// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
-#ifdef __GNUG__
- #pragma implementation "oleauto.cpp"
- #pragma interface "oleauto.cpp"
-#endif
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#include "wx/wx.h"
#endif
-#include <wx/msw/ole/automtn.h>
+#include "wx/msw/ole/automtn.h"
#ifndef __WXMSW__
#error "Sorry, this sample works under Windows only."
#endif
-#ifdef __WATCOMC__
-#error "Sorry, Watcom C++ does not support wxAutomationObject."
-#endif
-
// ----------------------------------------------------------------------------
// ressources
// ----------------------------------------------------------------------------
OleAuto_Test,
// controls start here (the numbers are, of course, arbitrary)
- OleAuto_Text = 1000,
+ OleAuto_Text = 1000
};
// ----------------------------------------------------------------------------
// `Main program' equivalent: the program execution "starts" here
bool MyApp::OnInit()
{
+ if ( !wxApp::OnInit() )
+ return false;
+
// Create the main application window
MyFrame *frame = new MyFrame(_T("OleAuto wxWidgets App"),
wxPoint(50, 50), wxSize(450, 340));
// Show it and tell the application that it's our main window
// @@@ what does it do exactly, in fact? is it necessary here?
- frame->Show(TRUE);
+ frame->Show(true);
SetTopWindow(frame);
// success: wxApp::OnRun() will be called which will enter the main message
- // loop and the application will run. If we returned FALSE here, the
+ // loop and the application will run. If we returned false here, the
// application would exit immediately.
- return TRUE;
+ return true;
}
// ----------------------------------------------------------------------------
// frame constructor
MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
- : wxFrame((wxFrame *)NULL, -1, title, pos, size)
+ : wxFrame((wxFrame *)NULL, wxID_ANY, title, pos, size)
{
// set the frame icon
SetIcon(wxICON(mondrian));
// ... and attach this menu bar to the frame
SetMenuBar(menuBar);
+#if wxUSE_STATUSBAR
// create a status bar just for fun (by default with 1 pane only)
CreateStatusBar(2);
SetStatusText(_T("Welcome to wxWidgets!"));
+#endif // wxUSE_STATUSBAR
}
void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
{
- // TRUE is to force the frame to close
- Close(TRUE);
+ // true is to force the frame to close
+ Close(true);
}
void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
wxMessageBox(_T("Could not set active cell value."));
return;
}
-#ifdef HAVE_BOOL
- if (!excelObject.PutProperty(_T("ActiveCell.Font.Bold"), wxVariant((bool) TRUE)) )
+ if (!excelObject.PutProperty(_T("ActiveCell.Font.Bold"), wxVariant(true)) )
{
wxMessageBox(_T("Could not put Bold property to active cell."));
return;
}
-#endif
}
-