// Recommended setting: 1 (always)
#define wxUSE_LOGGUI 1
+// Recommended setting: 1 (always)
+#define wxUSE_LOG_DIALOG 1
+
// Support for multithreaded applications: if 1, compile in thread classes
// (thread.h) and make the library a bit more thread safe. Although thread
// support is quite stable by now, you may still consider recompiling the
// wxMimeTypesManager class
#define wxUSE_MIMETYPE 1
+// wxSystemOptions class
+#define wxUSE_SYSTEM_OPTIONS 1
+
+// Support for regular expression matching via wxRegEx class: enable this to
+// use POSIX regular expressions in your code. You need to compile regex
+// library from src/regex to use it under Windows.
+//
+// Default is 0
+//
+// Recommended setting: 1 if your compiler supports it, if it doesn't please
+// contribute us a makefile for src/regex for it
+#define wxUSE_REGEX 0
+
// ----------------------------------------------------------------------------
// Individual GUI controls
// ----------------------------------------------------------------------------
#define wxUSE_GAUGE 1 // wxGauge
#define wxUSE_LISTBOX 1 // wxListBox
#define wxUSE_LISTCTRL 1 // wxListCtrl
+#define wxUSE_PROPSHEET 1 // wxProperty
#define wxUSE_RADIOBOX 1 // wxRadioBox
#define wxUSE_RADIOBTN 1 // wxRadioButton
#define wxUSE_SCROLLBAR 1 // wxScrollBar
#define wxUSE_STATTEXT 1 // wxStaticText
#define wxUSE_STATBMP 1 // wxStaticBitmap
#define wxUSE_TEXTCTRL 1 // wxTextCtrl
-#define wxUSE_TOGGLEBTN 1 // requires wxButton
+#define wxUSE_TOGGLEBTN 0 // requires wxButton
#define wxUSE_TREECTRL 1 // wxTreeCtrl
// Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
// wxValidator class and related methods
#define wxUSE_VALIDATORS 1
+// wxDC cacheing implementation
+#define wxUSE_DC_CACHEING 0
+
// ----------------------------------------------------------------------------
// common dialogs
// ----------------------------------------------------------------------------
-// Define 1 to use generic dialogs in Windows, even though they duplicate
-// native common dialog (e.g. wxColourDialog). This is mainly useful for
-// testing.
-//
-// Default is 0
-//
-// Recommended setting: 0
-#define wxUSE_GENERIC_DIALOGS_IN_MSW 0
-
// On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
// file selector, printer dialog). Switching this off also switches off the
// printing architecture and interactive wxPrinterDC.
// number entry dialog
#define wxUSE_NUMBERDLG 1
+// color chooser dialog
+#define wxUSE_COLOURDLG 1
+
+// splash screen class
+#define wxUSE_SPLASH 1
+
+// wizards
+#define wxUSE_WIZARDDLG 1
+
// ----------------------------------------------------------------------------
// Metafiles support
// ----------------------------------------------------------------------------
// space)
#define wxUSE_SNGLINST_CHECKER 1
+#define wxUSE_DRAGIMAGE 1
+
#define wxUSE_IPC 0
// 0 for no interprocess comms
#define wxUSE_HELP 1
// 0 for no help facility
-#define wxUSE_MS_HTML_HELP 0
+#define wxUSE_WXHTML_HELP 1
// 0 for no MS HTML Help
#define wxUSE_RESOURCES 1
// 0 for no wxGetResource/wxWriteResource
#define wxUSE_SPLINES 1
// 0 for no splines
-#define wxUSE_XPM_IN_MSW 1
- // 0 for no XPM support in wxBitmap.
- // Default is 1, as XPM is now fully
- // supported this makes easier the issue
- // of portable icons and bitmaps.
-
-#define wxUSE_IMAGE_LOADING_IN_MSW 1
- // Use dynamic DIB loading/saving code in utils/dib under MSW.
-#define wxUSE_RESOURCE_LOADING_IN_MSW 1
- // Use dynamic icon/cursor loading/saving code
- // under MSW.
#define wxUSE_WX_RESOURCES 1
// Use .wxr resource mechanism (requires PrologIO library)
// Set to 1 to use font metric files in GetTextExtent
#define wxUSE_AFM_FOR_POSTSCRIPT 0
-// Set to 0 to disable PostScript print/preview architecture code under Windows
-// (just use Windows printing).
-#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
-
// ----------------------------------------------------------------------------
// database classes
// ----------------------------------------------------------------------------