+// ----------------------------------------------------------------------------
+// WX_BUILD_OPTIONS_SIGNATURE
+// ----------------------------------------------------------------------------
+
+#define __WX_BO_STRINGIZE(x) __WX_BO_STRINGIZE0(x)
+#define __WX_BO_STRINGIZE0(x) #x
+
+#if (wxMINOR_VERSION % 2) == 0
+ #define __WX_BO_VERSION(x,y,z) \
+ __WX_BO_STRINGIZE(x) "." __WX_BO_STRINGIZE(y)
+#else
+ #define __WX_BO_VERSION(x,y,z) \
+ __WX_BO_STRINGIZE(x) "." __WX_BO_STRINGIZE(y) "." __WX_BO_STRINGIZE(z)
+#endif
+
+#ifdef __WXDEBUG__
+ #define __WX_BO_DEBUG "debug"
+#else
+ #define __WX_BO_DEBUG "no debug"
+#endif
+
+#if wxUSE_UNICODE
+ #define __WX_BO_UNICODE "Unicode"
+#else
+ #define __WX_BO_UNICODE "ANSI"
+#endif
+
+// GCC and Intel C++ share same C++ ABI, check if compiler versions are
+// compatible:
+#if (defined(__GNUG__) || defined(__INTEL_COMPILER) && \
+ defined(__GXX_ABI_VERSION))
+ #define __WX_BO_COMPILER \
+ ",compiler with C++ ABI " __WX_BO_STRINGIZE(__GXX_ABI_VERSION)
+#else
+ #define __WX_BO_COMPILER
+#endif
+
+// WXWIN_COMPATIBILITY macros affect presence of virtual functions
+#if WXWIN_COMPATIBILITY_2_2
+ #define __WX_BO_WXWIN_COMPAT_2_2 ",compatible with 2.2"
+#else
+ #define __WX_BO_WXWIN_COMPAT_2_2
+#endif
+#if WXWIN_COMPATIBILITY_2_4
+ #define __WX_BO_WXWIN_COMPAT_2_4 ",compatible with 2.4"
+#else
+ #define __WX_BO_WXWIN_COMPAT_2_4
+#endif
+
+
+// This macro is passed as argument to wxConsoleApp::CheckBuildOptions()
+#define WX_BUILD_OPTIONS_SIGNATURE \
+ __WX_BO_VERSION(wxMAJOR_VERSION, wxMINOR_VERSION, wxRELEASE_NUMBER) \
+ " (" __WX_BO_DEBUG "," __WX_BO_UNICODE \
+ __WX_BO_COMPILER \
+ __WX_BO_WXWIN_COMPAT_2_2 __WX_BO_WXWIN_COMPAT_2_4 \
+ ")"
+
+
+// ----------------------------------------------------------------------------
+// WX_CHECK_BUILD_OPTIONS
+// ----------------------------------------------------------------------------
+
+// Use this macro to check build options. Adding it to a file in DLL will
+// ensure that the DLL checks build options in same way IMPLEMENT_APP() does.
+#define WX_CHECK_BUILD_OPTIONS(libName) \
+ static bool wxCheckBuildOptions() \
+ { \
+ wxAppConsole::CheckBuildOptions(WX_BUILD_OPTIONS_SIGNATURE, \
+ libName); \
+ return true; \
+ }; \
+ static bool gs_buildOptionsCheck = wxCheckBuildOptions();
+
+
+#if WXWIN_COMPATIBILITY_2_4