]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/app.h
Patch 559673 and 561053
[wxWidgets.git] / include / wx / app.h
index 489194ab3bd1f0d9708dce2519a27574f6e1c444..8a355c415149036d2f2ed19c4954e379871a327b 100644 (file)
@@ -315,6 +315,15 @@ public:
     virtual void SetActive(bool isActive, wxWindow *lastFocus);
 #endif // wxUSE_GUI
 
+    // this method allows to filter all the events processed by the program, so
+    // you should try to return quickly from it to avoid slowing down the
+    // program to the crawl
+    //
+    // return value should be -1 to continue with the normal event processing,
+    // or TRUE or FALSE to stop further processing and pretend that the event
+    // had been already processed or won't be processed at all, respectively
+    virtual int FilterEvent(wxEvent& event);
+
     // debugging support
     // -----------------
 
@@ -548,20 +557,14 @@ public:
     #define IMPLEMENT_WX_THEME_SUPPORT
 #endif
 
-// define the build options object for the application which is compared to the
-// one used for building the library on the program startup
-#define WX_DEFINE_BUILDOPTS()                            \
-    const wxBuildOptions& wxGetBuildOptions()            \
-    {                                                    \
-        static wxBuildOptions s_buildOptions;            \
-        return s_buildOptions;                           \
-    }
-
 // Use this macro if you want to define your own main() or WinMain() function
 // and call wxEntry() from there.
 #define IMPLEMENT_APP_NO_MAIN(appname)                   \
-    WX_DEFINE_BUILDOPTS()                                \
-    wxApp *wxCreateApp() { return new appname; }         \
+    wxApp *wxCreateApp()                                 \
+    {                                                    \
+        wxApp::CheckBuildOptions(wxBuildOptions());      \
+        return new appname;                              \
+    }                                                    \
     wxAppInitializer wxTheAppInitializer((wxAppInitializerFunction) wxCreateApp); \
     appname& wxGetApp() { return *(appname *)wxTheApp; }