//
// also notice that these functions can't be inline as wxString is not defined
// yet (and can't be as wxString code itself may use assertions)
-extern void WXDLLIMPEXP_BASE wxOnAssert(const char *file,
+extern WXDLLIMPEXP_BASE void wxOnAssert(const char *file,
int line,
const char *func,
const char *cond);
-extern void WXDLLIMPEXP_BASE wxOnAssert(const char *file,
+extern WXDLLIMPEXP_BASE void wxOnAssert(const char *file,
int line,
const char *func,
const char *cond,
const char *msg);
-extern void WXDLLIMPEXP_BASE wxOnAssert(const char *file,
+extern WXDLLIMPEXP_BASE void wxOnAssert(const char *file,
int line,
const char *func,
const char *cond,
- const wxChar *msg);
+ const wxChar *msg) ;
#endif /* wxUSE_UNICODE */
// this version is for compatibility with wx 2.8 Unicode build only, we don't
// use it ourselves any more except in ANSI-only build in which case it is all
// we need
-extern void WXDLLIMPEXP_BASE wxOnAssert(const wxChar *file,
+extern WXDLLIMPEXP_BASE void wxOnAssert(const wxChar *file,
int line,
const char *func,
const wxChar *cond,
// these overloads work when msg passed to debug macro is a string and we
// also have to provide wxCStrData overload to resolve ambiguity which would
// otherwise arise from wxASSERT( s.c_str() )
-extern void WXDLLIMPEXP_BASE wxOnAssert(const wxString& file,
+extern WXDLLIMPEXP_BASE void wxOnAssert(const wxString& file,
int line,
const wxString& func,
const wxString& cond,
const wxString& msg);
-extern void WXDLLIMPEXP_BASE wxOnAssert(const wxString& file,
+extern WXDLLIMPEXP_BASE void wxOnAssert(const wxString& file,
int line,
const wxString& func,
const wxString& cond);
-extern void WXDLLIMPEXP_BASE wxOnAssert(const char *file,
+extern WXDLLIMPEXP_BASE void wxOnAssert(const char *file,
int line,
const char *func,
const char *cond,
const wxCStrData& msg);
-extern void WXDLLIMPEXP_BASE wxOnAssert(const char *file,
+extern WXDLLIMPEXP_BASE void wxOnAssert(const char *file,
int line,
const char *func,
const char *cond,
/*
Return true if we're running under debugger.
- Currently this only really works under Win32 and Mac in CodeWarrior builds,
- it always returns false in other cases.
+ Currently only really works under Win32 and just returns false elsewhere.
*/
-#if defined(__WXMAC__) || defined(__WIN32__)
+#if defined(__WIN32__)
extern bool WXDLLIMPEXP_BASE wxIsDebuggerRunning();
#else // !Mac
inline bool wxIsDebuggerRunning() { return false; }