#include "wx/tokenzr.h"
#include "wx/utils.h"
+#if wxUSE_GUI
+ #include "wx/artprov.h"
+#endif // wxUSE_GUI
+
#if !defined(__WXMSW__) || defined(__WXMICROWIN__)
#include <signal.h> // for SIGTRAP used by wxTrap()
#endif //Win/Unix
{
wxTheApp = (wxApp *)this;
- // VZ: what's this? is it obsolete?
+#if WXWIN_COMPATIBILITY_2_2
m_wantDebugOutput = FALSE;
+#endif // WXWIN_COMPATIBILITY_2_2
#if wxUSE_GUI
m_topWindow = (wxWindow *)NULL;
#ifdef __WXUNIVERSAL__
if ( !wxTheme::Get() && !wxTheme::CreateDefault() )
return FALSE;
+ wxArtProvider *art = wxTheme::Get()->GetArtProvider();
+ if ( art )
+ wxArtProvider::PushProvider(art);
#endif // __WXUNIVERSAL__
return TRUE;