#ifndef _WX_DEFS_H_
#define _WX_DEFS_H_
-#if defined(__GNUG__) && !defined(__APPLE__)
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "defs.h"
#endif
+#ifndef __cplusplus
+ #error "This header is for C++ code only"
+#endif
+
// ----------------------------------------------------------------------------
// compiler and OS identification
// ----------------------------------------------------------------------------
// suppress some Visual C++ warnings
#ifdef __VISUALC__
+ // the only "real" warning here is 4244 but there arej ust too many of them
+ // in our code... one day someone should go and fix them but until then...
# pragma warning(disable:4201) // nonstandard extension used: nameless struct/union
# pragma warning(disable:4244) // conversion from double to float
-# pragma warning(disable:4100) // unreferenced formal parameter
+# pragma warning(disable:4710) // function not inlined
+# pragma warning(disable:4097) // typedef used as class
# pragma warning(disable:4511) // copy ctor couldn't be generated
# pragma warning(disable:4512) // operator=() couldn't be generated
-# pragma warning(disable:4699) // using precompiled header
-# pragma warning(disable:4134) // conversion between pointers to members of same class
-# pragma warning(disable:4710) // function not inlined
#ifndef WIN32
# pragma warning(disable:4135) // conversion between different integral types
# pragma warning(disable:4769) // assignment of near pointer to long integer
# pragma suppress 571 // Virtual function hiding
#endif // __SALFORDC__
+// suppress some Borland C++ warnings
+#ifdef __BORLANDC__
+# pragma warn -inl // Functions containing reserved words and certain constructs are not expanded inline
+#endif // __BORLANDC__
+
// ----------------------------------------------------------------------------
// wxWindows version and compatibility defines
// ----------------------------------------------------------------------------
#elif defined(__WATCOMC__) && (__WATCOMC__ >= 1100)
// Watcom 11+ supports bool
#define HAVE_BOOL
- #elif defined(__DIGITALMARS__)
+ #elif defined(__DIGITALMARS__)
// DigitalMars supports bool
#define HAVE_BOOL
#elif defined(__GNUWIN32__) || defined(__MINGW32__) || defined(__CYGWIN__)
// check for explicit keyword support
#ifndef HAVE_EXPLICIT
#if defined(__VISUALC__) && (__VISUALC__ >= 1100)
- // VC++ 6.0 and 5.0 have explicit (what about the earlier versions?)
+ // VC++ 6.0 and 5.0 have explicit (what about earlier versions?)
#define HAVE_EXPLICIT
#elif ( defined(__MINGW32__) || defined(__CYGWIN32__) ) \
&& wxCHECK_GCC_VERSION(2, 95)
// check for static/const/reinterpret_cast<>()
#ifndef HAVE_STATIC_CAST
#if defined(__VISUALC__) && (__VISUALC__ >= 1100)
- // VC++ 6.0 and 5.0 have C++ casts (what about the earlier versions?)
+ // VC++ 6.0 and 5.0 have C++ casts (what about earlier versions?)
#define HAVE_CXX_CASTS
#elif ( defined(__MINGW32__) || defined(__CYGWIN32__) ) \
&& wxCHECK_GCC_VERSION(2, 95)
#endif
#endif // HAVE_CXX_CASTS
+#ifndef HAVE_STD_WSTRING
+ #if defined(__VISUALC__) && (__VISUALC__ >= 1100)
+ // VC++ 6.0 and 5.0 have std::wstring (what about earlier versions?)
+ #define HAVE_STD_WSTRING
+ #elif ( defined(__MINGW32__) || defined(__CYGWIN32__) ) \
+ && wxCHECK_GCC_VERSION(3, 1)
+ // GCC 3.1 has std::wstring; 3.0 never was in MinGW, 2.95 hasn't it
+ #define HAVE_STD_WSTRING
+ #endif
+#endif
+
+#ifndef HAVE_STD_STRING_COMPARE
+ #if defined(__VISUALC__) && (__VISUALC__ >= 1100)
+ // VC++ 6.0 and 5.0 have std::string::compare
+ // (what about earlier versions?)
+ #define HAVE_STD_STRING_COMPARE
+ #elif ( defined(__MINGW32__) || defined(__CYGWIN32__) ) \
+ && wxCHECK_GCC_VERSION(3, 1)
+ // GCC 3.1 has std::string::compare;
+ // 3.0 never was in MinGW, 2.95 hasn't it
+ #define HAVE_STD_STRING_COMPARE
+ #endif
+#endif
+
// ----------------------------------------------------------------------------
// portable calling conventions macros
// ----------------------------------------------------------------------------
// compatibility :-(
#define CMPFUNC_CONV wxCMPFUNC_CONV
-// ----------------------------------------------------------------------------
-// Making or using wxWindows as a Windows DLL
-// ----------------------------------------------------------------------------
-
-#if defined(__WXMSW__)
- // __declspec works in BC++ 5 and later, Watcom C++ 11.0 and later as well
- // as VC++ and gcc
- #if defined(__VISUALC__) || defined(__BORLANDC__) || defined(__GNUC__) || defined(__WATCOMC__)
- #define WXEXPORT __declspec(dllexport)
- #define WXIMPORT __declspec(dllimport)
- #else // compiler doesn't support __declspec()
- #define WXEXPORT
- #define WXIMPORT
- #endif
-#elif defined(__WXPM__)
- #if defined (__WATCOMC__)
- #define WXEXPORT __declspec(dllexport)
- // __declspec(dllimport) prepends __imp to imported symbols. We do NOT
- // want that!
- #define WXIMPORT
- #elif (!(defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 )))
- #define WXEXPORT _Export
- #define WXIMPORT _Export
- #endif
-#elif defined(__WXMAC__) || defined(__WXCOCOA__)
- #ifdef __MWERKS__
- #define WXEXPORT __declspec(export)
- #define WXIMPORT __declspec(import)
- #endif
-#endif
-
-// for other platforms/compilers we don't anything
-#ifndef WXEXPORT
- #define WXEXPORT
- #define WXIMPORT
-#endif
-
-/*
- We support building wxWindows as a set of several libraries but we don't
- support arbitrary combinations of libs/DLLs: either we build all of them as
- DLLs (in which case WXMAKINGDLL is defined) or none (it isn't).
-
- However we have a problem because we need separate WXDLLEXPORT versions for
- different libraries as, for example, wxString class should be dllexported
- when compiled in wxBase and dllimported otherwise, so we do define separate
- WXMAKING/USINGDLL_XYZ constants for each component XYZ.
- */
-#ifdef WXMAKINGDLL
- #if wxUSE_BASE
- #define WXMAKINGDLL_BASE
- #else
- #define WXUSINGDLL_BASE
- #endif
-
- #define WXMAKINGDLL_CORE
-#endif // WXMAKINGDLL
-
-#ifdef WXUSINGDLL
- #define WXUSINGDLL_BASE
- #define WXUSINGDLL_CORE
-#endif // WXUSINGDLL
-
-
-// WXDLLEXPORT maps to export declaration when building the DLL, to import
-// declaration if using it or to nothing at all if we don't use wxWin as DLL
-#ifdef WXMAKINGDLL_BASE
- #define WXDLLIMPEXP_BASE WXEXPORT
- #define WXDLLIMPEXP_DATA_BASE(type) WXEXPORT type
-#elif defined(WXUSINGDLL_BASE)
- #define WXDLLIMPEXP_BASE WXIMPORT
- #define WXDLLIMPEXP_DATA_BASE(type) WXIMPORT type
-#else // not making nor using DLL
- #define WXDLLIMPEXP_BASE
- #define WXDLLIMPEXP_DATA_BASE(type) type
-#endif
-
-#ifdef WXMAKINGDLL_CORE
- #define WXDLLIMPEXP_CORE WXEXPORT
- #define WXDLLIMPEXP_DATA_CORE(type) WXEXPORT type
-#elif defined(WXUSINGDLL_CORE)
- #define WXDLLIMPEXP_CORE WXIMPORT
- #define WXDLLIMPEXP_DATA_CORE(type) WXIMPORT type
-#else // not making nor using DLL
- #define WXDLLIMPEXP_CORE
- #define WXDLLIMPEXP_DATA_CORE(type) type
-#endif
-
-// for backwards compatibility, define suffix-less versions too
-#define WXDLLEXPORT WXDLLIMPEXP_CORE
-#define WXDLLEXPORT_DATA WXDLLIMPEXP_DATA_CORE
+// DLL import/export declarations
+#include "wx/dlimpexp.h"
// ----------------------------------------------------------------------------
// Very common macros
#endif
// everybody gets the assert and other debug macros
-#ifdef __cplusplus
#include "wx/debug.h"
-#endif
// NULL declaration: it must be defined as 0 for C++ programs (in particular,
// it must not be defined as "(void *)0" which is standard for C but completely
// breaks C++ code)
#include <stddef.h>
-// Macro to cut down on compiler warnings.
-#if REMOVE_UNUSED_ARG
- #define WXUNUSED(identifier) /* identifier */
-#else // stupid, broken compiler
- #define WXUNUSED(identifier) identifier
-#endif
-
-// some arguments are only used in debug mode, but unused in release one
-#ifdef __WXDEBUG__
- #define WXUNUSED_UNLESS_DEBUG(param) param
-#else
- #define WXUNUSED_UNLESS_DEBUG(param) WXUNUSED(param)
-#endif
-
// delete pointer if it is not NULL and NULL it afterwards
// (checking that it's !NULL before passing it to delete is just a
// a question of style, because delete will do it itself anyhow, but it might
// size of statically declared array
#define WXSIZEOF(array) (sizeof(array)/sizeof(array[0]))
+// helper macros to concatenate two tokens together
+#define wxCONCAT_HELPER(text, line) text ## line
+#define wxCONCAT(text, line) wxCONCAT_HELPER(text, line)
+
+// helper macros to be able to define unique/anonymous objects: this works by
+// appending the current line number to the given identifier to reduce the
+// probability of the conflict (it may still happen if this is used in the
+// headers, hence you should avoid doing it or provide unique prefixes then)
+#define wxCONCAT_LINE(text) wxCONCAT(text, __LINE__)
+#define wxMAKE_UNIQUE_NAME(text) wxCONCAT_LINE(text)
+
// symbolic constant used by all Find()-like functions returning positive
// integer on success as failure indicator
#define wxNOT_FOUND (-1)
+// ----------------------------------------------------------------------------
+// macros to avoid compiler warnings
+// ----------------------------------------------------------------------------
+
+// Macro to cut down on compiler warnings.
+#if 1 // there should be no more any compilers needing the "#else" version
+ #define WXUNUSED(identifier) /* identifier */
+#else // stupid, broken compiler
+ #define WXUNUSED(identifier) identifier
+#endif
+
+// some arguments are only used in debug mode, but unused in release one
+#ifdef __WXDEBUG__
+ #define WXUNUSED_UNLESS_DEBUG(param) param
+#else
+ #define WXUNUSED_UNLESS_DEBUG(param) WXUNUSED(param)
+#endif
+
+// some compilers give warning about a possibly unused variable if it is
+// initialized in both branches of if/else and shut up if it is initialized
+// when declared, but other compilers then give warnings about unused variable
+// value -- this should satisfy both of them
+#if defined(__VISUALC__)
+ #define wxDUMMY_INITIALIZE(val) = val
+#else
+ #define wxDUMMY_INITIALIZE(val)
+#endif
+
+// sometimes the value of a variable is *really* not used, to suppress the
+// resulting warning you may pass it to this function
+template <class T>
+inline void wxUnusedVar(const T& WXUNUSED(t)) { }
+
// ----------------------------------------------------------------------------
// compiler specific settings
// ----------------------------------------------------------------------------
#define except(x) catch(...)
#endif // Metrowerks
+#if defined(__WATCOMC__)
+ typedef short mode_t;
+#endif
+
// where should i put this? we need to make sure of this as it breaks
// the <iostream> code.
#if !wxUSE_IOSTREAMH && defined(__WXDEBUG__)
wxWIN32S, // Windows 32S API
wxWIN95, // Windows 95
wxWIN386, // Watcom 32-bit supervisor modus
+ wxWINDOWS_CE, // Windows CE
wxMGL_UNIX, // MGL with direct hardware access
wxMGL_X, // MGL on X
wxMGL_WIN32, // MGL on Win32
#endif // Win16/!Win16
#endif // wxUSE_COMPATIBLE_COORD_TYPES/!wxUSE_COMPATIBLE_COORD_TYPES
-// fixed length types
-#define wxInt8 char signed
-#define wxUint8 char unsigned
+// ----------------------------------------------------------------------------
+// define fixed length types
+// ----------------------------------------------------------------------------
+
+// chars are always one byte (by definition), shorts are always two (in
+// practice)
+
+// 8bit
+#ifndef SIZEOF_CHAR
+ #define SIZEOF_CHAR 1
+#endif
+typedef signed char wxInt8;
+typedef unsigned char wxUint8;
+typedef wxUint8 wxByte;
+
+
+// 16bit
+#ifdef SIZEOF_SHORT
+ #if SIZEOF_SHORT != 2
+ #error "wxWindows assumes sizeof(short) == 2, please fix the code"
+ #endif
+#else
+ #define SIZEOF_SHORT 2
+#endif
+
+typedef signed short wxInt16;
+typedef unsigned short wxUint16;
+
+typedef wxUint16 wxWord;
+
+/*
+ things are getting more interesting with ints, longs and pointers
+
+ there are several different standard data models described by this table:
+
+ +-----------+----------------------------+
+ |type\model | LP64 ILP64 LLP64 ILP32 LP32|
+ +-----------+----------------------------+
+ |char | 8 8 8 8 8 |
+ |short | 16 16 16 16 16 |
+ |int | 32 64 32 32 16 |
+ |long | 64 64 32 32 32 |
+ |long long | 64 |
+ |void * | 64 64 64 32 32 |
+ +-----------+----------------------------+
+
+ Win16 used LP32 (but we don't support it any longer), Win32 obviously used
+ ILP32 and Win64 uses LLP64 (a.k.a. P64)
+ Under Unix LP64 is the most widely used (the only I've ever seen, in fact)
+ */
+
+// 32bit
#ifdef __WINDOWS__
- #if defined(__WIN16__)
- #define wxInt16 int signed
- #define wxUint16 int unsigned
- #define wxInt32 long signed
- #define wxUint32 long unsigned
- #elif defined(__WIN32__)
- #define wxInt16 short signed
- #define wxUint16 short unsigned
- #define wxInt32 int signed
- #define wxUint32 int unsigned
+ #if defined(__WIN64__)
+ // you may remove this #error and try to compile the library, please
+ // report the results to wx-dev@lists.wxwindows.org if you do!
+ #error "wxWindows hasn't been tested under Win64, continue at your own risk"
+
+ // the same definitions as for Win32 _should_ work here as only
+ // sizeof(void *) changes, but it must be tested first
+ #endif // __WIN64__
+
+ // Win64 uses LLP64 model and so ints and longs have the same size as in
+ // Win32
+ #if defined(__WIN32__)
+ typedef int wxInt32;
+ typedef unsigned int wxUint32;
+
+ // conside that if SIZEOF_INT is defined, all the other ones are too
+ #ifndef SIZEOF_INT
+ #define SIZEOF_INT 4
+ #define SIZEOF_LONG 4
+ #define SIZEOF_WCHAR_T 2
+
+ #define wxSIZE_T_IS_UINT
+ #undef wxSIZE_T_IS_ULONG
+
+ #ifdef __WIN64__
+ #define SIZEOF_INT_P 8
+ #else // Win32
+ #define SIZEOF_INT_P 4
+ #endif // Win64/32
+ #endif // !defined(SIZEOF_INT)
#else
- // Win64 will have different type sizes
- #error "Please define a 32 bit type"
+ #error "Unsupported Windows version"
#endif
#else // !Windows
- // SIZEOF_XXX are defined by configure
- #if defined(SIZEOF_INT) && (SIZEOF_INT == 4)
- #define wxInt16 short signed
- #define wxUint16 short unsigned
- #define wxInt32 int signed
- #define wxUint32 int unsigned
- #elif defined(SIZEOF_INT) && (SIZEOF_INT == 2)
- #define wxInt16 int signed
- #define wxUint16 int unsigned
- #define wxInt32 long signed
- #define wxUint32 long unsigned
- #else
- // assume sizeof(int) == 4 - what else can we do
+ // SIZEOF_XXX are normally defined by configure
+ #ifdef SIZEOF_INT
+ #if SIZEOF_INT == 8
+ // must be ILP64 data model, there is normally a special 32 bit
+ // type in it but we don't know what it is...
+ #error "No 32bit int type on this platform"
+ #elif SIZEOF_INT == 4
+ typedef int wxInt32;
+ typedef unsigned int wxUint32;
+ #elif SIZEOF_INT == 2
+ // must be LP32
+ #if SIZEOF_LONG != 4
+ #error "No 32bit int type on this platform"
+ #endif
+
+ typedef long wxInt32;
+ typedef unsigned long wxUint32;
+ #elif
+ // wxWindows is not ready for 128bit systems yet...
+ #error "Unknown sizeof(int) value, what are you compiling for?"
+ #endif
+ #else // !defined(SIZEOF_INT)
+ // assume sizeof(int) == 4 -- what else can we do?
wxCOMPILE_TIME_ASSERT( sizeof(int) == 4, IntMustBeExactly4Bytes);
- #define wxInt16 short signed
- #define wxUint16 short unsigned
- #define wxInt32 int signed
- #define wxUint32 int unsigned
+ #define SIZEOF_INT 4
+
+ typedef int wxInt32;
+ typedef unsigned int wxUint32;
+
+ #if defined(__MACH__) && !defined(SIZEOF_WCHAR_T)
+ #define SIZEOF_WCHAR_T 4
+ #endif
+ #if wxUSE_WCHAR_T && !defined(SIZEOF_WCHAR_T)
+ // also assume that sizeof(wchar_t) == 2 (under Unix the most
+ // common case is 4 but there configure would have defined
+ // SIZEOF_WCHAR_T for us)
+ // the most common case
+ wxCOMPILE_TIME_ASSERT( sizeof(wchar_t) == 2,
+ Wchar_tMustBeExactly2Bytes);
+
+ #define SIZEOF_WCHAR_T 2
+ #endif // wxUSE_WCHAR_T
#endif
#endif // Win/!Win
+typedef wxUint32 wxDword;
+
+
+// 64 bit
+
+// NB: we #define and not typedef wxLongLong_t because we want to be able to
+// use 'unsigned wxLongLong_t' as well and because we use "#ifdef
+// wxLongLong_t" in wx/longlong.h
+
+// to avoid compilation problems on 64bit machines with ambiguous method calls
+// we will need to define this
+#undef wxLongLongIsLong
+
+// first check for generic cases which are long on 64bit machine and "long
+// long", then check for specific compilers
#if defined(SIZEOF_LONG) && (SIZEOF_LONG == 8)
-#define wxInt64 long signed
-#define wxUint64 long unsigned
-#elif defined(SIZEOF_LONG_LONG) && (SIZEOF_LONG_LONG == 8)
-#define wxInt64 long long signed
-#define wxUint64 long long unsigned
-#else // FIXME: what else can we do here aside from implementing wxULongLong
-#define wxInt64 wxLongLong
-#define wxUint64 wxULongLong
+ #define wxLongLong_t long
+ #define wxLongLongSuffix l
+ #define wxLongLongFmtSpec _T("l")
+ #define wxLongLongIsLong
+#elif (defined(__VISUALC__) && defined(__WIN32__))
+ #define wxLongLong_t __int64
+ #define wxLongLongSuffix i64
+ #define wxLongLongFmtSpec _T("I64")
+#elif defined(__BORLANDC__) && defined(__WIN32__) && (__BORLANDC__ >= 0x520)
+ #define wxLongLong_t __int64
+ #define wxLongLongSuffix i64
+ #define wxLongLongFmtSpec _T("Ld")
+#elif (defined(__WATCOMC__) && defined(__WIN32__))
+ #define wxLongLong_t __int64
+ #define wxLongLongSuffix i64
+ #define wxLongLongFmtSpec _T("Ld")
+#elif defined(__DIGITALMARS__)
+ #define wxLongLong_t __int64
+ #define wxLongLongSuffix LL
+ #define wxLongLongFmtSpec _T("ll")
+#elif (defined(SIZEOF_LONG_LONG) && SIZEOF_LONG_LONG >= 8) || \
+ defined(__MINGW32__) || \
+ defined(__GNUC__) || \
+ defined(__CYGWIN__) || \
+ defined(__WXMICROWIN__) || \
+ (defined(__DJGPP__) && __DJGPP__ >= 2)
+ #define wxLongLong_t long long
+ #define wxLongLongSuffix ll
+ #define wxLongLongFmtSpec _T("ll")
+#elif defined(__MWERKS__)
+ #if __option(longlong)
+ #define wxLongLong_t long long
+ #define wxLongLongSuffix ll
+ #define wxLongLongFmtSpec _T("ll")
+ #else
+ #error "The 64 bit integer support in CodeWarrior has been disabled."
+ #error "See the documentation on the 'longlong' pragma."
+ #endif
+#elif defined(__VISAGECPP__) && __IBMCPP__ >= 400
+ #define wxLongLong_t long long
+#endif
+
+
+#ifdef wxLongLong_t
+ // these macros allow to definea 64 bit constants in a portable way
+ #define wxLL(x) wxCONCAT(x, wxLongLongSuffix)
+ #define wxULL(x) wxCONCAT(x, wxCONCAT(u, wxLongLongSuffix))
+
+ typedef wxLongLong_t wxInt64;
+ typedef unsigned wxLongLong_t wxUint64;
#endif
-#define wxByte wxUint8
-#define wxWord wxUint16
// base floating point types
-// wxFloat32 : 32 bit IEEE float ( 1 sign , 8 exponent bits , 23 fraction bits
-// wxFloat64 : 64 bit IEEE float ( 1 sign , 11 exponent bits , 52 fraction bits
-// wxDouble : native fastest representation that has at least wxFloat64
-// precision, so use the IEEE types for storage , and this for calculations
+// wxFloat32: 32 bit IEEE float ( 1 sign, 8 exponent bits, 23 fraction bits
+// wxFloat64: 64 bit IEEE float ( 1 sign, 11 exponent bits, 52 fraction bits
+// wxDouble: native fastest representation that has at least wxFloat64
+// precision, so use the IEEE types for storage, and this for
+// calculations
-typedef float wxFloat32 ;
+typedef float wxFloat32;
#if (defined( __WXMAC__ ) || defined(__WXCOCOA__)) && defined (__MWERKS__)
typedef short double wxFloat64;
#else
#if defined( __WXMAC__ ) && !defined( __POWERPC__ )
typedef long double wxDouble;
#else
- typedef double wxDouble ;
+ typedef double wxDouble;
#endif
// ----------------------------------------------------------------------------
// assembler versions for these
#ifdef __POWERPC__
inline wxUint16 wxUINT16_SWAP_ALWAYS( wxUint16 i )
- {return (__lhbrx( &i , 0 ) ) ;}
+ {return (__lhbrx( &i , 0 ) );}
inline wxInt16 wxINT16_SWAP_ALWAYS( wxInt16 i )
- {return (__lhbrx( &i , 0 ) ) ;}
+ {return (__lhbrx( &i , 0 ) );}
inline wxUint32 wxUINT32_SWAP_ALWAYS( wxUint32 i )
- {return (__lwbrx( &i , 0 ) ) ;}
+ {return (__lwbrx( &i , 0 ) );}
inline wxInt32 wxINT32_SWAP_ALWAYS( wxInt32 i )
- {return (__lwbrx( &i , 0 ) ) ;}
+ {return (__lwbrx( &i , 0 ) );}
#else
#pragma parameter __D0 wxUINT16_SWAP_ALWAYS(__D0)
pascal wxUint16 wxUINT16_SWAP_ALWAYS(wxUint16 value)
#endif
// machine specific byte swapping
-#if defined(SIZEOF_LONG) && (SIZEOF_LONG == 8)
-#define wxUINT64_SWAP_ALWAYS(val) \
- ((wxUint64) ( \
- (((wxUint64) (val) & (wxUint64) 0x00000000000000ffUL) << 56) | \
- (((wxUint64) (val) & (wxUint64) 0x000000000000ff00UL) << 40) | \
- (((wxUint64) (val) & (wxUint64) 0x0000000000ff0000UL) << 24) | \
- (((wxUint64) (val) & (wxUint64) 0x00000000ff000000UL) << 8) | \
- (((wxUint64) (val) & (wxUint64) 0x000000ff00000000UL) >> 8) | \
- (((wxUint64) (val) & (wxUint64) 0x0000ff0000000000UL) >> 24) | \
- (((wxUint64) (val) & (wxUint64) 0x00ff000000000000UL) >> 40) | \
- (((wxUint64) (val) & (wxUint64) 0xff00000000000000UL) >> 56)))
-
-#define wxINT64_SWAP_ALWAYS(val) \
- ((wxInt64) ( \
- (((wxUint64) (val) & (wxUint64) 0x00000000000000ffUL) << 56) | \
- (((wxUint64) (val) & (wxUint64) 0x000000000000ff00UL) << 40) | \
- (((wxUint64) (val) & (wxUint64) 0x0000000000ff0000UL) << 24) | \
- (((wxUint64) (val) & (wxUint64) 0x00000000ff000000UL) << 8) | \
- (((wxUint64) (val) & (wxUint64) 0x000000ff00000000UL) >> 8) | \
- (((wxUint64) (val) & (wxUint64) 0x0000ff0000000000UL) >> 24) | \
- (((wxUint64) (val) & (wxUint64) 0x00ff000000000000UL) >> 40) | \
- (((wxUint64) (val) & (wxUint64) 0xff00000000000000UL) >> 56)))
-
-#elif defined(SIZEOF_LONG_LONG) && (SIZEOF_LONG_LONG == 8)
-#define wxUINT64_SWAP_ALWAYS(val) \
- ((wxUint64) ( \
- (((wxUint64) (val) & (wxUint64) 0x00000000000000ffULL) << 56) | \
- (((wxUint64) (val) & (wxUint64) 0x000000000000ff00ULL) << 40) | \
- (((wxUint64) (val) & (wxUint64) 0x0000000000ff0000ULL) << 24) | \
- (((wxUint64) (val) & (wxUint64) 0x00000000ff000000ULL) << 8) | \
- (((wxUint64) (val) & (wxUint64) 0x000000ff00000000ULL) >> 8) | \
- (((wxUint64) (val) & (wxUint64) 0x0000ff0000000000ULL) >> 24) | \
- (((wxUint64) (val) & (wxUint64) 0x00ff000000000000ULL) >> 40) | \
- (((wxUint64) (val) & (wxUint64) 0xff00000000000000ULL) >> 56)))
-
-#define wxINT64_SWAP_ALWAYS(val) \
- ((wxInt64) ( \
- (((wxUint64) (val) & (wxUint64) 0x00000000000000ffULL) << 56) | \
- (((wxUint64) (val) & (wxUint64) 0x000000000000ff00ULL) << 40) | \
- (((wxUint64) (val) & (wxUint64) 0x0000000000ff0000ULL) << 24) | \
- (((wxUint64) (val) & (wxUint64) 0x00000000ff000000ULL) << 8) | \
- (((wxUint64) (val) & (wxUint64) 0x000000ff00000000ULL) >> 8) | \
- (((wxUint64) (val) & (wxUint64) 0x0000ff0000000000ULL) >> 24) | \
- (((wxUint64) (val) & (wxUint64) 0x00ff000000000000ULL) >> 40) | \
- (((wxUint64) (val) & (wxUint64) 0xff00000000000000ULL) >> 56)))
-
-#else
-#define wxUINT64_SWAP_ALWAYS(val) \
- ((wxUint64) ( \
- ((wxULongLong(val) & wxULongLong(0L, 0x000000ffU)) << 56) | \
- ((wxULongLong(val) & wxULongLong(0L, 0x0000ff00U)) << 40) | \
- ((wxULongLong(val) & wxULongLong(0L, 0x00ff0000U)) << 24) | \
- ((wxULongLong(val) & wxULongLong(0L, 0xff000000U)) << 8) | \
- ((wxULongLong(val) & wxULongLong(0x000000ffL, 0U)) >> 8) | \
- ((wxULongLong(val) & wxULongLong(0x0000ff00L, 0U)) >> 24) | \
- ((wxULongLong(val) & wxULongLong(0x00ff0000L, 0U)) >> 40) | \
- ((wxULongLong(val) & wxULongLong(0xff000000L, 0U)) >> 56)))
-
-#define wxINT64_SWAP_ALWAYS(val) \
- ((wxInt64) ( \
- ((wxLongLong(val) & wxLongLong(0L, 0x000000ffU)) << 56) | \
- ((wxLongLong(val) & wxLongLong(0L, 0x0000ff00U)) << 40) | \
- ((wxLongLong(val) & wxLongLong(0L, 0x00ff0000U)) << 24) | \
- ((wxLongLong(val) & wxLongLong(0L, 0xff000000U)) << 8) | \
- ((wxLongLong(val) & wxLongLong(0x000000ffL, 0U)) >> 8) | \
- ((wxLongLong(val) & wxLongLong(0x0000ff00L, 0U)) >> 24) | \
- ((wxLongLong(val) & wxLongLong(0x00ff0000L, 0U)) >> 40) | \
- ((wxLongLong(val) & wxLongLong(0xff000000L, 0U)) >> 56)))
-#endif
+#ifdef wxLongLong_t
+ #define wxUINT64_SWAP_ALWAYS(val) \
+ ((wxUint64) ( \
+ (((wxUint64) (val) & (wxUint64) wxULL(0x00000000000000ff)) << 56) | \
+ (((wxUint64) (val) & (wxUint64) wxULL(0x000000000000ff00)) << 40) | \
+ (((wxUint64) (val) & (wxUint64) wxULL(0x0000000000ff0000)) << 24) | \
+ (((wxUint64) (val) & (wxUint64) wxULL(0x00000000ff000000)) << 8) | \
+ (((wxUint64) (val) & (wxUint64) wxULL(0x000000ff00000000)) >> 8) | \
+ (((wxUint64) (val) & (wxUint64) wxULL(0x0000ff0000000000)) >> 24) | \
+ (((wxUint64) (val) & (wxUint64) wxULL(0x00ff000000000000)) >> 40) | \
+ (((wxUint64) (val) & (wxUint64) wxULL(0xff00000000000000)) >> 56)))
+
+ #define wxINT64_SWAP_ALWAYS(val) \
+ ((wxInt64) ( \
+ (((wxUint64) (val) & (wxUint64) wxULL(0x00000000000000ff)) << 56) | \
+ (((wxUint64) (val) & (wxUint64) wxULL(0x000000000000ff00)) << 40) | \
+ (((wxUint64) (val) & (wxUint64) wxULL(0x0000000000ff0000)) << 24) | \
+ (((wxUint64) (val) & (wxUint64) wxULL(0x00000000ff000000)) << 8) | \
+ (((wxUint64) (val) & (wxUint64) wxULL(0x000000ff00000000)) >> 8) | \
+ (((wxUint64) (val) & (wxUint64) wxULL(0x0000ff0000000000)) >> 24) | \
+ (((wxUint64) (val) & (wxUint64) wxULL(0x00ff000000000000)) >> 40) | \
+ (((wxUint64) (val) & (wxUint64) wxULL(0xff00000000000000)) >> 56)))
+#else // !wxLongLong_t
+ #define wxUINT64_SWAP_ALWAYS(val) \
+ ((wxUint64) ( \
+ ((wxULongLong(val) & wxULongLong(0L, 0x000000ffU)) << 56) | \
+ ((wxULongLong(val) & wxULongLong(0L, 0x0000ff00U)) << 40) | \
+ ((wxULongLong(val) & wxULongLong(0L, 0x00ff0000U)) << 24) | \
+ ((wxULongLong(val) & wxULongLong(0L, 0xff000000U)) << 8) | \
+ ((wxULongLong(val) & wxULongLong(0x000000ffL, 0U)) >> 8) | \
+ ((wxULongLong(val) & wxULongLong(0x0000ff00L, 0U)) >> 24) | \
+ ((wxULongLong(val) & wxULongLong(0x00ff0000L, 0U)) >> 40) | \
+ ((wxULongLong(val) & wxULongLong(0xff000000L, 0U)) >> 56)))
+
+ #define wxINT64_SWAP_ALWAYS(val) \
+ ((wxInt64) ( \
+ ((wxLongLong(val) & wxLongLong(0L, 0x000000ffU)) << 56) | \
+ ((wxLongLong(val) & wxLongLong(0L, 0x0000ff00U)) << 40) | \
+ ((wxLongLong(val) & wxLongLong(0L, 0x00ff0000U)) << 24) | \
+ ((wxLongLong(val) & wxLongLong(0L, 0xff000000U)) << 8) | \
+ ((wxLongLong(val) & wxLongLong(0x000000ffL, 0U)) >> 8) | \
+ ((wxLongLong(val) & wxLongLong(0x0000ff00L, 0U)) >> 24) | \
+ ((wxLongLong(val) & wxLongLong(0x00ff0000L, 0U)) >> 40) | \
+ ((wxLongLong(val) & wxLongLong(0xff000000L, 0U)) >> 56)))
+#endif // wxLongLong_t/!wxLongLong_t
#ifdef WORDS_BIGENDIAN
- #define wxUINT16_SWAP_ON_BE(val) wxUINT16_SWAP_ALWAYS(val)
- #define wxINT16_SWAP_ON_BE(val) wxINT16_SWAP_ALWAYS(val)
- #define wxUINT16_SWAP_ON_LE(val) (val)
- #define wxINT16_SWAP_ON_LE(val) (val)
- #define wxUINT32_SWAP_ON_BE(val) wxUINT32_SWAP_ALWAYS(val)
- #define wxINT32_SWAP_ON_BE(val) wxINT32_SWAP_ALWAYS(val)
- #define wxUINT32_SWAP_ON_LE(val) (val)
- #define wxINT32_SWAP_ON_LE(val) (val)
- #define wxUINT64_SWAP_ON_BE(val) wxUINT64_SWAP_ALWAYS(val)
- #define wxUINT64_SWAP_ON_LE(val) (val)
+ #define wxUINT16_SWAP_ON_BE(val) wxUINT16_SWAP_ALWAYS(val)
+ #define wxINT16_SWAP_ON_BE(val) wxINT16_SWAP_ALWAYS(val)
+ #define wxUINT16_SWAP_ON_LE(val) (val)
+ #define wxINT16_SWAP_ON_LE(val) (val)
+ #define wxUINT32_SWAP_ON_BE(val) wxUINT32_SWAP_ALWAYS(val)
+ #define wxINT32_SWAP_ON_BE(val) wxINT32_SWAP_ALWAYS(val)
+ #define wxUINT32_SWAP_ON_LE(val) (val)
+ #define wxINT32_SWAP_ON_LE(val) (val)
+ #define wxUINT64_SWAP_ON_BE(val) wxUINT64_SWAP_ALWAYS(val)
+ #define wxUINT64_SWAP_ON_LE(val) (val)
#else
- #define wxUINT16_SWAP_ON_LE(val) wxUINT16_SWAP_ALWAYS(val)
- #define wxINT16_SWAP_ON_LE(val) wxINT16_SWAP_ALWAYS(val)
- #define wxUINT16_SWAP_ON_BE(val) (val)
- #define wxINT16_SWAP_ON_BE(val) (val)
- #define wxUINT32_SWAP_ON_LE(val) wxUINT32_SWAP_ALWAYS(val)
- #define wxINT32_SWAP_ON_LE(val) wxINT32_SWAP_ALWAYS(val)
- #define wxUINT32_SWAP_ON_BE(val) (val)
- #define wxINT32_SWAP_ON_BE(val) (val)
- #define wxUINT64_SWAP_ON_LE(val) wxUINT64_SWAP_ALWAYS(val)
- #define wxUINT64_SWAP_ON_BE(val) (val)
+ #define wxUINT16_SWAP_ON_LE(val) wxUINT16_SWAP_ALWAYS(val)
+ #define wxINT16_SWAP_ON_LE(val) wxINT16_SWAP_ALWAYS(val)
+ #define wxUINT16_SWAP_ON_BE(val) (val)
+ #define wxINT16_SWAP_ON_BE(val) (val)
+ #define wxUINT32_SWAP_ON_LE(val) wxUINT32_SWAP_ALWAYS(val)
+ #define wxINT32_SWAP_ON_LE(val) wxINT32_SWAP_ALWAYS(val)
+ #define wxUINT32_SWAP_ON_BE(val) (val)
+ #define wxINT32_SWAP_ON_BE(val) (val)
+ #define wxUINT64_SWAP_ON_LE(val) wxUINT64_SWAP_ALWAYS(val)
+ #define wxUINT64_SWAP_ON_BE(val) (val)
#endif
// Macros to convert from unsigned long to void pointer.
#define wxSTATIC_BORDER wxBORDER_STATIC
#define wxNO_BORDER wxBORDER_NONE
-// Override CTL3D etc. control colour processing to allow own background
-// colour.
-// Override CTL3D or native 3D styles for children
-#define wxNO_3D 0x00800000
-
-// OBSOLETE - use wxNO_3D instead
-#define wxUSER_COLOURS wxNO_3D
-
// wxALWAYS_SHOW_SB: instead of hiding the scrollbar when it is not needed,
// disable it - but still show (see also wxLB_ALWAYS_SB style)
//
-// NB: as this style is only supported by wxUniversal so far as it doesn't use
-// wxUSER_COLOURS/wxNO_3D, we reuse the same style value
+// NB: as this style is only supported by wxUniversal and wxMSW so far
#define wxALWAYS_SHOW_SB 0x00800000
// Clip children when painting, which reduces flicker in e.g. frames and
// mouse is clicked outside of it or if it loses focus in any other way
#define wxPOPUP_WINDOW 0x00020000
+// force a full repaint when the window is resized (instead of repainting just
+// the invalidated area)
+#define wxFULL_REPAINT_ON_RESIZE 0x00010000
+
+// obsolete: now this is the default behaviour
+//
// don't invalidate the whole window (resulting in a PAINT event) when the
// window is resized (currently, makes sense for wxMSW only)
-#define wxNO_FULL_REPAINT_ON_RESIZE 0x00010000
+#define wxNO_FULL_REPAINT_ON_RESIZE 0
/*
* Extra window style flags (use wxWS_EX prefix to make it clear that they
// possibly be made to work in the future, at least on Windows
#define wxWS_EX_THEMED_BACKGROUND 0x00000008
+// this window should always process idle events
+#define wxWS_EX_PROCESS_IDLE 0x00000010
+
+// this window should always process UI update events
+#define wxWS_EX_PROCESS_UI_UPDATES 0x00000020
+
// Use this style to add a context-sensitive help to the window (currently for
// Win32 only and it doesn't work if wxMINIMIZE_BOX or wxMAXIMIZE_BOX are used)
#define wxFRAME_EX_CONTEXTHELP 0x00000004
// obsolete styles, unused any more
#define wxDIALOG_MODAL 0x0020 // free flag value 0x0020
-#define wxDIALOG_MODELESS 0x0000
+#define wxDIALOG_MODELESS 0
+#define wxNO_3D 0
+#define wxUSER_COLOURS 0
+
/*
* MDI parent frame style flags
#define wxFRAME_NO_WINDOW_MENU 0x0100
-#if WXWIN_COMPATIBILITY
-#define wxDEFAULT_FRAME wxDEFAULT_FRAME_STYLE
-#endif
-
#define wxDEFAULT_FRAME_STYLE \
(wxSYSTEM_MENU | wxRESIZE_BORDER | \
wxMINIMIZE_BOX | wxMAXIMIZE_BOX | wxCLOSE_BOX | \
#define wxRB_GROUP 0x0004
#define wxRB_SINGLE 0x0008
-/*
- * wxGauge flags
- */
-#define wxGA_HORIZONTAL wxHORIZONTAL
-#define wxGA_VERTICAL wxVERTICAL
-#define wxGA_PROGRESSBAR 0x0010
-// Windows only
-#define wxGA_SMOOTH 0x0020
-
/*
* wxSlider flags
*/
#define wxSP_ARROW_KEYS 0x1000
#define wxSP_WRAP 0x2000
-/*
- * wxSplitterWindow flags
- */
-#define wxSP_NOBORDER 0x0000
-#define wxSP_NOSASH 0x0010
-#define wxSP_BORDER 0x0020
-#define wxSP_PERMIT_UNSPLIT 0x0040
-#define wxSP_LIVE_UPDATE 0x0080
-#define wxSP_3DSASH 0x0100
-#define wxSP_3DBORDER 0x0200
-#define wxSP_FULLSASH 0x0400
-#define wxSP_3D (wxSP_3DBORDER | wxSP_3DSASH)
-#define wxSP_SASH_AQUA 0x0800
-
/*
* wxNotebook flags
*/
#define wxTC_MULTILINE wxNB_MULTILINE
#define wxTC_OWNERDRAW 0x0200
-// wxToolBar style flags
-#define wxTB_HORIZONTAL wxHORIZONTAL // == 0x0004
-#define wxTB_VERTICAL wxVERTICAL // == 0x0008
-#define wxTB_3DBUTTONS 0x0010
-#define wxTB_FLAT 0x0020 // supported only under Win98+/GTK
-#define wxTB_DOCKABLE 0x0040 // use native docking under GTK
-#define wxTB_NOICONS 0x0080 // don't show the icons
-#define wxTB_TEXT 0x0100 // show the text
-#define wxTB_NODIVIDER 0x0200 // don't show the divider (Windows)
-#define wxTB_NOALIGN 0x0400 // no automatic alignment (Windows)
-
/*
* wxStatusBar95 flags
*/
wxID_HELP_PROCEDURES,
wxID_HELP_CONTEXT,
wxID_CLOSE_ALL,
+ wxID_PREFERENCES ,
wxID_CUT = 5030,
wxID_COPY,
wxID_FIND,
wxID_DUPLICATE,
wxID_SELECTALL,
+ wxID_DELETE,
+ wxID_REPLACE,
+ wxID_REPLACE_ALL,
+ wxID_PROPERTIES,
+
+ wxID_VIEW_DETAILS,
+ wxID_VIEW_LARGEICONS,
+ wxID_VIEW_SMALLICONS,
+ wxID_VIEW_LIST,
+ wxID_VIEW_SORTDATE,
+ wxID_VIEW_SORTNAME,
+ wxID_VIEW_SORTSIZE,
+ wxID_VIEW_SORTTYPE,
wxID_FILE1 = 5050,
wxID_FILE2,
WXK_WINDOWS_LEFT,
WXK_WINDOWS_RIGHT,
- WXK_WINDOWS_MENU
+ WXK_WINDOWS_MENU ,
+ WXK_COMMAND
};
+#if wxUSE_HOTKEY
+enum wxHotkeyModifier
+{
+ wxMOD_NONE = 0,
+ wxMOD_ALT = 1,
+ wxMOD_CONTROL = 2,
+ wxMOD_SHIFT = 4,
+ wxMOD_WIN = 8
+};
+#endif
+
// Mapping modes (same values as used by Windows, don't change)
enum
{
wxPRINT_MODE_PRINTER = 3 // Send to printer
};
+// ----------------------------------------------------------------------------
+// UpdateWindowUI flags
+// ----------------------------------------------------------------------------
+
+enum wxUpdateUI
+{
+ wxUPDATE_UI_NONE = 0x0000,
+ wxUPDATE_UI_RECURSE = 0x0001,
+ wxUPDATE_UI_FROMIDLE = 0x0002 // Invoked from On(Internal)Idle
+};
+
// ----------------------------------------------------------------------------
// miscellaneous
// ----------------------------------------------------------------------------
typedef unsigned char WXCOLORREF[6];
typedef void* WXHBITMAP;
-typedef void* WXHMETAFILE ;
-typedef void* WXHICON ;
-typedef void* WXHCURSOR ;
-typedef void* WXHRGN ;
-typedef void* WXRECTPTR ;
-typedef void* WXPOINTPTR ;
-typedef void* WXHWND ;
-typedef void* WXEVENTREF ;
-typedef void* WXEVENTHANDLERREF ;
-typedef void* WXEVENTHANDLERCALLREF ;
-typedef void* WXAPPLEEVENTREF ;
-typedef void* WXHDC ;
-typedef void* WXHMENU ;
+typedef void* WXHMETAFILE;
+typedef void* WXHICON;
+typedef void* WXHCURSOR;
+typedef void* WXHRGN;
+typedef void* WXRECTPTR;
+typedef void* WXPOINTPTR;
+typedef void* WXHWND;
+typedef void* WXEVENTREF;
+typedef void* WXEVENTHANDLERREF;
+typedef void* WXEVENTHANDLERCALLREF;
+typedef void* WXAPPLEEVENTREF;
+typedef void* WXHDC;
+typedef void* WXHMENU;
typedef unsigned int WXUINT;
typedef unsigned long WXDWORD;
typedef unsigned short WXWORD;
-typedef void* WXWidget ;
-typedef void* WXWindow ;
-typedef void* WXDisplay ;
+typedef void* WXWidget;
+typedef void* WXWindow;
+typedef void* WXDisplay;
/*
typedef WindowPtr WXHWND;
typedef Handle WXHANDLE;
#ifdef __WXCOCOA__
// NOTE: This ought to work with other compilers too, but I'm being cautious
-#if defined(__GNUC__) && defined(__APPLE__)
+#if (defined(__GNUC__) && defined(__APPLE__)) || defined(__MWERKS__)
/* It's desirable to have type safety for Objective-C(++) code as it does
at least catch typos of method names among other things. However, it
is not possible to declare an Objective-C class from plain old C or C++
typedef struct klass *WX_##klass
#endif // defined(__OBJC__)
-#else // not GNU
+#else // not Apple's GNU or CodeWarrior
#warning "Objective-C types will not be checked by the compiler."
// NOTE: typedef struct objc_object *id;
// IOW, we're declaring these using the id type without using that name,
#define DECLARE_WXCOCOA_OBJC_CLASS(klass) \
typedef struct objc_object *WX_##klass
-#endif // defined(__GNUC__) && defined(__APPLE__)
+#endif // (defined(__GNUC__) && defined(__APPLE__)) || defined(__MWERKS__)
DECLARE_WXCOCOA_OBJC_CLASS(NSApplication);
+DECLARE_WXCOCOA_OBJC_CLASS(NSBitmapImageRep);
DECLARE_WXCOCOA_OBJC_CLASS(NSBox);
DECLARE_WXCOCOA_OBJC_CLASS(NSButton);
DECLARE_WXCOCOA_OBJC_CLASS(NSColor);
DECLARE_WXCOCOA_OBJC_CLASS(NSControl);
DECLARE_WXCOCOA_OBJC_CLASS(NSEvent);
+DECLARE_WXCOCOA_OBJC_CLASS(NSImage);
DECLARE_WXCOCOA_OBJC_CLASS(NSLayoutManager);
DECLARE_WXCOCOA_OBJC_CLASS(NSMenu);
DECLARE_WXCOCOA_OBJC_CLASS(NSMenuItem);
+DECLARE_WXCOCOA_OBJC_CLASS(NSMutableArray);
+DECLARE_WXCOCOA_OBJC_CLASS(NSNotification);
DECLARE_WXCOCOA_OBJC_CLASS(NSPanel);
+DECLARE_WXCOCOA_OBJC_CLASS(NSScrollView);
+DECLARE_WXCOCOA_OBJC_CLASS(NSTableColumn);
DECLARE_WXCOCOA_OBJC_CLASS(NSTableView);
DECLARE_WXCOCOA_OBJC_CLASS(NSTextContainer);
DECLARE_WXCOCOA_OBJC_CLASS(NSTextField);
DECLARE_WXCOCOA_OBJC_CLASS(NSTextStorage);
+DECLARE_WXCOCOA_OBJC_CLASS(NSThread);
DECLARE_WXCOCOA_OBJC_CLASS(NSWindow);
DECLARE_WXCOCOA_OBJC_CLASS(NSView);
typedef WX_NSView WXWidget; // wxWindows BASE definition
#endif // __WXMSW__
-#if defined(__WXPM__)
+#if defined(__WXPM__) || defined(__EMX__)
#ifdef __EMX__
/* Need a well-known type for WXFARPROC
below. MPARAM is typedef'ed too late. */
typedef unsigned long HGLOBAL;
typedef unsigned long DWORD;
typedef unsigned short WORD;
+#endif // WXPM || EMX
+#if defined (__WXPM__)
// WIN32 graphics types for OS/2 GPI
// RGB under OS2 is more like a PALETTEENTRY struct under Windows so we need a real RGB def
classname(const classname&); \
classname& operator=(const classname&);
+#define DECLARE_NO_ASSIGN_CLASS(classname) \
+ private: \
+ classname& operator=(const classname&);
+
#endif
// _WX_DEFS_H_