// Purpose: wxHtml testing example
/////////////////////////////////////////////////////////////////////////////
-#if defined(__GNUG__) && !defined(__APPLE__)
- #pragma implementation "help.cpp"
- #pragma interface "help.cpp"
-#endif
-
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
void OnClose(wxCloseEvent& event);
private:
wxHtmlHelpController help;
-
+
// any class wishing to process wxWidgets events must use this macro
DECLARE_EVENT_TABLE()
};
// `Main program' equivalent: the program execution "starts" here
bool MyApp::OnInit()
{
+ if ( !wxApp::OnInit() )
+ return false;
+
wxInitAllImageHandlers();
-#if wxUSE_STREAMS && wxUSE_ZIPSTREAM && wxUSE_ZLIB
+#if wxUSE_STREAMS && wxUSE_ZIPSTREAM && wxUSE_ZLIB
wxFileSystem::AddHandler(new wxZipFSHandler);
#endif
SetVendorName(wxT("wxWidgets"));
- SetAppName(wxT("wxHTMLHelp"));
+ SetAppName(wxT("wxHTMLHelp"));
// Create the main application window
MyFrame *frame = new MyFrame(_("HTML Help Sample"),
- wxPoint(50, 50), wxSize(150, 50));
+ wxDefaultPosition, wxDefaultSize);
// Show it and tell the application that it's our main window
// @@@ what does it do exactly, in fact? is it necessary here?
// frame constructor
MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
- : wxFrame((wxFrame *)NULL, wxID_ANY, title, pos, size),
+ : wxFrame((wxFrame *)NULL, wxID_ANY, title, pos, size),
help(wxHF_DEFAULT_STYLE | wxHF_OPEN_FILES)
{
// create a menu bar
if ( help.GetFrame() ) // returns NULL if no help frame active
help.GetFrame()->Close(true);
// now we can safely delete the config pointer
- event.Skip();
+ event.Skip();
delete wxConfig::Set(NULL);
}