local, tar.gz etc..)
//--------------------------------------------------------------------------------
+// Open Bit Flags
+enum {
+ wxFS_READ = 1, // Open for reading
+ wxFS_SEEKABLE = 4 // Returned stream will be seekable
+};
+
+WX_DECLARE_VOIDPTR_HASH_MAP_WITH_DECL(wxFileSystemHandler*, wxFSHandlerHash, class WXDLLIMPEXP_BASE);
+
class WXDLLIMPEXP_BASE wxFileSystem : public wxObject
{
public:
wxFileSystem() : wxObject() { m_FindFileHandler = NULL;}
- virtual ~wxFileSystem() { }
+ virtual ~wxFileSystem();
// sets the current location. Every call to OpenFile is
// relative to this location.
// NOTE !!
- // unless is_dir = TRUE 'location' is *not* the directory but
+ // unless is_dir = true 'location' is *not* the directory but
// file contained in this directory
// (so ChangePathTo("dir/subdir/xh.htm") sets m_Path to "dir/subdir/")
- void ChangePathTo(const wxString& location, bool is_dir = FALSE);
+ void ChangePathTo(const wxString& location, bool is_dir = false);
wxString GetPath() const {return m_Path;}
// It first tries to open the file in relative scope
// (based on ChangePathTo()'s value) and then as an absolute
// path.
- wxFSFile* OpenFile(const wxString& location);
+ wxFSFile* OpenFile(const wxString& location, int flags = wxFS_READ);
// Finds first/next file that matches spec wildcard. flags can be wxDIR for restricting
// the query to directories or wxFILE for files only or 0 for either.
wxString FindFirst(const wxString& spec, int flags = 0);
wxString FindNext();
+ // find a file in a list of directories, returns false if not found
+ bool FindFileInPath(wxString *pStr, const wxChar *path, const wxChar *file);
+
// Adds FS handler.
- // In fact, this class is only front-end to the FS hanlers :-)
+ // In fact, this class is only front-end to the FS handlers :-)
static void AddHandler(wxFileSystemHandler *handler);
+ // Removes FS handler
+ static wxFileSystemHandler* RemoveHandler(wxFileSystemHandler *handler);
+
+ // Returns true if there is a handler which can open the given location.
+ static bool HasHandlerForPath(const wxString& location);
+
// remove all items from the m_Handlers list
static void CleanUpHandlers();
protected:
+ wxFileSystemHandler *MakeLocal(wxFileSystemHandler *h);
+
wxString m_Path;
// the path (location) we are currently in
// this is path, not file!
// list of FS handlers
wxFileSystemHandler *m_FindFileHandler;
// handler that succeed in FindFirst query
+ wxFSHandlerHash m_LocalHandlers;
+ // Handlers local to this instance
DECLARE_DYNAMIC_CLASS(wxFileSystem)
DECLARE_NO_COPY_CLASS(wxFileSystem)