if( (m_nCount == m_nSize) || ((m_nSize - m_nCount) < nIncrement) ) { \
if( m_nSize == 0 ) { \
/* was empty, determine initial size */ \
- size_t size = WX_ARRAY_DEFAULT_INITIAL_SIZE; \
- if (size < nIncrement) size = nIncrement; \
+ size_t sz = WX_ARRAY_DEFAULT_INITIAL_SIZE; \
+ if (sz < nIncrement) sz = nIncrement; \
/* allocate some memory */ \
- m_pItems = new T[size]; \
+ m_pItems = new T[sz]; \
/* only grow if allocation succeeded */ \
if ( m_pItems ) { \
- m_nSize = size; \
+ m_nSize = sz; \
} \
} \
else \