virtual void SetFlags(int flags) { m_flags = flags; UpdateDisplay(); }
virtual int GetFlags() const { return m_flags; }
- virtual void SetAsSortKey(bool sort = true) { m_sort = sort; UpdateDisplay(); }
virtual bool IsSortKey() const { return m_sort; }
- virtual void SetSortOrder(bool ascending) { m_sortAscending = ascending; UpdateDisplay(); }
+ virtual void UnsetAsSortKey() { m_sort = false; UpdateDisplay(); }
+
+ virtual void SetSortOrder(bool ascending);
+
virtual bool IsSortOrderAscending() const { return m_sortAscending; }
virtual void SetBitmap( const wxBitmap& bitmap ) { wxDataViewColumnBase::SetBitmap(bitmap); UpdateDisplay(); }