wxCoord XDEV2LOG(wxCoord x) const
{
- return wxCoordRound((double)(x - m_deviceOriginX) / m_scaleX) * m_signX + m_logicalOriginX;
+ return wxRound((double)(x - m_deviceOriginX) / m_scaleX) * m_signX + m_logicalOriginX;
}
wxCoord XDEV2LOGREL(wxCoord x) const
{
- return wxCoordRound((double)(x) / m_scaleX);
+ return wxRound((double)(x) / m_scaleX);
}
wxCoord YDEV2LOG(wxCoord y) const
{
- return wxCoordRound((double)(y - m_deviceOriginY) / m_scaleY) * m_signY + m_logicalOriginY;
+ return wxRound((double)(y - m_deviceOriginY) / m_scaleY) * m_signY + m_logicalOriginY;
}
wxCoord YDEV2LOGREL(wxCoord y) const
{
- return wxCoordRound((double)(y) / m_scaleY);
+ return wxRound((double)(y) / m_scaleY);
}
wxCoord XLOG2DEV(wxCoord x) const
{
- return wxCoordRound((double)(x - m_logicalOriginX) * m_scaleX) * m_signX + m_deviceOriginX;
+ return wxRound((double)(x - m_logicalOriginX) * m_scaleX) * m_signX + m_deviceOriginX;
}
wxCoord XLOG2DEVREL(wxCoord x) const
{
- return wxCoordRound((double)(x) * m_scaleX);
+ return wxRound((double)(x) * m_scaleX);
}
wxCoord YLOG2DEV(wxCoord y) const
{
- return wxCoordRound((double)(y - m_logicalOriginY) * m_scaleY) * m_signY + m_deviceOriginY;
+ return wxRound((double)(y - m_logicalOriginY) * m_scaleY) * m_signY + m_deviceOriginY;
}
wxCoord YLOG2DEVREL(wxCoord y) const
{
- return wxCoordRound((double)(y) * m_scaleY);
+ return wxRound((double)(y) * m_scaleY);
}
// Returns the surface (and increases its ref count)
protected:
// initializes the DC from a surface, must be called if default ctor
// was used
- void Init(const wxIDirectFBSurfacePtr& surface);
+ void DFBInit(const wxIDirectFBSurfacePtr& surface);
virtual bool DoFloodFill(wxCoord x, wxCoord y, const wxColour& col,
int style = wxFLOOD_SURFACE);