bool PreCreation( wxWindowGTK *parent, const wxPoint &pos, const wxSize &size );
void PostCreation();
- // Internal addition of child windows. differs from class
- // to class not by using virtual functions but by using
- // the m_insertCallback.
+ // Internal addition of child windows
void DoAddChild(wxWindowGTK *child);
// This methods sends wxPaintEvents to the window. It reads the
// this widget will be queried for GTK's focus events
GtkWidget *m_focusWidget;
+
+ void GTKDisableFocusOutEvent();
+ void GTKEnableFocusOutEvent();
wxGtkIMData *m_imData;
bool m_showOnIdle:1; // postpone showing the window until idle
protected:
- // C++ has no virtual methods in the constrcutor of any class but we need
- // different methods of inserting a child window into a wxFrame,
- // wxMDIFrame, wxNotebook etc. this is the callback that will get used.
- typedef void (*InsertChildFunction)(wxWindowGTK*, wxWindowGTK*);
- InsertChildFunction m_insertCallback;
-
// implement the base class pure virtuals
virtual void DoClientToScreen( int *x, int *y ) const;
virtual void DoScreenToClient( int *x, int *y ) const;
#if wxUSE_MENUS_NATIVE
virtual bool DoPopupMenu( wxMenu *menu, int x, int y );
+ virtual void DoPopupMenuUpdateUI(wxMenu* menu);
#endif // wxUSE_MENUS_NATIVE
virtual void DoCaptureMouse();
// return true if we scrolled, false otherwise (on error or simply if we
// are already at the end)
bool DoScrollByUnits(ScrollDir dir, ScrollUnit unit, int units);
+ virtual void AddChildGTK(wxWindowGTK* child);
DECLARE_DYNAMIC_CLASS(wxWindowGTK)