// headers
// ----------------------------------------------------------------------------
-#if defined(__GNUG__) && !defined(__APPLE__)
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) && !defined(__EMX__)
+// Some older compilers (such as EMX) cannot handle
+// #pragma interface/implementation correctly, iff
+// #pragma implementation is used in _two_ translation
+// units (as created by e.g. event.cpp compiled for
+// libwx_base and event.cpp compiled for libwx_gui_core).
+// So we must not use those pragmas for those compilers in
+// such files.
#pragma interface "utils.h"
#endif
#include "wx/list.h"
#include "wx/filefn.h"
+class WXDLLIMPEXP_BASE wxArrayString;
+
// need this for wxGetDiskSpace() as we can't, unfortunately, forward declare
// wxLongLong
#include "wx/longlong.h"
// Forward declaration
// ----------------------------------------------------------------------------
-class WXDLLIMPEXP_BASE wxProcess;
-class WXDLLIMPEXP_BASE wxFrame;
-class WXDLLIMPEXP_BASE wxWindow;
-class WXDLLIMPEXP_BASE wxWindowList;
-class WXDLLIMPEXP_BASE wxPoint;
+class WXDLLIMPEXP_CORE wxProcess;
+class WXDLLIMPEXP_CORE wxFrame;
+class WXDLLIMPEXP_CORE wxWindow;
+class WXDLLIMPEXP_CORE wxWindowList;
+class WXDLLIMPEXP_CORE wxPoint;
// ----------------------------------------------------------------------------
// Macros
// String functions (deprecated, use wxString)
// ----------------------------------------------------------------------------
-// Useful buffer (FIXME VZ: To be removed!!!)
-// Now only needed in MSW port
-#if !defined(__WXMOTIF__) && !defined(__WXGTK__) && !defined(__WXX11__) && !defined(__WXMGL__) && !defined(__WXMAC__)
-WXDLLIMPEXP_DATA_BASE(extern wxChar*) wxBuffer;
-#endif
-
// Make a copy of this string using 'new'
+#if WXWIN_COMPATIBILITY_2_4
WXDLLIMPEXP_BASE wxChar* copystring(const wxChar *s);
-
-#if WXWIN_COMPATIBILITY_2
-// Matches string one within string two regardless of case
-WXDLLIMPEXP_BASE bool StringMatch(const wxChar *one, const wxChar *two, bool subString = TRUE, bool exact = FALSE);
#endif
// A shorter way of using strcmp
// Return a string with the current date/time
WXDLLIMPEXP_BASE wxString wxNow();
-// Return path where wxWindows is installed (mostly useful in Unices)
+// Return path where wxWidgets is installed (mostly useful in Unices)
WXDLLIMPEXP_BASE const wxChar *wxGetInstallPrefix();
// Return path to wxWin data (/usr/share/wx/%{version}) (Unices)
WXDLLIMPEXP_BASE wxString wxGetDataDir();
#if wxUSE_GUI
+
+// Get the state of a key (true if pressed, false if not)
+// This is generally most useful getting the state of
+// the modifier or toggle keys.
+WXDLLEXPORT bool wxGetKeyState(wxKeyCode key);
+
+
// Don't synthesize KeyUp events holding down a key and producing
// KeyDown events with autorepeat. On by default and always on
// in wxMSW.
// Generate a unique ID
WXDLLEXPORT long wxNewId();
-#if !defined(NewId) && defined(WXWIN_COMPATIBILITY)
- #define NewId wxNewId
-#endif
// Ensure subsequent IDs don't clash with this one
WXDLLEXPORT void wxRegisterId(long id);
-#if !defined(RegisterId) && defined(WXWIN_COMPATIBILITY)
- #define RegisterId wxRegisterId
-#endif
// Return the current ID
WXDLLEXPORT long wxGetCurrentId();
WXDLLIMPEXP_BASE void wxSleep(int nSecs);
// Sleep for a given amount of milliseconds
-WXDLLIMPEXP_BASE void wxUsleep(unsigned long milliseconds);
+WXDLLIMPEXP_BASE void wxMilliSleep(unsigned long milliseconds);
+
+// Sleep for a given amount of microseconds
+WXDLLIMPEXP_BASE void wxMicroSleep(unsigned long microseconds);
+
+// Sleep for a given amount of milliseconds (old, bad name), use wxMilliSleep
+wxDEPRECATED( WXDLLIMPEXP_BASE void wxUsleep(unsigned long milliseconds) );
// Get the process id of the current process
WXDLLIMPEXP_BASE unsigned long wxGetProcessId();
WXDLLIMPEXP_BASE long wxGetFreeMemory();
// should wxApp::OnFatalException() be called?
-WXDLLIMPEXP_BASE bool wxHandleFatalExceptions(bool doit = TRUE);
+WXDLLIMPEXP_BASE bool wxHandleFatalExceptions(bool doit = true);
// ----------------------------------------------------------------------------
// Environment variables
// ----------------------------------------------------------------------------
-// returns TRUE if variable exists (value may be NULL if you just want to check
+// returns true if variable exists (value may be NULL if you just want to check
// for this)
WXDLLIMPEXP_BASE bool wxGetEnv(const wxString& var, wxString *value);
-// set the env var name to the given value, return TRUE on success
+// set the env var name to the given value, return true on success
WXDLLIMPEXP_BASE bool wxSetEnv(const wxString& var, const wxChar *value);
// remove the env var from environment
// Window search
// ----------------------------------------------------------------------------
-// Returns menu item id or -1 if none.
+// Returns menu item id or wxNOT_FOUND if none.
WXDLLEXPORT int wxFindMenuItemId(wxFrame *frame, const wxString& menuString, const wxString& itemString);
// Find the wxWindow at the given point. wxGenericFindWindowAtPoint
// ----------------------------------------------------------------------------
// Yield to other apps/messages and disable user input
-WXDLLEXPORT bool wxSafeYield(wxWindow *win = NULL, bool onlyIfNeeded = FALSE);
+WXDLLEXPORT bool wxSafeYield(wxWindow *win = NULL, bool onlyIfNeeded = false);
// Enable or disable input to all top level windows
-WXDLLEXPORT void wxEnableTopLevelWindows(bool enable = TRUE);
+WXDLLEXPORT void wxEnableTopLevelWindows(bool enable = true);
// Check whether this window wants to process messages, e.g. Stop button
// in long calculations.
// Restore cursor to normal
WXDLLEXPORT void wxEndBusyCursor();
-// TRUE if we're between the above two calls
+// true if we're between the above two calls
WXDLLEXPORT bool wxIsBusy();
// Convenience class so we can just create a wxBusyCursor object on the stack
WXDLLIMPEXP_BASE bool wxYieldIfNeeded();
// ----------------------------------------------------------------------------
-// Error message functions used by wxWindows (deprecated, use wxLog)
+// Error message functions used by wxWidgets (deprecated, use wxLog)
// ----------------------------------------------------------------------------
#if WXWIN_COMPATIBILITY_2_2