#include "wx/image.h"
#include "wx/numdlg.h"
-/* GRG: This is not ANSI standard, define M_PI explicitly
-#include <math.h> // M_PI
-*/
-
-#ifndef M_PI
-#define M_PI 3.1415926535897932384626433832795
-#endif
-
-
class MyApp: public wxApp
{
public:
{
wxLogError(wxT("Can't load the test image, please copy it to the ")
wxT("program directory"));
- return FALSE;
+ return false;
}
MyFrame *frame = new MyFrame (_T("wxWidgets rotate sample"),
wxPoint(20,20), wxSize(600,450));
- frame->Show (TRUE);
+ frame->Show (true);
SetTopWindow (frame);
- return TRUE;
+ return true;
}
MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
- : wxFrame((wxFrame *)NULL, -1, title, pos, size)
+ : wxFrame((wxFrame *)NULL, wxID_ANY, title, pos, size)
{
m_angle = 0.1;
void MyFrame::OnQuit (wxCommandEvent &)
{
- Close (TRUE);
+ Close (true);
}
MyCanvas::MyCanvas(wxWindow* parent):
- wxScrolledWindow(parent, -1)
+ wxScrolledWindow(parent, wxID_ANY)
{
SetBackgroundColour (wxColour (0,80,60));
ClearBackground();
wxPoint offset;
const wxImage& img = wxGetApp().GetImage();
- wxImage img2 = img.Rotate(frame->m_angle, wxPoint(img.GetWidth()/2, img.GetHeight()/2), TRUE, &offset);
+ wxImage img2 = img.Rotate(frame->m_angle, wxPoint(img.GetWidth()/2, img.GetHeight()/2), true, &offset);
wxBitmap bmp(img2);
wxClientDC dc (this);
- dc.DrawBitmap (bmp, event.m_x + offset.x, event.m_y + offset.y, TRUE);
+ dc.DrawBitmap (bmp, event.m_x + offset.x, event.m_y + offset.y, true);
}
// without interpolation, and without offset correction
MyFrame* frame = (MyFrame*) GetParent();
const wxImage& img = wxGetApp().GetImage();
- wxImage img2 = img.Rotate(frame->m_angle, wxPoint(img.GetWidth()/2, img.GetHeight()/2), FALSE);
+ wxImage img2 = img.Rotate(frame->m_angle, wxPoint(img.GetWidth()/2, img.GetHeight()/2), false);
wxBitmap bmp(img2);
wxClientDC dc (this);
- dc.DrawBitmap (bmp, event.m_x, event.m_y, TRUE);
+ dc.DrawBitmap (bmp, event.m_x, event.m_y, true);
}