-void wxGDIPlusBrushData::CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2, const wxColour&c1, const wxColour&c2)
+template <typename T>
+void
+wxGDIPlusBrushData::SetGradientStops(T *brush,
+ const wxGraphicsGradientStops& stops)
+{
+ const unsigned numStops = stops.GetCount();
+ if ( numStops <= 2 )
+ {
+ // initial and final colours are set during the brush creation, nothing
+ // more to do
+ return;
+ }
+
+ wxVector<Color> colors(numStops);
+ wxVector<REAL> positions(numStops);
+
+ for ( unsigned i = 0; i < numStops; i++ )
+ {
+ wxGraphicsGradientStop stop = stops.Item(i);
+
+ colors[i] = wxColourToColor(stop.GetColour());
+ positions[i] = stop.GetPosition();
+ }
+
+ brush->SetInterpolationColors(&colors[0], &positions[0], numStops);
+}
+
+void
+wxGDIPlusBrushData::CreateLinearGradientBrush(wxDouble x1, wxDouble y1,
+ wxDouble x2, wxDouble y2,
+ const wxGraphicsGradientStops& stops)