static wxWindowGTK *g_captureWindow = (wxWindowGTK*) NULL;
static bool g_captureWindowHasMouse = false;
-// The window that currently has focus or is scheduled to get it in the next
-// event loop iteration
-static wxWindowGTK *gs_focusWindow = NULL;
+// The window that currently has focus:
+static wxWindowGTK *gs_currentFocus = NULL;
+// The window that is scheduled to get focus in the next event loop iteration
+// or NULL if there's no pending focus change:
+static wxWindowGTK *gs_pendingFocus = NULL;
// the window that has deferred focus-out event pending, if any (see
// GTKAddDeferredFocusOut() for details)
int command = ancestor->GetAcceleratorTable()->GetCommand( event );
if (command != -1)
{
- wxCommandEvent command_event( wxEVT_COMMAND_MENU_SELECTED, command );
- ret = ancestor->HandleWindowEvent( command_event );
+ wxCommandEvent menu_event( wxEVT_COMMAND_MENU_SELECTED, command );
+ ret = ancestor->HandleWindowEvent( menu_event );
+
+ if ( !ret )
+ {
+ // if the accelerator wasn't handled as menu event, try
+ // it as button click (for compatibility with other
+ // platforms):
+ wxCommandEvent button_event( wxEVT_COMMAND_BUTTON_CLICKED, command );
+ ret = ancestor->HandleWindowEvent( button_event );
+ }
+
break;
}
if (ancestor->IsTopLevel())
return TRUE;
if ((event_type == wxEVT_LEFT_DOWN) && !win->IsOfStandardClass() &&
- (gs_focusWindow != win) /* && win->IsFocusable() */)
+ (gs_currentFocus != win) /* && win->IsFocusable() */)
{
win->SetFocus();
}
wxWindow *wxWindowBase::DoFindFocus()
{
+ wxWindowGTK *focus = gs_pendingFocus ? gs_pendingFocus : gs_currentFocus;
// the cast is necessary when we compile in wxUniversal mode
- return wx_static_cast(wxWindow*, gs_focusWindow);
+ return wx_static_cast(wxWindow*, focus);
}
//-----------------------------------------------------------------------------
m_focusWidget = m_wxwindow;
+ SetCanFocus(AcceptsFocus());
+
PostCreation();
return true;
{
SendDestroyEvent();
- if (gs_focusWindow == this)
- gs_focusWindow = NULL;
+ if (gs_currentFocus == this)
+ gs_currentFocus = NULL;
+ if (gs_pendingFocus == this)
+ gs_pendingFocus = NULL;
if ( gs_deferredFocusOut == this )
gs_deferredFocusOut = NULL;
if (m_imData)
gtk_im_context_focus_in(m_imData->context);
- // NB: SetFocus() does this assignment too, but not all focus changes
- // originate from SetFocus() call
- gs_focusWindow = this;
+ gs_currentFocus = this;
+ gs_pendingFocus = NULL;
#if wxUSE_CARET
// caret needs to be informed about focus change
if (m_imData)
gtk_im_context_focus_out(m_imData->context);
- if ( gs_focusWindow != this )
+ if ( gs_currentFocus != this )
{
- // Something is terribly wrong, gs_focusWindow is out of sync with the
+ // Something is terribly wrong, gs_currentFocus is out of sync with the
// real focus. We will reset it to NULL anyway, because after this
// focus-out event is handled, one of the following with happen:
//
// * either focus will go out of the app altogether, in which case
- // gs_focusWindow _should_ be NULL
+ // gs_currentFocus _should_ be NULL
//
// * or it goes to another control, in which case focus-in event will
- // follow immediately and it will set gs_focusWindow to the right
+ // follow immediately and it will set gs_currentFocus to the right
// value
wxLogDebug("window %s(%p, %s) lost focus even though it didn't have it",
GetClassInfo()->GetClassName(), this, GetLabel());
}
- gs_focusWindow = NULL;
+ gs_currentFocus = NULL;
#if wxUSE_CARET
// caret needs to be informed about focus change
// Because we want to FindFocus() call immediately following
// foo->SetFocus() to return foo, we have to keep track of "pending" focus
// ourselves.
- gs_focusWindow = this;
+ gs_pendingFocus = this;
GtkWidget *widget = m_wxwindow ? m_wxwindow : m_focusWidget;
return true;
}
+// ----------------------------------------------------------------------------
+// Pop-up menu stuff
+// ----------------------------------------------------------------------------
+
+#if wxUSE_MENUS_NATIVE
+
+static void SetInvokingWindow( wxMenu *menu, wxWindow* win )
+{
+ menu->SetInvokingWindow( win );
+
+ wxMenuItemList::compatibility_iterator node = menu->GetMenuItems().GetFirst();
+ while (node)
+ {
+ wxMenuItem *menuitem = node->GetData();
+ if (menuitem->IsSubMenu())
+ {
+ SetInvokingWindow( menuitem->GetSubMenu(), win );
+ }
+
+ node = node->GetNext();
+ }
+}
+
+extern "C" {
+static
+void wxPopupMenuPositionCallback( GtkMenu *menu,
+ gint *x, gint *y,
+ gboolean * WXUNUSED(whatever),
+ gpointer user_data )
+{
+ // ensure that the menu appears entirely on screen
+ GtkRequisition req;
+ gtk_widget_get_child_requisition(GTK_WIDGET(menu), &req);
+
+ wxSize sizeScreen = wxGetDisplaySize();
+ wxPoint *pos = (wxPoint*)user_data;
+
+ gint xmax = sizeScreen.x - req.width,
+ ymax = sizeScreen.y - req.height;
+
+ *x = pos->x < xmax ? pos->x : xmax;
+ *y = pos->y < ymax ? pos->y : ymax;
+}
+}
+
+void wxWindowGTK::DoPopupMenuUpdateUI(wxMenu* menu)
+{
+ menu->UpdateUI();
+}
+
+bool wxWindowGTK::DoPopupMenu( wxMenu *menu, int x, int y )
+{
+ wxCHECK_MSG( m_widget != NULL, false, wxT("invalid window") );
+
+ wxCHECK_MSG( menu != NULL, false, wxT("invalid popup-menu") );
+
+ SetInvokingWindow( menu, this );
+
+ DoPopupMenuUpdateUI(menu);
+
+ wxPoint pos;
+ gpointer userdata;
+ GtkMenuPositionFunc posfunc;
+ if ( x == -1 && y == -1 )
+ {
+ // use GTK's default positioning algorithm
+ userdata = NULL;
+ posfunc = NULL;
+ }
+ else
+ {
+ pos = ClientToScreen(wxPoint(x, y));
+ userdata = &pos;
+ posfunc = wxPopupMenuPositionCallback;
+ }
+
+ menu->m_popupShown = true;
+ gtk_menu_popup(
+ GTK_MENU(menu->m_menu),
+ (GtkWidget *) NULL, // parent menu shell
+ (GtkWidget *) NULL, // parent menu item
+ posfunc, // function to position it
+ userdata, // client data
+ 0, // button used to activate it
+ gtk_get_current_event_time()
+ );
+
+ while (menu->m_popupShown)
+ {
+ gtk_main_iteration();
+ }
+
+ return true;
+}
+
+#endif // wxUSE_MENUS_NATIVE
+
#if wxUSE_DRAG_AND_DROP
void wxWindowGTK::SetDropTarget( wxDropTarget *dropTarget )
// freeze/thaw
// ----------------------------------------------------------------------------
+extern "C"
+{
+
+// this is called if we attempted to freeze unrealized widget when it finally
+// is realized (and so can be frozen):
+static void wx_frozen_widget_realize(GtkWidget* w, void* WXUNUSED(data))
+{
+ wxASSERT( w && !GTK_WIDGET_NO_WINDOW(w) );
+ wxASSERT( GTK_WIDGET_REALIZED(w) );
+
+ g_signal_handlers_disconnect_by_func
+ (
+ w,
+ (void*)wx_frozen_widget_realize,
+ NULL
+ );
+
+ gdk_window_freeze_updates(w->window);
+}
+
+} // extern "C"
+
void wxWindowGTK::GTKFreezeWidget(GtkWidget *w)
{
- if ( w && !GTK_WIDGET_NO_WINDOW(w) )
- gdk_window_freeze_updates(w->window);
+ if ( !w || GTK_WIDGET_NO_WINDOW(w) )
+ return; // window-less widget, cannot be frozen
+
+ if ( !GTK_WIDGET_REALIZED(w) )
+ {
+ // we can't thaw unrealized widgets because they don't have GdkWindow,
+ // so set it up to be done immediately after realization:
+ g_signal_connect_after
+ (
+ w,
+ "realize",
+ G_CALLBACK(wx_frozen_widget_realize),
+ NULL
+ );
+ return;
+ }
+
+ gdk_window_freeze_updates(w->window);
}
void wxWindowGTK::GTKThawWidget(GtkWidget *w)
{
- if ( w && !GTK_WIDGET_NO_WINDOW(w) )
- gdk_window_thaw_updates(w->window);
+ if ( !w || GTK_WIDGET_NO_WINDOW(w) )
+ return; // window-less widget, cannot be frozen
+
+ if ( !GTK_WIDGET_REALIZED(w) )
+ {
+ // the widget wasn't realized yet, no need to thaw
+ g_signal_handlers_disconnect_by_func
+ (
+ w,
+ (void*)wx_frozen_widget_realize,
+ NULL
+ );
+ return;
+ }
+
+ gdk_window_thaw_updates(w->window);
}
void wxWindowGTK::DoFreeze()