+ // Carry over the minimum size
+ wxSize pane_min_size = pane.window->GetMinSize();
+
+ // if the frame window's max size is greater than the min size
+ // then set the max size to the min size as well
+ wxSize cur_max_size = GetMaxSize();
+ if (cur_max_size.IsFullySpecified() &&
+ (cur_max_size.x < pane.min_size.x ||
+ cur_max_size.y < pane.min_size.y)
+ )
+ {
+ SetMaxSize(pane_min_size);
+ }
+
+ SetMinSize(pane.window->GetMinSize());
+