// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "dcclient.h"
#endif
+#include "wx/wxprec.h"
+
#include "wx/dcclient.h"
#include "wx/dcmemory.h"
#include "wx/region.h"
#include "wx/window.h"
#include "wx/toplevel.h"
-#include <math.h>
+#include "wx/settings.h"
+#include "wx/math.h"
#include "wx/mac/private.h"
+#include "wx/log.h"
//-----------------------------------------------------------------------------
// constants
wxWindowDC::wxWindowDC(wxWindow *window)
{
m_window = window ;
+#if wxMAC_USE_CORE_GRAPHICS
+ if ( window->MacGetCGContextRef() )
+ {
+ m_graphicContext = new wxMacCGContext( (CGContextRef) window->MacGetCGContextRef() ) ;
+ m_graphicContext->SetPen( m_pen ) ;
+ m_graphicContext->SetBrush( m_brush ) ;
+ SetBackground(MacGetBackgroundBrush(window));
+ }
+ else
+ {
+ // as out of order redraw is not supported under CQ, we have to create a qd port for these
+ // situations
+ wxTopLevelWindowMac* rootwindow = window->MacGetTopLevelWindow() ;
+ if (!rootwindow)
+ return;
+ WindowRef windowref = (WindowRef) rootwindow->MacGetWindowRef() ;
+ int x , y ;
+ x = y = 0 ;
+ window->MacWindowToRootWindow( &x , &y ) ;
+ m_macLocalOrigin.x = x ;
+ m_macLocalOrigin.y = y ;
+ CGrafPtr port = UMAGetWindowPort( windowref ) ;
+
+ m_graphicContext = new wxMacCGContext( port ) ;
+ m_graphicContext->SetPen( m_pen ) ;
+ m_graphicContext->SetBrush( m_brush ) ;
+ SetBackground(MacGetBackgroundBrush(window));
+ }
+ // there is no out-of-order drawing on OSX
+#else
wxTopLevelWindowMac* rootwindow = window->MacGetTopLevelWindow() ;
WindowRef windowref = (WindowRef) rootwindow->MacGetWindowRef() ;
-
int x , y ;
x = y = 0 ;
window->MacWindowToRootWindow( &x , &y ) ;
m_macLocalOrigin.x = x ;
m_macLocalOrigin.y = y ;
- CopyRgn( (RgnHandle) window->MacGetVisibleRegion().GetWXHRGN() , (RgnHandle) m_macBoundaryClipRgn ) ;
+ CopyRgn( (RgnHandle) window->MacGetVisibleRegion(true).GetWXHRGN() , (RgnHandle) m_macBoundaryClipRgn ) ;
OffsetRgn( (RgnHandle) m_macBoundaryClipRgn , m_macLocalOrigin.x , m_macLocalOrigin.y ) ;
CopyRgn( (RgnHandle) m_macBoundaryClipRgn , (RgnHandle) m_macCurrentClipRgn ) ;
m_macPort = UMAGetWindowPort( windowref ) ;
- m_ok = TRUE ;
SetBackground(MacGetBackgroundBrush(window));
+#endif
+ m_ok = TRUE ;
+ SetFont( window->GetFont() ) ;
}
wxWindowDC::~wxWindowDC()
wxClientDC::wxClientDC(wxWindow *window)
{
m_window = window ;
+#if wxMAC_USE_CORE_GRAPHICS
+ m_graphicContext = NULL ;
+ if ( window->MacGetCGContextRef() )
+ {
+ m_graphicContext = new wxMacCGContext( (CGContextRef) window->MacGetCGContextRef() ) ;
+ m_graphicContext->SetPen( m_pen ) ;
+ m_graphicContext->SetBrush( m_brush ) ;
+ wxSize size = window->GetClientSize() ;
+ m_ok = TRUE ;
+ SetClippingRegion( 0 , 0 , size.x , size.y ) ;
+ SetBackground(MacGetBackgroundBrush(window));
+ }
+ else
+ {
+ // as out of order redraw is not supported under CQ, we have to create a qd port for these
+ // situations
+ wxTopLevelWindowMac* rootwindow = window->MacGetTopLevelWindow() ;
+ if (!rootwindow)
+ return;
+ WindowRef windowref = (WindowRef) rootwindow->MacGetWindowRef() ;
+ wxPoint origin = window->GetClientAreaOrigin() ;
+ int x , y ;
+ x = origin.x ;
+ y = origin.y ;
+ window->MacWindowToRootWindow( &x , &y ) ;
+ m_macLocalOrigin.x = x ;
+ m_macLocalOrigin.y = y ;
+ CGrafPtr port = UMAGetWindowPort( windowref ) ;
+
+ m_graphicContext = new wxMacCGContext( port ) ;
+ m_graphicContext->SetPen( m_pen ) ;
+ m_graphicContext->SetBrush( m_brush ) ;
+ m_ok = TRUE ;
+ }
+#else
wxTopLevelWindowMac* rootwindow = window->MacGetTopLevelWindow() ;
if (!rootwindow)
return;
OffsetRgn( (RgnHandle) m_macBoundaryClipRgn , m_macLocalOrigin.x , m_macLocalOrigin.y ) ;
CopyRgn( (RgnHandle) m_macBoundaryClipRgn ,(RgnHandle) m_macCurrentClipRgn ) ;
m_macPort = UMAGetWindowPort( windowref ) ;
-
m_ok = TRUE ;
+#endif
SetBackground(MacGetBackgroundBrush(window));
SetFont( window->GetFont() ) ;
}
wxPaintDC::wxPaintDC(wxWindow *window)
{
m_window = window ;
+#if wxMAC_USE_CORE_GRAPHICS
+ if ( window->MacGetCGContextRef() )
+ {
+ m_graphicContext = new wxMacCGContext( (CGContextRef) window->MacGetCGContextRef() ) ;
+ m_graphicContext->SetPen( m_pen ) ;
+ m_graphicContext->SetBrush( m_brush ) ;
+ SetBackground(MacGetBackgroundBrush(window));
+ m_ok = TRUE ;
+ }
+ else
+ {
+ wxLogDebug(wxT("You cannot create a wxPaintDC outside an OS-draw event") ) ;
+ m_graphicContext = NULL ;
+ m_ok = TRUE ;
+ }
+ // there is no out-of-order drawing on OSX
+#else
wxTopLevelWindowMac* rootwindow = window->MacGetTopLevelWindow() ;
WindowRef windowref = (WindowRef) rootwindow->MacGetWindowRef() ;
wxPoint origin = window->GetClientAreaOrigin() ;
OffsetRgn( (RgnHandle) m_macBoundaryClipRgn , m_macLocalOrigin.x , m_macLocalOrigin.y ) ;
CopyRgn( (RgnHandle) m_macBoundaryClipRgn , (RgnHandle) m_macCurrentClipRgn ) ;
m_macPort = UMAGetWindowPort( windowref ) ;
-
- m_ok = TRUE ;
SetBackground(MacGetBackgroundBrush(window));
+ m_ok = TRUE ;
+#endif
SetFont( window->GetFont() ) ;
}