/*
Return true if we're running under debugger.
- Currently this only really works under Win32 and Mac in CodeWarrior builds,
- it always returns false in other cases.
+ Currently only really works under Win32 and just returns false elsewhere.
*/
-#if defined(__WXMAC__) || defined(__WIN32__)
+#if defined(__WIN32__)
extern bool WXDLLIMPEXP_BASE wxIsDebuggerRunning();
#else // !Mac
inline bool wxIsDebuggerRunning() { return false; }