#ifdef __WXMAC__
#include "wx/mac/private.h"
+#include "wx/graphics.h"
#endif
#ifdef __WXGTK__
switch (button)
{
default:
- case wxPaneInfo::buttonClose:
+ case wxAUI_BUTTON_CLOSE:
if (pane.state & wxPaneInfo::optionActive)
bmp = m_active_close_bitmap;
else
bmp = m_inactive_close_bitmap;
break;
- case wxPaneInfo::buttonPin:
+ case wxAUI_BUTTON_PIN:
if (pane.state & wxPaneInfo::optionActive)
bmp = m_active_pin_bitmap;
else