// Modified by:
// Created: 04/01/98
// RCS-ID: $Id$
-// Copyright: (c) Julian Smart and Markus Holzem
-// Licence: wxWindows license
+// Copyright: (c) Julian Smart
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation
-#pragma interface
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#include "wx/wx.h"
#endif
-#include "wx/date.h"
+#include "wx/datetime.h"
+
+#if !defined(__WXMSW__) && !defined(__WXPM__)
+ #include "../sample.xpm"
+#endif
-#if !WXDEBUG
-#error You must set WXDEBUG to 1 on the 'make' command line or make.env.
+#ifndef __WXDEBUG__
+#error This program must be compiled in debug mode.
#endif
-// #define new WXDEBUG_NEW
+// Normally, new is automatically defined to be the
+// debugging version. If not, this does it.
+#if !defined(new) && defined(WXDEBUG_NEW) && wxUSE_MEMORY_TRACING && wxUSE_GLOBAL_MEMORY_OPERATORS
+#define new WXDEBUG_NEW
+#endif
// Define a new application type
class MyApp: public wxApp
// `Main program' equivalent, creating windows and returning main app frame
bool MyApp::OnInit(void)
{
+ if ( !wxApp::OnInit() )
+ return false;
+
// Create the main frame window
- MyFrame *frame = new MyFrame(NULL);
+ MyFrame *frame = new MyFrame((wxFrame *) NULL);
// Give it an icon
-#ifdef wx_msw
- frame->SetIcon(wxIcon("mondrian"));
-#endif
-#ifdef wx_x
- frame->SetIcon(wxIcon("mondrian.xbm"));
-#endif
+ frame->SetIcon(wxICON(sample));
// Make a menubar
wxMenu *file_menu = new wxMenu;
- file_menu->Append(wxID_EXIT, "E&xit");
+ file_menu->Append(wxID_EXIT, wxT("E&xit"));
wxMenuBar *menu_bar = new wxMenuBar;
- menu_bar->Append(file_menu, "File");
+ menu_bar->Append(file_menu, wxT("File"));
frame->SetMenuBar(menu_bar);
// Make a panel with a message
wxPanel *panel = new wxPanel(frame);
- (void)new wxStaticText(panel, -1, "Hello, this is a minimal debugging wxWindows program!", wxPoint(10, 10));
+ (void)new wxStaticText(panel, wxID_ANY, wxT("Hello, this is a minimal debugging wxWidgets program!"), wxPoint(10, 10));
// Show the frame
- frame->Show(TRUE);
+ frame->Show(true);
+#if wxUSE_MEMORY_TRACING
wxDebugContext::SetCheckpoint();
- wxDebugContext::SetFile("debug.log");
+#endif
- wxString *thing = new wxString; // WXDEBUG_NEW wxString;
- wxDate* date = new wxDate;
+ // object allocation
+ wxBrush* brush = new wxBrush(*wxRED);
+ wxBitmap* bitmap = new wxBitmap(100, 100);
- // Proves that defining 'new' to be 'WXDEBUG_NEW' doesn't mess up
// non-object allocation
char *ordinaryNonObject = new char[1000];
+ wxString *thing = new wxString;
+
+#if wxUSE_DATETIME
+ wxDateTime* date = new wxDateTime;
+#endif // wxUSE_DATETIME
+
const char *data = (const char*) thing ;
+#if wxUSE_MEMORY_TRACING
+ // On MSW, Dump() crashes if using wxLogGui,
+ // so use wxLogStderr instead.
+ wxLog* oldLog = wxLog::SetActiveTarget(new wxLogStderr);
+
wxDebugContext::PrintClasses();
wxDebugContext::Dump();
wxDebugContext::PrintStatistics();
- // Don't delete these two objects, to force wxApp to flag a memory leak.
+ // Set back to wxLogGui
+ delete wxLog::SetActiveTarget(oldLog);
+#endif
+
+ // Don't delete these objects, to force wxApp to flag a memory leak.
// delete thing;
// delete date;
// delete[] ordinaryNonObject;
-
- return TRUE;
+
+ return true;
}
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
// My frame constructor
MyFrame::MyFrame(wxFrame *parent):
- wxFrame(parent, -1, "MemCheck wxWindows Sample", wxPoint(-1, -1), wxSize(400, 200))
+ wxFrame(parent, wxID_ANY, wxT("MemCheck wxWidgets Sample"), wxDefaultPosition, wxSize(400, 200))
{}
// Intercept menu commands
-void MyFrame::OnQuit(wxCommandEvent& event)
+void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
{
- Close(TRUE);
+ Close(true);
}