class WXDLLEXPORT wxProcess;
class WXDLLEXPORT wxFrame;
class WXDLLEXPORT wxWindow;
+class WXDLLEXPORT wxWindowList;
// FIXME should use wxStricmp() instead
#if defined(__GNUWIN32__)
WXDLLEXPORT long wxExecute(const wxString& command, bool sync = FALSE,
wxProcess *process = (wxProcess *) NULL);
+// execute the command capturing its output into an array line by line
+WXDLLEXPORT long wxExecute(const wxString& command, wxArrayString& output);
+
enum wxSignal
{
wxSIGNONE = 0, // verify if the process exists under Unix
// the argument is ignored under Windows - the process is always killed
WXDLLEXPORT int wxKill(long pid, wxSignal sig = wxSIGTERM);
-// Execute a command in an interactive shell window
+// Execute a command in an interactive shell window (always synchronously)
// If no command then just the shell
WXDLLEXPORT bool wxShell(const wxString& command = wxEmptyString);
+// As wxShell(), but must give a (non interactive) command and its output will
+// be returned in output array
+WXDLLEXPORT bool wxShell(const wxString& command, wxArrayString& output);
+
// Sleep for nSecs seconds
WXDLLEXPORT void wxSleep(int nSecs);
WXDLLEXPORT wxString wxGetUserName();
// Get current Home dir and copy to dest (returns pstr->c_str())
+WXDLLEXPORT wxString wxGetHomeDir();
WXDLLEXPORT const wxChar* wxGetHomeDir(wxString *pstr);
// Get the user's home dir (caller must copy --- volatile)
// Consume all events until no more left
WXDLLEXPORT void wxFlushEvents();
+// a class which disables all windows (except, may be, thegiven one) in its
+// ctor and enables them back in its dtor
+class WXDLLEXPORT wxWindowDisabler
+{
+public:
+ wxWindowDisabler(wxWindow *winToSkip = (wxWindow *)NULL);
+ ~wxWindowDisabler();
+
+private:
+ wxWindowList *m_winDisabled;
+
+#ifdef __WXMSW__
+ wxWindow *m_winTop;
+#endif // MSW
+};
+
// ----------------------------------------------------------------------------
// Cursors
// ----------------------------------------------------------------------------