#include "wx/dc.h"
-void wxDCBase::DrawLines(const wxList *list, long xoffset, long yoffset)
+void wxDCBase::DoDrawCheckMark(wxCoord x1, wxCoord y1,
+ wxCoord width, wxCoord height)
+{
+ wxCHECK_RET( Ok(), wxT("invalid window dc") );
+
+ wxCoord x2 = x1 + width,
+ y2 = y1 + height;
+
+ // this is to yield width of 3 for width == height == 10
+ SetPen(wxPen(GetTextForeground(), (width + height + 1) / 7, wxSOLID));
+
+ // we're drawing a scaled version of wx/generic/tick.xpm here
+ wxCoord x3 = x1 + (4*width) / 10, // x of the tick bottom
+ y3 = y1 + height / 2; // y of the left tick branch
+ DoDrawLine(x1, y3, x3, y2);
+ DoDrawLine(x3, y2, x2, y1);
+
+ CalcBoundingBox(x1, y1);
+ CalcBoundingBox(x2, y2);
+}
+
+void wxDCBase::DrawLines(const wxList *list, wxCoord xoffset, wxCoord yoffset)
{
int n = list->Number();
wxPoint *points = new wxPoint[n];
void wxDCBase::DrawPolygon(const wxList *list,
- long xoffset, long yoffset,
+ wxCoord xoffset, wxCoord yoffset,
int fillStyle)
{
int n = list->Number();
#if wxUSE_SPLINES
// TODO: this API needs fixing (wxPointList, why (!const) "wxList *"?)
-void wxDCBase::DrawSpline(long x1, long y1, long x2, long y2, long x3, long y3)
+void wxDCBase::DrawSpline(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2, wxCoord x3, wxCoord y3)
{
wxList point_list;